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Avoider Minigame Suite
by lSWATLLAMA
Avoider Minigame Suite
Tags for Avoider Minigame Suite
Description
This has been an on-and-off project of mine for many, many months now. Everything has changed since the beginning - sounds, code, art... a lot of code changes, so now it shouldn't lag.
How to Play
Instructions are in game. Oh, and a note for those of you who actually read this section: The pink things that pop up give you 100 points. The red things that pop up divide however many points you have by 2.
Comments
clasher235
May. 26, 2012
There appear to be white squares around the main character. You might want to remove them with GIMP(or photoshop if you have it)
Danny_Phantom_
May. 26, 2012
It is very easy to generate simple buttons through pure AS3 code, but you can design them in PS/TheGimp and then import that and then just put in place of that scribbled text. That's All. You can search for tutorials, there might be hundreds of them covering this topic.
vadersdemise_93
Jul. 10, 2012
Good stuff man!
WolfHack
Jun. 28, 2012
When this submit score dialog pop up, I think the game should pause. I like, how you handled that event, so that no more than one dialog will appear at once. "How to make a pause function?", you might ask. Have a global boolean variable, which you pass to those functions. You can then in your enemies class acces it. (Of course the enemies inherits from your main class.. and NOT the timeline!) In your move function for the enemies: if(boolean != true) return; This makes the game pause!
WolfHack
Jun. 28, 2012
Nice try on an ActionScript 3.0 game. I really like that cool effect, when you die. I think, that you should make it last for about 1-2 seconds more. The description says, that many things changed through the game.. including the sounds. When I play the game, there is no sounds playing at anytime. You might want to test that. About the text.. there is so many other comments about that, that I won't really comment it. Of course it's pulling my rating down, and so does the unreadable HOWZ PLAY page.