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If my maths is correct you can get the biggest board up to about 9.5 billion per second. Even at that rate, with 6 microchips it would still take about 10 years to get to 18Qi. What gives?
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I think that the multiplier components are to hard to use, i like them but i think that they have a high mininum input, and a low maximum output, because: the max output does not come close to the next min input
But i like the game so far, and i hope that it get changesed, or i dont get the function of the multiplier components
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got to 750Bg/s per mircochip (300k god cells a cycle). I could do this on the 2nd to last chip. The prices just became too much to actually do anything.
For late game - get to 100k god cells, then split and 2x multipliers on each branch = 200k. Then split another branch to get 3 branches of 100k each.
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I've noticed that the grid from time to time to loses a tick cells. It's seems to be related with high compute load and switching tasks. Gets annoying after few times. :( Especially on a big grid where you have to repair several segments.
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this game is really fun, and I love how you can just be creative and make more money. Also, your money caries over after you "restart", which is nice
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First board costs 1000. It says 'small but free'. It is not free, and more importantly, all buying this did was reset my progress. Why is an option to reset your board right out in the open with the looks of being an upgrade?
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Perhaps put the "Press control + click to scroll the big board" instruction as a tutorial popup the first time someone chooses a board that will not fit on the screen? Everyone seems to miss that instruction. I think that is partly because it doesn't mean anything until you get into the game.
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@ Z1nho: I loop my god cell packets and when I want to collect them, I switch my seller into the loop. My gold per second will jump really high, and then I quickly remake all my chips
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I would like to be able to complete the game and would also like if it was a lot more deterministic: whether you are watching it or switching to another tab.
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Would you consider being able to adjust your board while paused? Further, maybe allow us to sell back compoenents for full price if it wasn't used? (Only after allowing us to setup the board while paused, that is.) I want to try to make my setup better, but I don't want to go through all my money and probably making it worse.
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Answer for people having trouble with research:
The "Lab" component needs to be powered with both board power (uses 15 power on activation)
AND
power cells generated by an "extractor" component. The power cell is the red dot that travels along your wires. Collect 5 red power cells with the "Lab" component to output one blue "research" cell. Collect the blue research cells in the "researcher" component (blue circle) to convert them into collected research and increase your research score.
Research cells can also be sold for GOLD by collecting them with a "seller" component (gold circle).
The developer should change the description of the lab component to say "converts 5 POWER cells into 1 research cell." This would clear up some of the confusion for beginners.
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ueberbob: every non-pipe component releases its content when the black arrow is on its column. (assuming it has enough power)
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could you make it save the entire condition of the playfield? After every reload I have to waste up to an hour to get my layout running again.
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Check out my 14x9...
http://imgur.com/a/SRno8
PS: The countdown bar doesn't move in cinematic mode, and it isn't apparent how to scroll the screen when on the larger boards.
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Sitting around 1T/sec on 5 14x9 chips. Definitely need things with much higher storage numbers. I am just infinitely looping 200k packages into a spinner loop.
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Two of my increasers are apparently broken. They just spit out the input as soon as it arrives, without holding it for a single tick. Bit of a pain, considering how expensive they are with as many as I have on the board.
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The most efficient design I could come up with for late game gold production: http://imgur.com/a/CASn7
Smaller board for faster refresh and because that is the max that can be purchased before getting into the tens of trillions for one multiplier.
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Hit 2B/s on a single board (4x7). Still 600+ years to 18Qi with 5 of these. Don't think I could get it any faster, so guess I need to wait for new components to be released.
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big problem with the timing getting thrown off when my window is not in focus. not playable in the background for me.
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Context3D not available! Possible reasons: wrong wmode or missing device support. Get this error on all my systems, in firefox, chrome and IE.
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There seems to be some major discrepancies with calculations. Firstly i should be getting 121b per sec from my chips. In reality im getting around 25b (which is approx value of my first chip). Secondly it says 59.6 years until 18Qi, if you math that out it has me at 10b per second instead.
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I'm at 4.8b/s gold and 20k/s research on top of that, but there is not much more I can do. I guess I'll have to just wait for 1300 years and see what happens
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I think components should sell for the same price as they were bought for. It's easy to make mistakes and lose progress due to poor part management. Especially in the early game, when the game concepts aren't 100% clear, it seems like an unnecessary punishment for easy to make mistakes.