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Range on weapons went from additive to split between the two, was that supposed to happen? If so, why bother capping range?
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The overlay panel that tells monster stats gets annoying and in the way. a way to toggle it on and of would be useful.
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@cousity from what i have seen, as long as it doesnt say "heals hero unit" it should heal a random hero. example: "heal 200 every 3sec" would heal a random hero for 200. "heal hero unit for 200 every 3sec" would only heal the hero wearing it.
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A toggle to hide the click upgrade, inventory and auto-sell while raiding would be useful. And maybe the same for the top menu buttons.
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This is really fun! I think the item combinator is what makes the game most enjoyable for me. Can we get a chest to put things in that we want to use for recombination later? (So that they don't take up space in our inventory and we don't accidentally 'sell all'? I don't mind if the chest gets wiped on reset, I'm just tired of accidentally selling stuff that I've been saving from a different dungeon.
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The autosorting feature is nice, but it needs to be active all the time, not just when the inventory is closed, or *after* you move an item. That it moves things after I sell one item, and try to sell another has caused me to sell off useful items three times already, and I didn't want to sell them.
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its a nice game... but its getting boring rly fast if u have ur 1st soft reset... i cant see many changes... besides the autosell option that sells pots and reviving scrolls too... u have lvl on equip and can combine ... soo ... i'm on my 2nd soft reset and cant say that there is anything new in the 2nd ... sooo if theres nothing new .. its a very Short Idle game .. still its a okay one :D 3/5
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Just a question. does the heal from the wizard hat only apply to the unit wielding it or does it heal the lowest hp unit?
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Please disable autosell potions and ress tome...the others are great. Can't wait more further updates. Please keep this game alive. 5/5 from me. Thanks
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nice patch i have infinity mirror and already did 17teen reset lol what a crap hame you ruined it afther this new update hahaha
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Perhaps, after 2nd or 3rd play-through, after beating certain boss/champion monsters on 10th, 20th, 30th, etc, floors you could choose to skip to certain floors. Fighting through the first 30-50 floors just to get to challenging floors gets a bit tiresome.
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Can you please add more features? Such as a blacksmith, who can add enchantments to your weapons. Or maybe store, to purchase certain items.
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Maybe it helps for others. Easy way got power afcer reset:
1. at first dungeon try to combine bow+spear and equip leather armor. you got 100%crit and huge damage multiplier.
2. after that try to get lifesteal for your character and you got decent genocide mashine. anyway 100% crit+crit damage+lifesteal is great way to make durable character, who can survive in combat alone.
P.S. Combinator is awesome
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First off, I love this game! Definitely unique. On a random idea, maybe allow us to customize the names for the combined weapons? Don't know how feasible the idea is, but it sounds like it could be nice. (Like being able to call the result of two red shields something other than redred shishi.)
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Love the new updates but some kind of protect/do-not-sell option would be nice. Otherwise the sell all option is... not so usefull.
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Just saw the new ring. Maybe remove levels from potions and stack them so they can be used by the ring that heals its wearer fi you have potions
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For higher lvl players, it takes 10x longer to loot the room than it does to clear the level. Characters seem to lag super hard once everything is dead and they're figuring out the loot pathing. ALSO, the loot ring equals instant death for anyone who wears it at high levels...so that's not a valid option.
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i played for some time got 1 reset but my pc broke and i lost my game data... got to start from zero. there should be implemented some online save or something for saving your game... ;( hope it will someday =]
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NOOOOOO! My 15 range super-healer now has to move to kill the entire board! Talk about injustice! (I know it had to be done, but it's still a sad day).
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I wanted to add to my older comment. I love the ability to combo items. BEST thing ever. Now very much looking forward to whatever you decide to add to the game.
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the auto sell function sucks, ending up with tonns of anicent runes and resurrection books (all under lvl) and no room for the actual loot when you finally get above the lvl set for auto sell. besides the healing pots which could actually maybe needed und auto use by heroes they do get sold by auto loot. honestly, don't get why ancient runes and resourection books don't get selled.
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The combiner isn't working. It could be due to the fact that I reset the game completely, and it might need a resurrection. Either way, you might want to disable it's appearance until you can use it. The button is there, and can be clicked, but no items can be placed inside.
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There should be at least 4 slots for combining stuff, but 2 minimum
Also, there should be special names.
'LonLon'
Seriously?
Instead of just cra*py combinations of the 2 items, why not just have a special name for each item?
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Great game, for a while. Theres no reason to reset after 3. There needs to be an incentive system in place to reset. They auto loot needs more customization. i.e. lvl, loot rarity, type. Tap power is useless after a short amount of time. Fun while it lasted, though. 3/5
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can you do a thing that it won t show invetory and such? when i have monsters up and im trying to hit them , it blocks me , i mean i cant hit because its clicking invetory , auto sell and such...
like a toggle down button
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I had a lot of fun playing it, saddly, after my 2nd reset, i just lost interest in the game.I dont see why i should contnue playing since Mr Big Moustache was even easier than the first and i get nothing for reseting more. Thx for the fun i had tho :D 5/5 cuz i think its Worth it
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I found a bug with the morning light ring. if you dont have an empty ring slot when trying to equip the ring works as a healing item and dissapears
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Gold cap seems to be capped at 2.2B, same with combining cost.
Problem is that I can't combine any items once the cost is 2.2B.
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Auto-sell makes it even more apparent that consumables need to stack. Personally, I don't use consumables (except dungeon keys) but when I AFK...that's all I have in my inventory when I come back.