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Comments for Idle Sword 2

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MagicFung

Dec. 25, 2016

Under rating threshold (show) it seems that when you are in elder's "dungeon" (i haven't test other region yet), if you lose and before it automatically return to the main map, you click exit dungeon.... you got ascended... (i've tried this several times)... is it a bug :P

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(2)

DragonsTale1

Dec. 25, 2016

Under rating threshold (show) NO FOOKIN WAY MA FAVORITE GAME ON MOBILE HAS RETURNED WITH A BETTER VERSION

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(0)

dreisterjunge

Dec. 25, 2016

Under rating threshold (show) "Context3D not available! Possible reasons: wrong wmode or missing device support."

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(1)

lalelunatic

Dec. 25, 2016

Under rating threshold (show) game base idea is very nice, i like it a lot, but the balancing between the regular monsters and those "invading" spectral guys is just so damn off it´s not funny anymore... those events are like "no matter what your gear is you die now"... also it could get you stuck if all the stuff you wear is actually better than what can drop before the invaders, and they seem to invade every time so far since last ascension...

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(-1)

blaster182

Dec. 25, 2016

Under rating threshold (show) What are spectral items? I've accidentally skipped the dialog the little fella explains it.

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(-1)

sirspikey

Dec. 25, 2016

Under rating threshold (show) Combining, critchance items seems broken, impossible to get higher values :/

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(4)

wolverine0123

Dec. 25, 2016

Under rating threshold (show) Garfield007, the problem with a market, is the ability to abuse it. Someone 100 ascensions in selling even a common would cheese everything. Even just restricting it to people on your ascension, you could hell gate items at sandy. Defeats the purpose, that's all.

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(-1)

ereadan

Dec. 25, 2016

Under rating threshold (show)

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(-3)

Tewam

Dec. 25, 2016

Under rating threshold (show) Huh. My items are gone for some weird reason. All of them. :/

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(0)

Gremio682

Dec. 24, 2016

Under rating threshold (show) Soul bound items persist through ascensions. Spectrals don't. There are Spectrals that are temporarily soul bound, which means they persist through only ONE ascension, after which they become spectral and you lose them after the next ascension. You can use a soul stone (1000 gems) on a spectral and it'll become soul bound(permanent). I didn't find this info anywhere, so I hope it helps :)

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(376)

Garfield007

Dec. 24, 2016

Under rating threshold (show) A button for AFK mode would be great. If I could choose what map I want, better.

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(3)

subneurotic

Dec. 24, 2016

Under rating threshold (show) i just love when using the loud horn it summons heroes twice the levels of my own and my heroes die in seconds, there should really be some kind of matchmaking to pit party vs party and not just random summonings of OP w/h/a parties

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(0)

SeanC85

Dec. 24, 2016

Under rating threshold (show) What is fire rune used for? Developer- can you please add better explanations of item uses to the mouse over? Fire rune for example just says "The fire keeps burning" Can you add a description of effect like: "Fire rune keeps burning. Use on character applies fire damage for current dungeon" There are other items that the descriptions do not indicate the items purpose. Thank you!!

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(0)

wolverine0123

Dec. 24, 2016

Under rating threshold (show) Would anyone be able to go a little indepth on the magic lamps for me? Just kinda curious if they're 100% rng based and can give anything, or if there are speculations like if they can only give items that are currently attainable or w/e it might be. Dev or someone else with the numbers or explanation would be hugely appreciated.

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(1)

velzah

Dec. 24, 2016

Under rating threshold (show) There is a bug with frozen ring or anything that -move. It seems to subtract move last after all +move from EQ are calculated. This makes it even if you over cap your move, you will still get below 15 with frozen ring or such. There is a work around to this though but I can't figure it out, basically you have to organize your ring placement (frozen ring must be last) but sometimes it does not work.

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(2)

PaleRecluse

Dec. 24, 2016

Under rating threshold (show) Item lock should remain after equipment swapping and combination.

