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IsaacL170

Feb. 22, 2017

Under rating threshold (show) I'm Stuck at the start how do you make heaps of money please help

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(1)

Constantine212

Feb. 22, 2017

Under rating threshold (show) @bahrul you didn't pay attention during the tutorial. Cells take power from the underlying square to transfer between them, so if the square has too low of power it will disappear.

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(0)

Bahrul

Feb. 22, 2017

Under rating threshold (show) Okay, why are my cells disappearing in transit? Seems to happen randomly. If there is something wrong with my design causing it to happen, that needs to be explicitly explained.

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(0)

fleurdenuit

Feb. 22, 2017

Under rating threshold (show) why give me yuor money i need it

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(-1)

jwelshinger

Feb. 22, 2017

Under rating threshold (show) @kNIGHT0wl, the tic is about .25sec +lag, but each column tics in series across the board, so the total cycle time is dependent on the width of the board. If you put that circuit on a 4x7 board you will triple your average. Also, lag can throw the average off a lot.

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(2)

superstrijder15

Feb. 22, 2017

Under rating threshold (show) the game just shows me a yellow screen, and won't start

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(2)

Kenikki

Feb. 22, 2017

Under rating threshold (show) Context3D not available! Possible reasons: wrong wmode or missing device support.

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(1)

a_boy

Feb. 22, 2017

Under rating threshold (show) Nice game. I just started and I like it!

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(1)

tetester

Feb. 22, 2017

Under rating threshold (show) http://imgur.com/a/DzNin there are no events after earned 18Qi gold.

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(2)

Schizmo

Feb. 22, 2017

Under rating threshold (show) Unsure if this is a bug or working as intended, but many splitter type tiles (goldener, for example) will output to perpendicularly placed straight wires and treat them as corner wires

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(1)

kNIGHT0wl

Feb. 21, 2017

Under rating threshold (show) Nevermind. I see my chips appear to be adding to that, and the tick is about 4 seconds, or something.

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(1)

kNIGHT0wl

Feb. 21, 2017

Under rating threshold (show) I have an error where I am producing about 1 billion gold a second by producing 100k god cells a tick, but the gold average is maxing out at 281 million/second. I set up some multiplier loops and got it started with god cells, the bottom two loops are generating 50k output a second. I think this screenshot should be shared, but let me know if you have trouble getting to it. http://bit.ly/2lEs7Hk

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(0)

oroborous

Feb. 21, 2017

Under rating threshold (show) It's a snap once you unlock a splitter, then it's recursive loops with accumulators and perpetual gain is achieved.

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(0)

kalebkk890

Feb. 21, 2017

Under rating threshold (show) http://imgur.com/a/2uq4B just replace the line with the spinners with a gold and then buy all microchips with the new average that will be super high.

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(2)

OMGZOMBIETROLL

Feb. 21, 2017

Under rating threshold (show) I don't know why but this is the 2nd time my game has randomly reset itself if you want I have a screenshot of my build from today to prove it but its getting to be very aggravating.

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(2)

Solon

Feb. 21, 2017

Under rating threshold (show) There seems to be some a bug/loss. When I connect two multipliers 3 and one exit to a triple splitter, and one exit, and feed it 200k. The two multipliers (and one exit) should get 66.6k, enough for the two multipliers to reach 100k, feeding another 200k in total in the triple splitter. In theory, this should make a loop with an output of 66.6k (the most efficient output is 33.3k per tick per multiplier). This should keep this loop stable, but it doesn't. The number is slowly dropping.

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(3)

Solon

Feb. 21, 2017

Under rating threshold (show) Is a loop the same as a second? Because if it isn't, 4x7 board seems to be extremely good. (2.9B g/s)

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(2)

Kohlenstoff

Feb. 21, 2017

Under rating threshold (show) @russ1656: You can max out the effectivity of your multipliers with this mechanic. The circuit starts itself up whith the charging part on the right. You get almost the full 33.000 output per multiplier without putting extra work into them. http://imgur.com/a/im6hL Output can still be optimized a bit.

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(3)

Nexthunn

Feb. 21, 2017

Under rating threshold (show) after a while I get a glitch that tells me i "Need gold cells" to put power into a lab, which doesn't make sense, might want to check the variables in the Labs code

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(0)

russ1656

Feb. 21, 2017

Under rating threshold (show) http://imgur.com/a/sCzOB Here's a really simple and effective loop that makes 1.5B/s (on one chip). It requires first feeding at least 30k god cells into a single loop (which will boost it to 100k), and then using the splitters to feed the cells back into itself until the loop has 3 sets of god cells circulating. Then use the splitter to feed new loops. Once the loops are all full, they are self-sustaining and you can add sellers on the splitters.

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(0)

russ1656

Feb. 21, 2017

Under rating threshold (show) A multiplier 3 can release 100k max, so at max effectiveness it would increase your cells by 33k/turn (assuming 67k cells input every turn under optimal conditions). The cost seems to rise too fast, because I have just 12 multipliers built and the next one costs 12.1T. Mine are near optimal producing 25k god cells each/turn, but this still is just 1.5B/s per microchip. That's like 3 weeks to reach 18Qi and the game doesn't even have idle progress. Am I missing something or is this game supposed to take weeks to reach 18Qi?

