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i Assumed Phoebe should be the healer in the beginning, Discovered later on shes the strongest Fighter...very sexist of me. Im sorry!
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Noticing the names are all from Mystic Quest. That game had awesome music, especially the boss battle. I Hope that I'm going to hear some of it in this game too!
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"oh ! belle dame ! cette chaise est bleue. J'aime manger du gateau. Omelette au fromage !"
(quest for the kitty) Hilarious, it makes absolutely no sense - which means :
"oh ! gorgeous lady ! this chair is blue. I like eating cake. Cheese omelet !"
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@Steaming It's not a bug, it's just the rooms randomly generate each time it loads, so when your battle loads it reloads as an "empty" room which can be filled with a chest or not.
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Does SPD do anything? I've cast Haste in battle, and adventurers continue to get one turn each just as before. If it just affects who goes first each round it barely seems worth having compared to other stats.
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I got a bug after opening my inventory. In the middle of the dungeon I get a black screen but my avatar is still standing at the top... But I can't move him....
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Wow..just wow. The drawings are nice. An easy to pick up battle system and easy gameplay with a nice battle music. 5/5.
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RPGs have been my favorite genre, especially ones where you can play mini games (and as often as you like) to take a break from the main story and mix it up a bit without feeling repetitive.
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So Zombie Defense is the sequel to Doom: Repercussions of Evil? Well, at least now we know what happens after John was a zombie.
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Minor bug: Treasure chests like to disappear after combat (before you have a chance to use them) and also appear in areas that you've already been through. Other than that minor problem, good job!
Thanks. Not a bug. Chests spawn at a low rate and carry either a global treasure or a gold. Killing monsters give more gold and give a higher chance of giving global treasure. Think of the chests as a reward for exploring. :)
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this game needs more strategy. its too easy. Spam AOE on groups, spam single target skills on bosses. silence/sleep the ninjas before they mass blind you. thats all the tactics you need!
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I played this game on newgrounds and then I thought... what if this comes to kongregate...
I waited for about a week and poof it appears...YES!!!
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Here's an idea. Why not have one of those things that show the turn order on the side of the battle screen? That way, people can be more strategic and plan their moves more carefully.
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im not far in the game but i already love it. a few things that would improve this game imo are
1) fix the chest bug if u walk from one room with a chest to another then back there is a chest. i guess it has something to do with the random generator part of the code in the game. 2) animation is a lil stiff during fights maybe improve it somehow. 3) the less repetitive clicking in a game the better so maybe add an option to each character to auto att a certain type of monster or monster condition ( example (1) char 1 only attacks flying creature if no flying creature is in fight then player chooses manually example (2) char 1 attacks monster with most HP or monster that hit char1) and if there is only one 1 monster to att then why do we need to click att then the monster? 4) it would be awesome if armor and weapons changed on the characters when diff is equipped. still awesome game 5/5
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really fun game, i just thought that maybe the mage and healer classes should automatically get a lot more MP every time they leveled up, i was running out way too often
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Fantastic RPG! I've just started and I already know you've hit the nail right on the head with this one! Well done man! :)
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Dunno if anyone has posted this yet.. you might wanna change it so people cant get chests in already opened rooms, just run room to room and get unlimited chests.