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(0)

RyanRiverside

Dec. 24, 2016

Under rating threshold (show) A few thoughts on necromancy: 1. The skeleton has absolutely zero chill, unlike the heroes. 2. Why does the skeleton have a phobia of stairs? 3. Because skeletons do not transfer between levels, I've noticed that almost always, the skeleton is summoned on the last room, making the necromancer class only useful for the life steal ability. 4. I've lost count of the number of times I've lost my chill when I spawn onto a new floor and suddenly hear a death sound from the skeleton on the previous floor suddenly dying. In sum, please fix this class. <3

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(2)

PeteBull

Dec. 24, 2016

Under rating threshold (show) Runeman64, dragon drops great tank shield

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(-1)

bellcom

Dec. 23, 2016

Under rating threshold (show)

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(-3)

bellcom

Dec. 23, 2016

Under rating threshold (show) well i figured out how the items got hacked in if you use the hex to text converter on the save file you can put whatever you want and you still didt fix the books

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(-2)

runeman64

Dec. 23, 2016

Under rating threshold (show) does anyone know what the dragon drops when you defeat it ?

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(-1)

kmwill23

Dec. 23, 2016

Under rating threshold (show) Okay, refreshing browser seems to have fixed

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(-1)

kmwill23

Dec. 23, 2016

Under rating threshold (show) Second time I have gotten to 900 gems, and then picking up more gems does not increase the gem count. Hoping refreshing the browser fixes.

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(-1)

losriodan

Dec. 23, 2016

Under rating threshold (show) who can i kill the dragon?

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(-2)

Skyversal

Dec. 23, 2016

Under rating threshold (show) Man this is so awesome and unique. I love this game and i hope you add more updates. Please don't abandon it. I can see a great future ahead of this.

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(1)

NunoM10

Dec. 23, 2016

Under rating threshold (show) Want to be invicible? Go to the city of the dead and get as much elder eyes as possible and then use them and kill the monsters for Spectral Items. Im at 11 ascension and my items are level 200 and I just got a Spectral Item level 340815 that deals 7.8T damage LOL

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(-2)

travisjak3

Dec. 23, 2016

Under rating threshold (show) this game and the first one have such chill music

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(0)

NicolasM1229

Dec. 23, 2016

Under rating threshold (show) the drop rate is too small on higher Ascension lvl

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(-2)

ULTRAAGRONINJA

Dec. 23, 2016

Under rating threshold (show) the drop rate is too small on higher Ascension lvl

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(91)

runeman64

Dec. 23, 2016

Under rating threshold (show) http://imgur.com/a/k1i5F weapon i spent 4 hours buffing with charge stones and then fusing them with other items,especially sticks from sandy caverns(high attack speed epic)

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(0)

Meowlmou

Dec. 23, 2016

Under rating threshold (show) Archer+High level crossbow+High attack speed=OP Damage

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(1)

Zakariaz

Dec. 22, 2016

Under rating threshold (show) great just lost 2k gems due to reloading the game. Used both my soul gems but the items are now gone along with the gems :/

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(1)

Lukahna

Dec. 22, 2016

Under rating threshold (show) Not sure if there was an update, but since maybe yesterday(?), I find the game will fairly reliably grind itself to a halt (framerate slows down until Flash stops responding, and never comes back, after 20 minutes of waiting). The sheer number of particles and damage/healing numbers doesn't help, but the extreme slowdown eventually affects the game when the heroes are just sitting in town. Flash was using well over 1 GB in Task Manager last time this happened. My machine is a month old production rig with 2 GTX1070s, i7 CPU and 32 GB RAM (overkill for current AAA games) that was otherwise idle at the time. I've also often had the bug others have reported where the heroes will, at random, just get stuck in the same spot, until you Pause > Exit Dungeon. Together, these bugs have defeated the purpose of an "idle" game. Hope they can be reproduced and fixed!

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(3)

Dysturbedangel

Dec. 22, 2016

Under rating threshold (show) @Jipenyannick No it will only gain 1 charge per ascension after you combine it, but it makes the one you keep stronger and gives it an extra charge at the time you combine it. You can get more charges through the ads and find them in the last dungeon off monsters too.

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(1)

Dysturbedangel

Dec. 22, 2016

Under rating threshold (show) Random Dungeon Generator, with 99 floors. Ancient Cave style. Every 10 floors is a boss, difficulty scales by floor exponentially. Good way to throw in new bosses to test or new enemies and new equipment. Special gear only found in higher difficulty floors. Progress farther and farther on your path to reclaim godhood. Only keep soulbound items you find or Items you make soulbound during the endless dungeon. Maybe every 5th boss drops the item to make any item soulbound. Could be pretty awesome and keep people in the game, since I already see people leaving because of no new dungeons.

