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meh, it got easy with the ranger character once I got 15% mana leech and ring shot. The attack becomes free and since you can shotgun it, it's very high damage.
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"Please deactivate Adblock to make [the save system work." I'm guessing your day job is either ambulance-chaser, or a non-worker at the DMV. If it was possible to give this -10 stars, I would. Instead I have to give 1 star to everything you have ever made. Please tell your therapist that you need a real job and should never touch a computer ever again.
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How do I complete the desert ruins mission? I keep going to the pyramid, but when I enter the quest doesn't change like it did for the previous mission.
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I love classical music and really liked the background music, especially the choose of dance macabre for the main menu
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I'm understand that the potion limit is 15. But I dont have 15 hp potions, and im trying to buy some from the potion vender. The vender isnt selling any every time i click to buy, nothing happens. He isnt selling his potions.
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I would suggest a few things: Reducing the damage of bosses in runs after the first play through. Either reduce the damage of charge or make a timer before another use. Add a Dark Shield item (unless I missed it). Add quests for runs after completing the game for the first time.
(Warrior) I completed the game a second time in a fraction of the time because I was one hitting everything except bosses with charge. Bosses would one hit me, but I could stun lock them with charge or mana ball.
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Thanks for your response to my other comment. I was actually using Edge and noticed the save file is completely gone :( I really want to play this game but I dislike having to restart every time. Any clue why save files are disappearing?
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I like the game. But that music does not match the game at all. The game needs darker music or something not so loud and 'out' there.
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Now for an actual bug: there's this skeleton king boss (right before tundra, not the side quest one), at ~10% health it stopped taking damage from my skeletons, and all my ice shots stopped midair right as it's about to hit. The ice shot projectiles stayed there, and as I threw more ice shots at it, more stayed in the air until there's a halo of static iceshots surrounding the boss. It still took no damage. (Or whatever this single target necro spell is called)
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I have no idea about the stats of my summons, how much damage my spell does, what monster attack does, the experience of monsters...basically, nothing solid. I have literally no idea if my attacks just deal a fixed 25% damage and my skeleton 30%, since the trend started in the desert and stayed the same all through to tundra.
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Ditch the auto attack. I hate it when I wanted to stay and ice ring, but my character runs off to the Bowskel because it's the only monster not frozen as it's far from the cluster I pulled to kill with AOE.
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Nother thing, equipping items that adds to your skills AFTER you maxed them out does nothing (or is it just summon mastery?)
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I hope someday will make RPG which will look like Champions Returns to Arms from Play Station 2. That game gave me good tune to play, it almost doesn't have story but some missions are critical and have to beat because you need some skills of yours to not expose to damage a lot. I really abused of health potions in that game oh boy.
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If u have a piece of equipment you're not using but want to keep, u must save it in inventory, then when selling or emptying your inventory u must do it one piece at a time so as not to lose your saved piece. Too be able to lock those saved pieces in would be great, and save some aggravation.
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really nice game - thank you for making it! I hope it would be developed. Here are some points i have noticed. 1.necro dark arbor - why it gives 8 capacity to summon mastery if max is 6? 2. when you're in dungeon need reminder about the level. 3. necro fails to kill diablo on 30 lvl because of demons life-steal ability. And there are no good creeps on this point of game - they are too weak for you to level up. 4. it would be great if a player could bind a keyboard button for using the spell - it would improve the gameplay drammatiacally. 5. text about the items in the inventory doesn't show up in Russian version. 6.
there are hotkeys: c for character menu, i for inventory, m to use mana potion, h to use health potion and numbers 1 to 8 to use skills
Concerning your other remarks, I will check it; thanks
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Are the daemons for the finial boss supposed to not die? I think it's glitched if not because I take them down to no health but they don't go away.
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I found this game about 4 or 5 hours ago and I can't stop playing. I think I'm close to finishing almost got a full set of the dark armor just missing the shield. I'll say this if you get behind the dragons they don't attack you. I'm scared to stop playing and there for loose my data because I wipe my browser history every time my computer shuts down.
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It's neat, I had a couple issues with mage:
Drain hp/mana on strike, as well as the mana leech spell, don't seem to work on spells. I'm not getting anything back when using either.
Fire Wave and Ice Ring don't scale up very well. Fire Wave goes up by 1 dmg and gains 6 mana cost, Ice Ring doesn't go up at all for a few levels then goes up by 6%. Lightning goes up like ice wave, but at least gains more bolts. Ice ring is also hard to hit with. It seems fire wave even has the same or bigger aoe radius to the side and behind as ice ring.
Thanks
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I would love the option for socketing items or some way to collect secondary items like rings and belts that can give different types of bonus'
maybe set bonus that grant regeneration or an extra type of magic damage on attacks or something
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Good work, developer. Sadly I've already played Torchlight (1 & 2), so I know how good this style of game can be if done correctly. It is still very good for a one-person project, but it of course can't live up to its inspirations.
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Okay, so, playing as a Warrior. I see a Hero's Sword, a Hero's Helm, Hero's Armor, Hero's Boots, and a Hero's Necklace. But I don't see a Hero's Shield. Is there just not an item for that slot that scales with my level?
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No biggy but your heros loc in the mini-map is, at times, impossible to see. Even taking the screen up to 125% helps very little. I play on a
laptop,which doesn't help matters any:). But still, it's a bit agravating.
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Glitch where when switch from sword to axe, the axe doesn't load and the character is just kicking everyone with his feet
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I'm having a similar issue on the second quest. I cleared out the temple before I got the Skeleton King quest and now he's not appearing. Anything I can do to make him spawn?
If you don't use Firefox, it should save. It seems there is a Firefox with Unity bug concerning the save.. I don't know how to solve it. You should try with another browser....