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Loving the game, I played it before the big update and did a hard reset as recommended. Haven't encountered any real big bug, I do read up on all tips here(will try a soft reset with mirror, and combine soulbound items with added charges). I only defeated the secret Fast Forward boss once since the update, but it left me no reward. The only bug I did get here was that the secret boss was knocked outside the wall and I had it click-kill it as it couldn't reach my warriors and they couldn't reach him. Maybe this also was the reason it didn't leave me a gift.
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Major bug! Killed Mr. Stache on first reset and it froze after I used the mirror. Reset the game and it reset my first reset playthrough so I have to start all over again, yet it kept the soulbound items AND my Necro kept all...ALL of his gear.
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@kholai, I had to hard reset from 6 cause they don't redrop the ones you missed :/ also hey I knew you from realmgrinder
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Consumables... makes no sense to have different levels when the traits (benefits) are all the same at any given level. Remove the levels on consumables and the stacking works nicely. Nice game! Thanks.
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Please consider amending the Soul Bound drops. Currently, you can beat a boss, only for the summons to finish off your party before they can get the soulbound drop, meaning no soulbound item ever.
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Lafunk, there are some bugs. Such as when you manualy sell items the others dont slide in the empty slot that the sold object was once in. Also there has been some loot out of the map. But still, I LOVE THIS GAME!!!!
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Okay so I like this.... but.. I'm not bad at games. I cna't get past the first reset. I mean. My archer pretty much dies instantly at very turn... I mean.. I dunno. *pokes at it* I want to like this, but I feel like I've somehow... messed up?
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Very fun game. My only suggestions are that the game seems a bit too fast even without clicking (maybe higher dungeon costs?) and that i wish i could move rings to any ring slot not just the next open or last slot
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I have healer! Hmm, i see him on last wipe raid on another game, do something please use your heal abilites, oh wait, use your heal items, oh wait, change your class please and let the warrior chance to tanking all monsters and normal control aggro. Nice game :)
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After update we have plenty of new stuff and bugs fixed. Bosses in the end of each Dungeon are dropping Soulbond(SB) item (just one SB per Reset from each boss) which is multi-Combinable. SB item is getting one Combination charge each time you reset. Combinator and auto sell option are unlocked once you smash the *Mirror of the Past* once. If you set Auto-Sell to certain lvl and press icon sell all in Inv all items below set lvl will be sold. With the Fast Forward scroll you can still go to hidden* boss and item dropped by him is now fully Combinable. Try to not get your Knockback too high - may cause glitches. Press CTRL to hide UI
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that floating skull has a ridiculous amount of HP, after 3 minutes of fighting I brought his health down from 168,4 M to 168,2 M health. Im back in a couple hours XD
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Please add a way to disable the cursor. It gets laggy as heck and I'm not able to target effectively. I'd rather use the default windows one if possible.
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Is there any reason to gear out a unit towards its named class? Like.. does my Archer naturally kick ass with a bow? Or can I give him a 2h sword and let him fight with no penalty?
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I would be nice to rename items and characters! So, instead of "BowBow" you can change its name into something cooler! However, this is just a suggestion. If you can do this, that'd be great :)
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I like it but I'm having problems with the Land of the Dead boss. It can kill any of my heroes in just one hit, even my warrior, who has 14800 hp. Am I really bad at this game or is the boss just overpowered?
He has a "Kill" ability, every 12 seconds he kills the closest hero and summons 2 + reset level * 1.5 Hellwings! You better carry some "Resurrections" and protect your "Dark Night" wearer. If he is killing you with regular melee attacks you need more HP!
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glitch: when i stack my attack speed too high, the ???? boss can be pushed over walls. in this case none of the characters can attack it. you can only kill it by tapping, which is fine but very annoying.
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requesting a way to sell soul bound items. These items not being able to be sold may prevent them being accidentally auto sold or batch sold, but it also forces us to either use trash items, combine them or have them permanently use up inventory.
I may add a way to sell the Soulbound BUT you can combine 2 Soulbounds and the combination charges also get added. You can combine anything into OP stuff easily.
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Actually really enjoying this new update. Feels like there's more reason to reset now. Only thing that bugs me, is not being able to sell Soul Bound weapons. I got an axe that has -% Life Steal which actually one hit kills my Warrior (which is my tank) soooo that's no good for my build haha.
And I'm assuming there's better rewards later on seeing as I hard reset for this new update, but I've gotten the same Soul Bound chest piece twice in a row? Hopefully there's different drops from that boss, and not the same thing every reset.
Either way, definitely good progress. I look forward to more updates.
Thanks! The Wrath of God works better on the Necro now, he has 50% natural life steal. Also you can combine it with other lifestealing items to "fix" it. The Soulbound drops are a random Epic/purple or Legendary/golden items from the dungeon!
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I mostly like the new changes, but shortening the dungeons so much has made leveling feel much more grindy, and it seems like the gains flatten out very quickly. It gets lots harder to improve your gear, and the bosses seem to scale kinda badly- I was able to get through the first set in a pretty streamlined fashion, but after resetting once, I'm having trouble leveling or finding better gear, and I cannot beat the third boss.
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Awesome. I was wondering what would happen if I advanced floors from the main screen. Good job on planning for that, dev =)
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Having a lot of fun. It would be cool if I could disband members of my party briefly (leave them at town).. I'd like to be able to see how far I can get with a solo hero just to see how strong he is and whatnot.
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Yey! Improved combination names and the dungeons are no longer endless! (Now I don't have to deal with names like "Bloblo Sucsuc"...)
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I also just noticed the new icons are so large, they spill out onto the screen when the inventory is closed, and block the info panels for the heroes.
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*tip*
you can use the skip floor item on the home floor to fight a monster named ???? and when you kill him you get an item called noname
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So I was on my 5th reset and wiped my save to start over for the patch and Combinator + sell <1/2/3/4 option are both gone. Is this normal?