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now my souldbound lvl 240++ skull staff hit my team (skuarng staff i think), anybody knows how to reset it to usual? im quitting cause i cannot progress anymore
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If you use the new monster box and there are no monsters to click on the characters get stuck and you have to restart the game to get them unstuck.
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seriously needs larger text. I can't read it. I don't have the best vision but it isn't that bad. I'm using a 42" screen!
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Can we please turn off the confirmation dialog for selling temporarily soulbound items? It's making farming elder eye heroes a bit tedious when all they drop is trash.
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Monster boxes seem a bit useless by themselves. Can only capture dinky critters. I don't mind shelling out for master boxes, but maybe we could use the combinator to make the dinky boxes more powerful? Incrementally better capture chance maybe?
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The update is UP! Introducing the new monster capture system! Click on the Beastmaster in the Hero's Keep to see and select your active monsters, they'll help you in the dungeons! To capture monsters use the Monster/Master Boxes, get them on the Underworld (legendary drop) or from the Beastmaster shop. There's also some balance changes (health buff for AL10+ and more), an option to manually save the game and more small tweaks!
You can level up your monsters via capturing more of the same kind (tip: capture high level monsters!). They have a max level cap, but it increases on every Ascension. Let me know your thoughts on the update. As always your feedback is greatly appreciated :) More fixes coming soon!
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great, after ascension 15 and each after you lose all charges stones on you. Also I had to load earlier save to get my charges stones back (I had one before ascension) but I used 1000 points to buy soul stone before I hit import and after I loaded my save I had no gems and no soul stone as I used it on item in old save. Im stopping playing shitty game, too many bugs and dev only updates his other game.
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Whenever I make a kred purchase, the "processing" sign will hover for the rest of my sitting. Once I open the game again, it isn't there; still, it is slightly annoying. Otherwise, I LOVE your game, and I think you deserve every cent of that $1,500 prize. Looking forward to Idle Sword 2 Mobile!
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So, here's a question. Why do projectiles hurt my allies on some weapons but not all weapons ? That doesn't make any sense.
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Would you be able to do something about those tiny numbers? I can't see them even if i use the microscope, especially gray on black in inventory
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DEVS, I just got to ascension 20 and all my chargestones got un-soulbound (over 80) and I clicked sell all
At Ascension 20 are they un-soulbound now or is it a bug
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I cant think of any ways to progress right now other than letting it farm gold for a few days... Do drop rates get lower through ascension? I feel like im getting nothing at asc5
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Tip you can combine Temporary soulbound items with Soulbound items and make them soulbound instead of buying a soulstone Worth 1000 gems
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lock equipment doesn't do anything, i tried locking some equipment but I could still accidently sell them :/ or is it meant for me not to be able to combine locked gear?
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*Sigh*...an all too familiar tale. First game short and mildly challenging? Well, obviously the thing to with the second game is to RAMP THE DIFFICULTY INTO THE STRATOSPHERE, and require FREAKISH AMOUNTS OF REPETITION to get anywhere. It says something that this has become such standard practice and I was *still* able to get irritated by it here. 1/5
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Okay, I'm beefed up enough that I'm just farming invaders (fun!) and dragon's eyes. Question: should I stop ascending? Why? Why not?
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Anyone point me to where its stated that some weapons hit your own guys suddenly when they didnt before? All i see is the new "...sorry" added to them, but no idea why that change was made.
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For some reason when I attempt to soulbind an item, the spite of that item gets bigger and then doesn't become soulbound but then doesn't exit the action meaning I can click on every item... making the sprites bigger ... locked in state, unable to continue game
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only bad thing about this game is its hard to read. you think that if u make another you can make the words a bit bigger if you can. i'm zoom in and its still a little hard to read them
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God's Hand feels kind of pointless, after a while it charges too slow to have any use whatsoever. Feel like my gold should go to something I can use.
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Needs a manual save button... have to refresh sometimes and lose items that were moved to combinator or that I got before going into dungeon.
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Hoping for a list of possible items that each dungeon can drop, where undiscovered items are hidden until found in the dungeon. It's just confusing having to collect resources from dungeons, and realizing you've been collecting from the wrong dungeon.
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Note to the developer: If you use the Wisdom books on the necro too many times, the resulting skeleton horde can effectively block your team's pathfinding to the exit after all enemies are killed. Their pathfinding locks them in a corner with the horde for some reason
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It would seem something about my equipment is making my character just ghost back and forth, not allowing him to do anything. This happens mostly when i use the elders eyes but happens while I'm running afk dungeon too. I do have tons of extra movement speed but this is game breaking mostly cuz anyone i put my good gear on will cause this to happen. my gear is soulbound so im not just going to get ride of it and move on.
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Hmm i'm finding the skills a bit weird. The only skills that actually fit the characters in my opinion are warrior's paladin's and archer's. I thought necro would have some sort of death bolt rather than summoning weak skeletons. Also, why does assassin summon anything? He should have some sort of "coup de grace" skill, or some stealth skill that does backstab damage or something. But he summons a fire elemental ? I don't know if more people are going to be added but i was kinda disappointed with assassin, i was kinda looking forward to him..
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Because of how combining crit chance/dmg is badly done in IS2 we are forced to sacrifice 1 item, preferably ring to use 1% and 5% orb boosts and don't combine it so we won't lose crit and life steal. Beside that game is nice, charges were hard to get on star and soulbound items too but its get much easier later once you find each soulbound equip item from bosses or buy it with gems you get via killing bosses. Charge stones are easy to get from just grinding stuff while afk or from ads. I only wish lamps were removed from ads and replaced with item quantity or quality buff.
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Bug: Cant use my Healer anymore, even if I remove all Items he is just jumping around like crazy. Removing him from Party doesnt fix it either :(