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Cydira

Nov. 24, 2015

Under rating threshold (show) I had to delete data and restart because I made it to reset four before all of the cool combining and soulbound items and I couldn't kill anything. :( But the game is cool, so I'll take my sad warrior and start again.

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(2)

Jdawg1231

Nov. 24, 2015

Under rating threshold (show) This game is the best idle game! I've always loved rpg type games. A storage area for items would be cool though.. I like to collect 1 of everything in games sometimes and this is one of those games I have to collect 2 of everything. Thanks combinator ;P

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(0)

Kholai

Nov. 24, 2015

Under rating threshold (show) 1: Soulbound pickups should probably not be "autosellable". Ideally nor should unnamed, which are always sold if you have an autosell above level 1. 2: Since there is no cap on knockback, and it stacks extremely easily, this means that flails and other soulbound items are the worst possible soulbound pickups, since it only takes 2 knockback to glitch the ???? out of the super buggy secret level. 3: Please, please disable the stairs in the secret room, if not removing the walls themselves. I've wasted a dozen scrolls because clicking crossed over one of the stairs while they were moving.

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(4)

shimdom

Nov. 24, 2015

Under rating threshold (show) combinator makes gold mean stuff by letting you pay to make things combine. Thus Combinator.

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(-1)

ultra127

Nov. 24, 2015

Under rating threshold (show) could u make it server saved. I'd rly like to play on my other devices, too.

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(0)

DontWorryBeMad

Nov. 24, 2015

Under rating threshold (show) My current RESET is 4 Main Hero is Warroir with mostly all Soulbound items and his stats are: 101.9k DMG 28 Att Speed 85% Crit Chance 2024% Crit Dmg 1485% Life Steal 15 Movement speed (maxed out) His current damage on monsters is 2.2M :)

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(-2)

dhexorek

Nov. 24, 2015

Under rating threshold (show) If you have like -70% life steal you char will die if you hit more than 100% of your life ahahaha :D nice bug

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(0)

ButtercupSaiyan

Nov. 24, 2015

Under rating threshold (show) The autosell shouldn't sell consumables lower than level 1 after resetting

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(0)

giasumaru

Nov. 24, 2015

Under rating threshold (show) Still looking good. I understand the reason for making inv. not sorting automatically, but if there's a way to make it slide over without sorting, that would be better. Using Mirror destroys your equipment and then gives you the confirmation on if you want to reset the game, should be the other way around. It'll be good to think of a way to view all the modifiers on items, even base items like Broad Axe doesn't show everything. Possibly have the mouseover also be scrollable? Damage over Time tooltip is confusing. Damage over 3s (800 every 5s) Are you trying to say 160 damage per sec over 3 seconds? (480 damage over 3s)

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(-1)

Nextshot

Nov. 24, 2015

Under rating threshold (show) R.I.P 200% Life steal scythe

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(2)

ButtercupSaiyan

Nov. 24, 2015

Under rating threshold (show) What's a combinator?

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(0)

shimdom

Nov. 24, 2015

Under rating threshold (show) My shiny new Assbow boots. yay.

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(0)

JibsterGamez

Nov. 24, 2015

Under rating threshold (show) Uhmm, the intro screen of Gamesbutler, KEEPS REPEATING << XD such annoying sounds, btw i probably like your game

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(0)

gaminghamham

Nov. 24, 2015

Under rating threshold (show) There appears to be a slight bug with the "sell all" option. after resetting the world, sell all appears to sell potions, scrolls, the resurrection item, and the dragon stones. not sure why this is but i feel like giving those items an artificial hidden level of some insanely high number would correct this possible problem

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(2)

kamiyadori

Nov. 24, 2015

Under rating threshold (show) The 1.3 update is really "addicting": keep working in this direction:)

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(1)

laFunk

Nov. 24, 2015

Under rating threshold (show) Phew! That was a scary update, I was a bit worried about breaking everything D: The rating increased by 0.02, so it looks like it worked OK! Thanks again for all your suggestion, reports and love <3 A little update is coming real soon. Cheers!

