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Im at ascension 11 and got a level 300k armour that gives 10T health and 4T damage. easy game. https://snag.gy/swgWyu.jpg
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i think i broke the game; i went into the dragons den, and used around 200, give or take, wisdom books on the necro and assassin. Got my loot somehow, and i see another player, but we we'rent attacking each other. glitch or...
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It would be nice to be somehow able to see "raw" stats - stats before the caps are applied. Just so we can see how much of each we have "unused".
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I figured out what the broken mirror does! It applies the reflected buff for 10 seconds which causes that hero to reflect enemy attacks back!
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maybe a health regen stat so you can make your tank just stack tons of hp and make him viable because the only way to survive now is lifesteal
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could you maybe add a few lines to refund fliers if an ad doesnt return a success code? this one sports site ad is pissing me off, stuck with it for what feels like 2 hours and it never validates at the end, must have burned over 80 fliers for nothing at this point. would be even more awesome if after an ad fails like 3 times in a row to move on to the next ad if you have any control over it. yes adblock is disabled for everywhere.
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There isn't enough control over your Heroes' pathing. Having a "follow the leader" system be tied to items is frustrating by itself but also making said rings barely work in the way you'd intend them to is worse. Perhaps the point of them is to be combined with other rings, but that doesn't change the fact that it shouldn't be this difficult to set a 'leader' and for the other members to follow -behind- them, regardless of move speed.
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1 star.... because the game is broken 2 of my party member stopped doing anything.... here is the savefile http://www.filedropper.com/save_16
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The inventory system makes it a tad shitty as an idle game, yet it is clearly one. Just add multiple pages, allow limiting to one or two of each type (the highest of course)/ or allow them to stack in one slot somehow.
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The mutton needs to not heal the goblin lord so much... the item pick up ring never dropped in the dungeons and now i cant kill him because he just heals immediately
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is there a way to adjust the resolution? its so grainy as it is, I can't read the smaller text at all! is it supposed to be that tiny?
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I hope the % reduction damage you're making can withstand crit damage too not only base attack as 100k+% crit damage can be seen around 20 ascension and up. Maybe buff up the health gain from equipment or levels too. All the battles have been 1hkos and first to hit wins. So people maximize attack rather than health and range rather than melee.
Yeah it will reduce the final value of any damage recieved. It will affect also the Healer's Transfusion damage and the redirected damage of the Dragon Scale
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@LaFunk, Can you give me the formulas that govern the rates of increase of each stat with level? i tried comparing a level 14 and 12 and predicting lvl 18 by multiplying 14 by the square of that ratio but it didn't add up when i compared to an actual lvl 18 (these were attack values of a katana) The ratio of attack between different items of the same level seems to stay the same which would mean that they are governed by the same formula but the formula doesn't seem to be a simple exponential stat=base stat*stat factor^lvl
Different stats have different rates, attack damage for example is BaseValue + BaseValue * (level * level + ascension * ascension * ascension) * 0.5 + 10000 * ascension * ascension. I'm pretty happy with the system but I'm sure it could be improved!
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Hi guys! Hope you are having a great christmas! Thanks a lot for keeping visiting Kong on these busy days and leaving feedback, I really appreciate that. I took some days off (but I didn't stop checking your awesome comments) and I'm back to work now! I'm still on schedule with the promised update (% Damage reduction stat and Power Shards!) and I'm pretty sure it'll be up this saturday. Stay tuned and keep the comments coming! Love ya
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So, I got to the point where there's a huge gap between the standard maps, the dragon and invasions. I can mostly easily get through all maps, need horns to kill dragon fast, and invasions mean certain death for me in 99.9% cases. Would be nice if there was something in between. ;)
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@juzy You just need really really high damage weapons with high life steal while having enough health that you can survive long enough for your lifesteal to work. The dragon drops a shield that's easier to get simply from the magic lamps anyway. It's the shield that makes one characted take 70% of the damage targeted at other characters while granting a boat load of health.
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Charge stones kinda ruined the whole team balance, as eventually with the way ascension scales, extremely poor drop rate as you get higher, with almost no chance to get charge stones (besides easily with ads) while at it... Yeah, you eventually better off making a one man can do anything member and the rest be just trash or support.
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Loot needs to be increased for higher ascension levels. I have more combination charges than I can use because no matter how much I run hell's gate I can't get any whips to keep my weapon damage high enough.
It seems pretty pointless to try and craft a weapon when you can't actually get the base weapons you need to build up your main weapons. You just have to rely on the elder eyes at this point and hope for a good weapon drop. Defeats the whole point of the nice item crafting system.
I'll add more crafting options soon! For starters the next update will include the new Power Shards that hopefully will make the item improvement easier!
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Fix your ads issues. The sports ad worked once and then never again. Eight tries in a row, it puts that particular ad up when there are many more that actually work.
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after days of playing the game , reaching acension lv 10 and combining spectral items (which is awesome) the game geet instantly easy , the fire rune dragon gets killed in 5 seconds and the rest is just simple.
some other "runes" would be nice thats harder than fire rune.
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Some suggestions for the game: a pvp arena in real-time with 2v2's, 3v3's, guilds and guild fights, unique dungeon for example a babylon tower which you can climb with your guild or solo with unqiue items of course and a leaderboard of players who climb the tower highest. daily log-in bonus(not necessary). pvp shop where you can exchange pvp tokens for equipment or something like that.
i know its a lot but some multiplayer would be nice :)
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Does damage reduction make warriors over-powered? It might make the game too easy since it just make defense higher making it seem like you are invincible because of the health induced by the armor.
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game constantly crashes when i use kings horn or the scroll thing to get to next level, alright for lower acensions but 4+ it kept crashing, really annoying