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after playing a bit longer i realized they do go after loot it's just not routed the way i'd make it. pretty fun game though would like to see something like this on steam maybe Idle Sword 3 ;]
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Is it worth using a shield, when most of the good dps or damage combos are 2 hand range weapons? Even the dragon shield on a HP stacked Warrior doesn't seem worthwhile with the loss of range dps.
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Something small but VERY IMPORTANT, is that the ad flier buffs can be upgraded 5 times. To do this, use another ad flier after using one and it will upgrade whatever it says. If you don't want the buff/item it says, simply click the X to exit the confirmation and use another flier. Using this, if you have a large amount of fliers farmed, you can use them every 2 minutes to get 3 charge stones. (Best way to get charge stones IMO)
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Disc Staff says sorry for a reason, it causes you to hurt allies with ranged weapons, and some things seem to only drop from the magic lamp. Starred Sky Ring (AMAZING RING), Blessed Steel (200+ crit dmg weapon, high atk speed too), a legendary robe(not to great), and a Scythe that has Pull on it (Decent combine weapon). It appears these could be easter eggs as they are from the first game.
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it seems the bug happens when the frozen ring, which has attack speed subtraction, is in one of the bottom ring slots, I think this is happening because the items I have reach max attack speed, then the attack speed reduction from frozen ring kicks in, removing 0.91 attack speed from the cap of 4, not from total attack speed of my items. Solution is to add up all the attack speed from all items before applying it to stats. so current version is something like this: base attack speed + item1 attack speed = attack speed2, attack speed2 + item2 attack speed = attack speed 3... and so on.
Instead make the attack speed formula: base attack speed +(item1 attack speed + item2 attack speed + item3 attack speed + ... and so on)
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lol how did i miss this, ive been waiting for updates on the first one like an idiot >.< well at least now i got something fun to grind :D
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after watching an ad inside a dungeon the screen stays completly black..happened a few times already and the only thing i can do is leave the dungeon
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Item usage needs a bit of fixing. Currently it's quite hard to properly use them and most of the time you're just dropping the health items while they do nothing (and no item is used) while the last hero is getting killed.
Yeah it is capped at 4, but the Quickness elexir, Berserker archer's skill and the attack speed bonus from the ads still give you the extra speed even at the cap!
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The combination system is not horrible op like in the first one, which would normally be a plus but I think that was what made the first one entertaining, although only briefly
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Just made a little update! Find the new Polished Rings in the City of Dead! I'll post the full changelog in a moment.
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Necro doesn't resurrect people, and the healer barely heals. The only thing I could think to add would be more levels available at specific ascensions, and maybe the ability to pick up items yourself since heroes like to leave them behind.
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Developer please make my Cristmas and put the second one on mobile too i beat the first one on both mobile and pc (you can make a good game lol)
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"ascension 81, our speed has reached a critical level, we can't see any mob here, there isn't any form of life, we can spin around the world in less than 1 second."
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Having fun with this, but I'm quite alarmed to see that the "Necro" character is dark-skinned (with horns!) and the font for his nameplate is ripe for being misread.
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i don't think the healer's second skill is working properly, she uses it, loses her hitpoints, but doesn't heal anyone.. any thoughts on this?