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(3)

Developer response from laFunk

BTW, I'm really interested on how far have you reach; What are your reset levels?

TitanG

Nov. 24, 2015

Under rating threshold (show) Overbalanced the damage. Sure before you could easily do 400k a hit damage early on to things that only had like 300k HP max, but now you're struggling to get 10k on weps midway through land of the dead and things have a couple million HP.

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(8)

Developer response from laFunk

I'm doing a bit of rebalancing, the HP kind of went overboad :) I'll also increase the max level of the drops from the bosses to give more power to the people!

junolau

Nov. 24, 2015

Under rating threshold (show) possibly a bug found: my team kills the mobs first when they are spawned by the first boss, but never target the mobs spawn by the boss in the undead dungeon, if my team didn't die and get resurrected

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(2)

Developer response from laFunk

Yes, I may add taunt to the spawned Hellwings too, thanks for the feedback!

MooseInNoose

Nov. 24, 2015

Under rating threshold (show) It's great and all that there is teleportation and knock-back, but I feel that the characters should have the sense that if they hit a enemy into a distant room using knock-back, or teleport them elsewhere, not to dive through waves of enemies just to finish it off.

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(7)

Developer response from laFunk

I'll try lowering the range for seaching the lowest health enemy. Thanks!

Catrys

Nov. 24, 2015

Under rating threshold (show) is the whole game supposed to reset every time i reload the page? I can seem to keep my progress from one session to another. and i checked, my cache isn't getting cleared, it's just not saving.

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(0)

ChaseTakaski

Nov. 23, 2015

Under rating threshold (show) I fought one of the new bosses and their health regenerated at amazingly unfair speeds.

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(2)

Longshorts

Nov. 23, 2015

Under rating threshold (show) How many different stats/attributes can you have on an item? The ones on the bottom of the list seem to be cut off or are they removed from the item?

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(1)

Developer response from laFunk

There can be stats in effect that don't fit in the info pop-up! One thing that's going to change is that you won't be able to have multiple magic effects in one item

Longshorts

Nov. 23, 2015

Under rating threshold (show) Great game. Suggestion: after some many resets you can unlock an Advanced Combinator where people can choose which stats/attributes to add to new item, the price/cost could increase the more different stats you combine.

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(4)

giasumaru

Nov. 23, 2015

Under rating threshold (show) Using mirror destroys your equipment and then asks you for confirmation on resetting. Declining the reset is basically moot by this point.

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(-1)

theaudiopulse

Nov. 23, 2015

Under rating threshold (show) Most of the time the similar items sort in a way where the highest level is right with the lesser and lesser ones to the left - but sometimes they dont sort correctly making you accidentally sell them. Bad booboo! :D

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(0)

cdb2008

Nov. 23, 2015

Under rating threshold (show) So i noticed, you can't sell the combined items.. so they permanently take up space in inventory? that's horrible

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(0)

Meteora2006

Nov. 23, 2015

Under rating threshold (show) I can see a problem sooner or later having too many soulbound items on you at one time even if you combine them, over time your inventory will fill up.

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(0)

Developer response from laFunk

If you combine them (meaning Soulbound + Soulbound) there's no way they can fill your inventory :)

kotendo

Nov. 23, 2015

Under rating threshold (show) Needs some way to destroy or sell soulbound items. why should i be forced to keep a 900 damage soulbound bow when i already have a 16000damage one. please add the feature.

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(1)

ziwhtam1

Nov. 23, 2015

Under rating threshold (show) wow once again my person gets attacked by wont attack back

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(0)

Developer response from laFunk

Knockback interrupts attacks and causes a little stun; a bunch of Azure Jellys can effectively permastun one of your heroes!