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(9)

n8rtw

Feb. 21, 2017

Under rating threshold (show) can you add a loop? similar to the normal traveling parts, but when it gets to this one, it just turns around? this way it can be done in a single line instead of using either 2 rows, or 2 columns to do it otherwise... it could be like an endgame item just for the purpose of compact looping.

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(1)

TomiM13

Feb. 21, 2017

Under rating threshold (show) Why my game Didnt Save !!?!?!?!??!!

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(0)

jordan13589

Feb. 21, 2017

Under rating threshold (show) I cannot see all of the cells on the 14x9 board. I tried zooming in and out but it didn't help. Broken game!

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(1)

N397

Feb. 21, 2017

Under rating threshold (show) And "Extractor 1" uses 15 cells underneath on activation, not 15 power.

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(0)

N397

Feb. 21, 2017

Under rating threshold (show) The "Lab" actually converts 15 cells into 1 research cell and is activated by 5 power. Not converts 5 cells by using 15 power.

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(0)

easterwave

Feb. 21, 2017

Under rating threshold (show) nice idea, awful interface

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(2)

DanielB495

Feb. 20, 2017

Under rating threshold (show) @egoteista use Ctrl + Click to scroll the board

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(0)

Kungeal

Feb. 20, 2017

Under rating threshold (show) got to 4.6b/sec. not sure what to do besides wait now for another multiplier 3 upgrade

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(2)

D00mM4r1n3

Feb. 20, 2017

Under rating threshold (show) To everyone having problems seeing the last board, you need to read the Instructions where it says to hold Ctrl and drag the board with the left mouse button to move it around.

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(3)

ruler58585

Feb. 20, 2017

Under rating threshold (show) Managed to get a board that averages 1.5-2.5 b/s... not sure where to go from here though...

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(0)

n8rtw

Feb. 20, 2017

Under rating threshold (show) so uh... idk if its maybe from an update, but when i open the game, my microchip(s) arent working...

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(1)

egoteista

Feb. 20, 2017

Under rating threshold (show) im playing from a pc and i cant scroll in the biggest board to see the whole board. its an error or i dont know how to do it?

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(1)

AndrewR98

Feb. 20, 2017

Under rating threshold (show) I upgraded the power per tile and when I got a new board it wont work anymore

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(0)

bosstwix23

Feb. 20, 2017

Under rating threshold (show) this is a kinda weird game

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(0)

Galev

Feb. 20, 2017

Under rating threshold (show) And then I realized I can make self feeding loops with splitters...

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(3)

RootNeg1Reality

Feb. 20, 2017

Under rating threshold (show) Doesn't work on firefox 49 for Ubuntu canonical 1.0. The game loads and I get the lafunk opening then an endless orange screen. Chrome works, but doesn't show the whole screen. The last board is cut off. I managed to use the superior speed 6000 board to pump my gold per sec to a little over 2B/s per board. All together I'm making about 13.8B/s and I'll be getting the end game in about 500 years. This means I'll get the next, and final, upgrade in about 250 years. That might speed things up about 470 years... That's a little bit to long.

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(0)

kalebkk890

Feb. 20, 2017

Under rating threshold (show) The 14x9 board only shows 12x7 and the rest of the board is cut off by the edge of the game window itself.

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(12)

Humanhead

Feb. 20, 2017

Under rating threshold (show) how do you delete a component on a cell?

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(0)

Fauss

Feb. 20, 2017

Under rating threshold (show) I have the permanent popup saying send the research points to the researcher... I have no researcher.

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(0)

jordan13589

Feb. 20, 2017

Under rating threshold (show) The fact that any X component part is sold for its original purchase value rather than the value of the last X component purchased ruins this game for me because it's so easy to lose gold.

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(11)

DrDeth

Feb. 20, 2017

Under rating threshold (show) Cloud save would be nice.

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(4)

Sana_khan12

Feb. 20, 2017

Under rating threshold (show) :)

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(1)

Remy49

Feb. 20, 2017

Under rating threshold (show) update??

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(0)

DarkReality

Feb. 20, 2017

Under rating threshold (show) This game is buggy as all heckums. Sometimes the board stops responding (I can still click the upgrades and such, just not place/move them), moving around stuff will lead to bizarre error messages (like "Needs Gold Cells" on a lab).

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(2)

majenko

Feb. 20, 2017

Under rating threshold (show) I don't see how the higher level multipliers can be used with the minimum input requirements yet no apparent way of accumulating that kind of quantity of cells to pass into them.

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(0)

Coaswen

Feb. 20, 2017

Under rating threshold (show) I don't get it... oO

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(3)

Acuru

Feb. 20, 2017

Under rating threshold (show) Smaller boards are faster. You can actually got bigger reward on small board than on big one.+

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(4)

Stanchgeneral

Feb. 20, 2017

Under rating threshold (show) Best game ever

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(-2)

JibsterGamez

Feb. 20, 2017

Under rating threshold (show) So i had this awesome idea: Sandbox Mode

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(1)

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