ElectroCombo

ElectroCombo

by kragsoft
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ElectroCombo

Rating:
3.5
Released: August 15, 2012
Last updated: August 21, 2012
Developer: kragsoft

Tags for ElectroCombo

Description

Chain reaction game. Multiple elements and effects, upgrades - go through 40 levels. Sandbox included to create all kind of scenarios.

How to Play

Mouse Only.

Developer Updates

Aug 21, 2012 3:04am

+Previous/next buttons
+Revised entire game’s difficulty
+Minor bug fixes

FAQ

What is ElectroCombo?

ElectroCombo is an idle clicker game developed by KragSoft where players generate and combine energy through various mechanics.

How do you play ElectroCombo?

In ElectroCombo, you primarily click to generate electrical energy and use combinations of different energy types to increase your gains and unlock upgrades.

What progression systems are in ElectroCombo?

ElectroCombo features upgrades and new energy generators as part of its progression system, allowing players to increase their energy production and automate parts of the gameplay.

Does ElectroCombo have offline progress?

Yes, ElectroCombo is designed as an idle game and features offline progress, letting your energy accumulate even when you are not actively playing.

On which platform can you play ElectroCombo?

You can play ElectroCombo as a web game directly on platforms like Kongregate, using any compatible browser.

Comments

0/1000
doomkoala avatar

doomkoala

Nov. 25, 2012

12
0

Level 28, with max red upgrades, wants to crash my computer. It's awesome.

mannicd avatar

mannicd

Aug. 15, 2012

34
3

A next level option would be great.

kragsoft
kragsoft Developer

Added :)

JoyceK18 avatar

JoyceK18

Aug. 15, 2012

10
1

wow this is a very nice game, love the music, love the graphics, this will be one of my most favorite games

fibonacciboy avatar

fibonacciboy

Aug. 03, 2014

3
0

lol, 99 of everything and 0.1 size is so cool

Fireweaver avatar

Fireweaver

Aug. 15, 2012

15
3

Some more comments, now I have had time to consider it, firstly there are a few levels where you can destroy all items in one click because the reticule fills the screen, this should be adjusted, the general difficulty curve is all over the place for the official levels and could do with shuffling around, perhaps a tooltip of some kind for each powerup to explain the upgrades better. Other than that an enjoyable game and the sandbox makes it stand out from the other chain reaction games.