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Comments for Planet Smash

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ShaunOfTheDead91

Jun. 05, 2008

Under rating threshold (show) waste of time 1/5

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alexanderpink

Jun. 05, 2008

Under rating threshold (show) I agree with Dramore, this is a bad version of the awesome game Raiden.

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Dramore

Jun. 05, 2008

Under rating threshold (show) this is just a rip off of the arcade game raiden and a bad one at that

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simply_flashed

Jun. 05, 2008

Under rating threshold (show) Pretty decent game. Fun to play, but the hit-box-detection is so inaccurate. Please fix that. The other annoying thing ist that on some backgrounds the contrast is so low, that you won't see your bullets neither your enemies. If you fix these things it might become a very good game. Greetz

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Powerfrog

Jun. 05, 2008

Under rating threshold (show) pretty fun :P

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20Mantis08

Jun. 05, 2008

Under rating threshold (show) looks like a famous game called tyrian which i really loved to play like 15 years ago

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phooltk

Jun. 05, 2008

Under rating threshold (show) -2 levels of current fire type on death would be my suggestion.

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phooltk

Jun. 05, 2008

Under rating threshold (show) overall good, a lot of nostalgia here for me, but losing all powerups on death is really bad design. Making the game so unforgivable, when it takes a while to get interesting as it is, kills replay. Also I can't get mute to work? 4/5

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ApeKing

Jun. 04, 2008

Under rating threshold (show) Oh my God I love this game. I played it a few days ago but did not get to rate it. I love almost everything about it. The retro graphics, the powerups, and the MUSIC. Props for using SID chip tunage. However, it is not 100% perfect. My only complaint is the hit detections is a bit off. If that were fixed this would be a definite 5/5. Until then: *4.5/5*

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Mottmon

Jun. 04, 2008

Under rating threshold (show) Its a pretty fun game, but there are a few movement problems, and if you pick up 2 powerups of the same type (or a firerate booster) quickly, then only one works.

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darthghost3

Jun. 04, 2008

Under rating threshold (show) horrible

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Laubegast3000

Jun. 04, 2008

Under rating threshold (show) So the powerup stay time is now a bit longer meaning they dont change that rapidly

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XweaselX

Jun. 04, 2008

Under rating threshold (show) some people do not realise actully how good this game is

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harry_paratestes

Jun. 04, 2008

Under rating threshold (show) Har har. This was my stepmother. Now I'm rid of HERE. Har har. awful.

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MssngrDeath

Jun. 04, 2008

Under rating threshold (show) I know a lot of words, but I can't think of one that properly explains how terrible this powerup system is (though I'm leaning toward "abomination".). It makes collecting a powerup a gamble and a liability if you have at least level 2 of a weapon, which is the opposite of good in a shooting game.

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Fel_Demon

Jun. 04, 2008

Under rating threshold (show) arcade yay 5/5

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BigAl92785

Jun. 04, 2008

Under rating threshold (show) Looks like someone "borrowed" graphics from Tyrian. 1/5

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Laubegast3000

Jun. 04, 2008

Under rating threshold (show) So if someone of you encounter a problem with the diagonal movement, maybe you should close all other flash applications and refresh this site to load the game again.

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Laubegast3000

Jun. 04, 2008

Under rating threshold (show) Hi there thank you for all the comments, diagonally up/ left is working on my computer with this version, so i dont know what happens on yours, maybee there was some other flash application opened in an another window or so, but really dont know what was

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UltraMagnus

Jun. 04, 2008

Under rating threshold (show) all your base are belong to us! 4/5, fix up and to the left not working and it would be 5/5

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sgtdroopy

Jun. 03, 2008

Under rating threshold (show) its really annoying that the powerups fade ater a while. and you shouldnt try to make users read a block of text while att eh same time killing enemies and dodging their shots.

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romenganNYC

Jun. 03, 2008

Under rating threshold (show) diagonally up to the left doesnt seem to work

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Draco18s

Jun. 03, 2008

Under rating threshold (show) I have to rate this as crap because the power-ups are mutually exclusive, they flip between too often (so that they can get through all of them before it falls off the bottom of the screen) so it becomes impossible to actually get the same one twice. Bullets fired by you don't travel fast enough or often enough requiring almost perfect aim.

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AlfFly

Jun. 02, 2008

Under rating threshold (show) I like the deliberately retro stylings of this game, with the sid tune and the 2D graphics. I wish the enemy design and attack patterns weren't so simple and predicatable, though.