Killer56798

Nov. 23, 2015

Under rating threshold (show) The GamesButler Thing is reseting on me every time

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(0)

puma1414

Nov. 23, 2015

Under rating threshold (show) @StrategyComplete If remember, there are no bosses for Draco's Lair, the dragons and dracos are basically the bosses

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(1)

myAlex

Nov. 23, 2015

Under rating threshold (show) You should change the class rings, make them sellable too

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(1)

jarjarbuggle

Nov. 23, 2015

Under rating threshold (show) @people who want to delete soulbound items: you can combine soulbound items...

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(0)

MarceloA51

Nov. 23, 2015

Under rating threshold (show) please create a soulbound item delete because more a little i will go have 50soulbound itens...

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(2)

cobrakillah

Nov. 23, 2015

Under rating threshold (show) Does anyone else think that third boss is harder than a fourth one?

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(1)

StrategyComplete

Nov. 23, 2015

Under rating threshold (show) Is there a boss for 'Drake's Lair'? I get to floor 10, but have yet to get past that one, then again only been playing a couple of days, still on reset 1 to build up a few soulbounds.

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(2)

haslador

Nov. 23, 2015

Under rating threshold (show)

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(-4)

xandrel

Nov. 23, 2015

Under rating threshold (show) Just as a note, it is apparently possible to kill a dungeon boss after the entire team has died which can cause the loss of the soulbound item drop, as it does drop, but cannot be picked up, but nevertheless counts as the ONE drop for that boss for that reset.

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(1)

Developer response from laFunk

Thanks for the feedback, that's gonna change in the next update

hendolad2k15

Nov. 23, 2015

Under rating threshold (show) Game dosent work for me my charcter dosent move and everytime i try to delete data my browser crashes

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(0)

MarceloA51

Nov. 23, 2015

Under rating threshold (show) adn now how can i sell soulbound itens.....

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(0)

xyroclast

Nov. 23, 2015

Under rating threshold (show) I like the concept! One criticism - It really needs a proofreader. There are quite a few grammar errors in the dialogue.

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(0)

superchlcken

Nov. 23, 2015

Under rating threshold (show) Very inconvenient that my inventory was full when a soulbound item dropped, and now I can never have it.

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(1)

doctorsmoothy

Nov. 23, 2015

Under rating threshold (show) What does the "Auto Raid" button do? It doesn't seem to change anything.

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(-2)

Deathling995

Nov. 23, 2015

Under rating threshold (show) This Ducking Death Lich Makes Me Angry Every Time He Says "DIE"

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(1)

Dustman01

Nov. 23, 2015

Under rating threshold (show) If you combine an "Assassin boots" with an "Assassin Robe" , you get "Asssin Booobe"

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(7)

Developer response from laFunk

Hoping that doesn't make my game +18 lol

shimdom

Nov. 23, 2015

Under rating threshold (show) LOL, new favorite game developer, commented to my unliked comment! About making an annoyingly persistent boss, MORE annoyingly persistent.

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(0)

Jessona87

Nov. 23, 2015

Under rating threshold (show) Loving the new boss feature! It makes the dungeons feel much more meaningful than just an endless grind to lord knows where. Btw, is there also bosses for Drako Lair and Dragon's Nest as well, or is it just the main 4 dungeons? Keep up the great work =D

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(2)

Sunshirou

Nov. 23, 2015

Under rating threshold (show) It can get really annoying when your whole party gets wiped because of their extreme tunnel vision, seriously i see enemies killing party members but the others do jack.

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(1)

DontWorryBeMad

Nov. 23, 2015

Under rating threshold (show) Guys the reason why ???? (unknown) boss is being pushed outside is you have too high Knockback. I had this problem when my main hero had over 20 attack speed and just 2 points in knockback. Im avoiding items with Knockback in my main hero equipment. One point is enough to keep boss stuck in corner or close to the wall without pushing him on the other side.

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(1)

ixath

Nov. 23, 2015

Under rating threshold (show) Need a way to delete soulbound items. Starting to amass a ton of them and I'm not earning enough gold to combine them. Speaking of, why haven't I seen any +gold or +item find items? That might be a fun addition/tradeoff

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(3)

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