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(5)

pwillie

Dec. 22, 2016

Under rating threshold (show) game keeps stealing my flyers

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(1)

masterkiller110

Dec. 22, 2016

Under rating threshold (show) I went back in the middle of my assassin casting his fire nova and it just continued until I went back to a dungeon. Didn't effect anything. Just thought I'd point it out.

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(0)

runeman64

Dec. 22, 2016

Under rating threshold (show) why is it that wen i use a lamp i get something like roman's armor even though i cant find it in the games maps?

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(0)

Fnuzilla

Dec. 22, 2016

Under rating threshold (show) Are you planning on releasing the game on perhaps Apple Store for iPhones/iPads?

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(0)

jipenyannick

Dec. 22, 2016

Under rating threshold (show) If you combine 2 soulbound items does the new item gain 2 charges after the next ascension? or should i keep it separate in inventory to gain more charges?

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(0)

Windflayer

Dec. 22, 2016

Under rating threshold (show) Melee attacks (not counting bullets from weapons like Skull Staff) do not proc critical hits at all. I'm aware that this isn't a well-known problem because melee weapons without projectile generation are usually overlooked in favor of projectile/ranged weapons, but I figure it's worth mentioning. On the subject of melee weapons though, is there any way to make them more viable over the ranged counterparts that spit out 7 terrain-ignoring bullets at once? One other commenter here had a good idea where melee attacks hit multiple enemies at once instead of targeting them one by one. You could even have certain weapons like daggers/scimitars enjoy a higher attack speed cap, or have heavier weapons stun their targets for a small increment of time so the ranged teammates have easier time sniping them down. I'm not saying all melee weapons have to match ranged weapons in terms of sheer DPS, but there are a couple of fun ideas to work with to give them utility.

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(4)

sirspikey

Dec. 22, 2016

Under rating threshold (show) Idling doesn't seem to work anymore, the last three times I left the pc for it to run on its own, I come back and find the game either just froze or the heroes got stuck in a corner. And they didn't get very far since they didn't pick up that much loot or money.

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(2)

Phrogger

Dec. 22, 2016

Under rating threshold (show) can someone help explain why i am not getting credit for missions? do i have to accept them or something else obvious that i am missing?

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(0)

Lukahna

Dec. 22, 2016

Under rating threshold (show) I've now lost two Soul Stones because I used one, got the prompt, then tried to click an item, but it didn't work (item just visually pulses, and then the icon looks larger than normal but the item is not soulbound). After clicking a bunch of different items in my inventory, I reloaded the game, but my Soul Stone was gone. Happened twice. I like this game and wanted to throw a couple of bucks at it to show my support, so it's not a huge deal, but it would be nice to have a chance to use those two Soul Stones that I lost.

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(1)

Dysturbedangel

Dec. 22, 2016

Under rating threshold (show) @Nerumshah when you Ascend by clicking the door at the bottom, it resets and all you keep are your soulbound items, Yellow outline. It is by design you are losing your items. Build your souldbound items to get stronger and collect more.

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(0)

DrMalvado

Dec. 22, 2016

Under rating threshold (show) @Microunit there's a ring that makes heroes pick up items first, use that one on a fast hero.

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(0)

vvo0ot

Dec. 22, 2016

Under rating threshold (show) cool flyers not working?

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(0)

Nerumshah

Dec. 22, 2016

Under rating threshold (show) Horns are making my game crash on hell. When i get to level 5, i feel like one horn is a good call to get to the next at the end. When i use it, my game crashes. Not only stuff from inventory disppeared three times, bu also good gear from my char slots. Its been five times. I feel like éi can't put any more energy on a game that steals all my time and hard work.

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(1)

ratdude59753

Dec. 22, 2016

Under rating threshold (show) I seem to be experiencing some sort of bug that causes the healer to not heal injured allies, but still take damage from the ability as though it went off properly.

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(10)

Microunit

Dec. 22, 2016

Under rating threshold (show) stuck on the hobgoblin boss because I leveled my god hand enough to heal the dmg he's doing, but my heros won't race him to the meat, so he keeps healing to full health while my heros don't die... is there any way to influence their behavior? like focus on a mob or go somewhere, or just AI fix idk...

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(1)

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