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XweaselX

Jun. 02, 2008

Under rating threshold (show) hopefully we can get some extream badges on this next that would really be cool

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gsisID

Jun. 02, 2008

Under rating threshold (show) nice stuff really nice to see real work after reveiwing so much stolen crap this make me happy

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Laubegast3000

Jun. 02, 2008

Under rating threshold (show) i added kongregate high scores to the game now you can submit them and view them on the right site of the chat

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datazip

Jun. 02, 2008

Under rating threshold (show) Collision Detection feels off. 4/5 ps. #1 all time for now. lol

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XweaselX

Jun. 02, 2008

Under rating threshold (show) 5/5 great game :)

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Trogdorfanatic

Jun. 02, 2008

Under rating threshold (show) sweet!

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CoolTapes

Jun. 02, 2008

Under rating threshold (show) 5/5 and a fave.

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CoolTapes

Jun. 02, 2008

Under rating threshold (show) Seriously, this game is awesome. It's fairly challenging, but it's also extremely generous with the powerups and extra lives. The powerup system is perfectly simple and great, and It's still possible to get back into the game after dying. I would like to see Kong high scores, and a badge or two if possible.

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Corellie

Jun. 02, 2008

Under rating threshold (show) Not bad. I like. :)

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CheezyBob

Jun. 02, 2008

Under rating threshold (show) wow, I just found the pause and mute options, disregard my last comment, great game!

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CheezyBob

Jun. 02, 2008

Under rating threshold (show) 1) mute button 2) pause button other than that, this is a fun little diversion

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Laubegast3000

Jun. 02, 2008

Under rating threshold (show) the scoreboard should now work fine on the game end, thank you for the hint

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Spysatuplink

Jun. 02, 2008

Under rating threshold (show) I found that the purple enemies that come from the bottom are unfair to players in their first run. Luckily they are fairly powered and predictable, which compensates for their surprise factor. I find the death penalty fair. It's not impossible to continue after a death and get back in play if you're careful. One annoyance regarding powerups in Level 5 is that some end up being inaccessible if they fly over the rock areas. Also, is it possible to submit a score at the "You Win" screen, just like on game over? I don't recall it presenting one. Overall I'm impressed over the general feel of this game. I would love to learn more about the creation of such a game.

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Spysatuplink

Jun. 02, 2008

Under rating threshold (show) An error I noted after you beat the final boss: the layer of rock on the sides covered part of the final text message.

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pault107

Jun. 02, 2008

Under rating threshold (show) Nicely made. 4/5

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XweaselX

Jun. 02, 2008

Under rating threshold (show) if you look on the front page there is a help section that tell you what all the power ups do. Also when you die you get time in a protection mode and a Upgrade pod automatcally comes when u dies so you can upgrade a bit,

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Laubegast3000

Jun. 02, 2008

Under rating threshold (show) ok i changed a bit to the power up collisions, power ups should now apply instantly, the story script in game is only in the first level dont have to worrie later

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Laxaria

Jun. 02, 2008

Under rating threshold (show) Not bad but shots can be inaccurate at times. More work and API should be implemented, but its a great concept and very good for a space invaders remake!

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xXSnakebitXx

Jun. 02, 2008

Under rating threshold (show) wow gg. 5/5

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Karasu

Jun. 02, 2008

Under rating threshold (show) mute sound should mute ALL the sounds :'(

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Satrevi

Jun. 02, 2008

Under rating threshold (show) four things are keeping this from being great, bullets need to be more visible, no story script during battles only during cutscenes, a way to mute music, and powerups regained after death, maybe like half of them or something

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Tinnvec

Jun. 02, 2008

Under rating threshold (show) Nice little top down shooter. Recollecting power-ups after death would indeed be nice. also it gets hard to see where your shots are going on some of the backgrounds. Its a great start, but there is definitely room for improvement. 3/5 overall

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w3r3r4bb1t

Jun. 02, 2008

Under rating threshold (show) cute arcade implementation.. yep, the collision detection needs some improvement and a wider variety of upgrades would help so. on the other hand I kinda liked it, it is not tyrian but still fun .. make me remember the good old times :) 4/5

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XweaselX

Jun. 02, 2008

Under rating threshold (show) Welcome to my newest game i have sponsored for my website play4all.net great game really rero and good looking

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Laubegast3000

Jun. 02, 2008

Under rating threshold (show) nope, the game is done by me, play4all.net sponsored the game for me ,thanks and greets to him, its all allright

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Eyedol

Jun. 02, 2008

Under rating threshold (show) eh, it's alright, collision could use some work, and when you die being able to regain powerups would be nice

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(0)

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