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Great game, I love it, but quick question, which is a self heal and which is the heal others, "heals the hero" or simply "heals"
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There seems to be a bug with the last column in inventory above the sell button. Whenever I click ony spot in it (including the 2 ring slots of 4th hero - Necro) it just sells all times in the inventory. Now that is abviously not what I'd want for any reason. Especially since it affects those ring slots, that makes managing the equipments and inventory utter nightmare if not outright impossible. I noticed this afte trying to sell a weapon by dragging it to the sell button. Instead of selling the weapon the game just sold everything including the weapon (the image of the weapon remianed there however). Now I don't know if that was just coincidence or related to the bug. Then even after trying to refresh the game the bug is still around. Click sell button or any slot around it including the necro ring slots it just sells all. Wondering if anyone else has experienced this. Would be great if the devs take note and aim to fix this issue so none would encounter it again.
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I can't combine Black Iron Helmet with any item that has a one word name (Katana, Bow, Buckler, Robe, etc.), probably because it has a 3 word name.
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Where'd all the rings of haste and striped boots go? I can't seem to find any anymore...
Also, I don't think noname scales properly with resets. Neither does the ?????? boss.
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A little devlog: I got still 3 days to go, and the changelog is already the biggest ever! The 4 new bosses are already in, they are pretty cool! Each one requires a different strategy. Now I'm starting to code the soulbound items :) update coming this sunday! cheers
BTW, (teasing you a bit :P) the bosses will be, in order: The Elephant King (and his army of rats), Floating Skull, Death Lich and The Fallen King (and his army of amazons).
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So, I did a hard reset just so I could experience the new version of the game from the start. The big boss is freaking absurd! He is able to two shot my healer and archer, and like 3-4 shot my warrior. Did you boost his power or something? I cant even combine better gear because this is the first reset!
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Disbalance:
Ring of haste mixed with a bow x3 for each hero and bow in hands - machinegunners. Than add some crit. No need in vampirism or healing. No need in anything else.
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this game is great and fun but it can be improve by adding a chest in dungeon selector so we can store our important items for combinator and the combinator itself needs to be improved because currently his prices range from 1 mil to 200+ mil
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So many inventory bugs. For some reason, when clicking and dragging an item, it highlights it at random times and then there's no way to un-highlight it besides clicking the loot inventory, and re-equipping the item. Which is incredibly annoying.
Excited to see what fixes/additions you bring to this game. Favorited to stay updated with it.
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Great game! An idle game with a different interface making it more enjoyable, for me at least. The music does not distract, movement is good, and I like how as equipment is added to the characters, the game play displays such. Not merely adding an upgrade, but you can see it on the characters. My only complaint, is I don't care for the 'tap power' and 'inventory' buttons in the game play area. It is not only a disraction, but I've accidentally clicked on both not wanting to. It can be rather annoying. I am hoping that eventually an Idle Sword 2 will be in the works. 5/5! Well done!
Thanks, nice review! In the upcoming version there's a key binding to hide all UI. I'm not sure if it'll be called Idle Sword 2 but I have an idea I know you doods gonna love for the sequel :) Q1 2016 maybe!
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Hi ! I found a bug-glitch in the game : I can duplicate items :-) . I made an explanation with Paint , enjoy it before it is corrected
http://i.imgur.com/47CUxJV.png
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enterend dragon lair, only 1 guy fought, he died all dragons dead 1 hero standing on stairs not doing nothing like the game is frozen but its not...
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Small bug- I think the heal ring the healer begins with is able to over heal. Warrior currently sitting at 4001/4000. If there are other heal equipment, may want to check to see if they do it too. Especially if they heal more, don't need heroes running around with extra health.
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also if posible could you make it so that potion's scroll's book's and stones are all either max level instantly or dont count in the level thing.
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Just giving a heads up doods! Next update is going to be awesome :D
I know I said I won't be doing bosses but... Bosses have come to! (and soulbound items!, stacking, smarter inventory sorting, new items, bugfixes and Assbows lol!). Coming this sunday 22nd.
Cheers!
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The Dragon Staff should definitely be more than +2 range given the combinator updates. It'a basically impossible to get a solid build with it as-is.
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Do items of a certain rarity stop dropping after so many dungeon levels? All I wanted were a few lvl 90+ Crossbows. I have one lvl 90 crossbow, but now I'm up to lvl 100 and I haven't seen another drop since.
O_O God! Your heroes must be really strong! But yea, the higher the level of the dungeon, the less possibilities of encountering low rarity items; in higher levels most of the drops should be purple or golden
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I'd recommend changing "click on sell = sell all" to "shift+click on sell = sell all" to reduce the risk of selling your entire inventory by accident.
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As of 1.21 combining two items will give the resulting item halve of the average range. That means combining a ranged weapon with a non-ranged item halves it's range, which is a huge penalty. I'd suggest changing it to base + halve of added item (5 + 2.5 for 2 longbows, 3 + 0 for crossbow + armor, etc)
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Please, add some kind of confirmation when selling your whole inventory. I was saving a lot of hp potions for harder levels and I missclicked the button when I was gonna sell a Buckler, and there goes all items I had :C
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ok I am not clicking the sell button at times and it sell's all so when I figure out what causes that I will let you know.
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As someone currently on the 16th reset, may I suggest the following: to keep players interested, resets should offer a larger bonus. The features you already have or will implement soon (combine, autosell, champs, stack, maybe range cap increase, maybe a blacksmith or enchanting, maybe higher move speed, maybe higher dragon item drop, etc.) could be spread out over many resets (like it is with the first 3 now) to give every player an unlockable feature to look forward to.
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@LaFunk: Bug: Whenever I try to drag a rink from the last column of the Assassin (the one directly above the Sell button), it auto-sells everything in my inventory. This only occurs in that column on that character.
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BUG: if you die with objects on the floor, they will be in the foreground of your playscreen until you refresh the page. FIX IT PLEASE
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using the "Ancient Rune" will trasport your team to the "Dragon nest" dungeon. Dragons are though but with a team near level 20 you will resist until the third ground. Dragons drop EPIC items