Under rating threshold (hideshow)
I refreshed the game cause it seemed to freeze when i tried to leave idle island. now it wont accept any clicks. well it accepts them but it takes like 10seconds- 1 minute for things to change. I am only on medal 42
Under rating threshold (hideshow)
Have beaten 2nd boss in less than ľ minutes. Warrior mastery doesn't work. Since holy cheeks lvl 50something, foes have "health: a lot" and stepping up one level (with same killing speed) takes about 1000 attack upgrades ... just to get miserable ~5% gain. Combined with worthless prestige system, I think it's now time to stop playing.
Under rating threshold (hideshow)
I like having to track my prestige level via the highscore list outside of the game because the in-game indicator is stuck at "9999".
Under rating threshold (hideshow)
NEW PLAYER GUIDE!
Fights- spend skill points (sp) on luck to max at 250. Always keep your enemies where you can one shot kill. After maxing luck, get speed to where you have 5-6 attacks per second, then go for points in attack. Spend blue crystals for skill points, DONT spend white crystals until you hit medal 52.
HELL PORTAL- max yellow spd then mastery, then get attack.
Please upvote to keep near the top for new players.
Under rating threshold (hideshow)
get shard: 1. attack strongest enemy which is able to kill in one shot. 2. collect blue shards. 3. try to increase luck/speed
Under rating threshold (hideshow)
Wondering if I've missed something, but i still really want a way to exchange more than one crystal upgrade at a time, I have hundreds of thousands of them, all of which I've gotten after the revamp, and i'm suffering because i don't wanna have to literally hundreds of thousands of times. Could there please be a 5x, 10x, 50x, 100x, Max option like asked for before?
Under rating threshold (hideshow)
I do not get how offline (or Idle) for that matter) work. Sometimes when I go offline and I return, I have made a nice progress, and at other times I am stuck. The 'Idle" buttons seem to lead a life of their own, too. Lighting up and turning whilst I am clicking, only to stay of (and never turn on) whilst I am idle.
I don't know whats happening for you, because I have Idle mode set to turn on every 60 seconds, no matter what. So if you leave the game for 60 seconds, idle mode will turn on.
Under rating threshold (hideshow)
Bug issue? - The earnings from combat aren't working. I get shards, but conquer points and retribution points aren't adding in from the fight page
Under rating threshold (hideshow)
About the loot pets: Right now it seems that it's possible to accidentally drag them off the screen to where you are no longer able to select them - essentially losing them forever. A quick fix for this would be a button to reset their location.
Under rating threshold (hideshow)
Raid feedback - The three needs to actually stand out better, right now the description makes no sense as even the bandit will get pretty much the same damage rate. The speed eventually makes no sense either, soon all can fire the same rate or very close. Warrior don't feel very warrior but more like a support, since mastery only benefits the bandit/paladin. Its hard to tell if damage mastery is working. also a nitpick but why leave us at 499 for bandit and 999 for paladin on mastery? lol
The display numbers are off, due to messy coding and bad notation (on the screen it goes Warrior - Bandit - Paladin, but for some reason I denoted Bandit to be "3" and paladin to be "2" in my code which was silly). I would have LONG since fixed it, but my computer shorted out last week and I've been busy trying to recover my game files.
Under rating threshold (hideshow)
Imo, the advantage of game reset type features is they allow the players to re-do all the decisions they made in the course of the game without removing the game data and progress itself. This game does not allow the re-allocation of anything when undergoing a prestige, so what's the point? All it does is recycle the main screen, it doesn't add to the fun or flexibility of the game
The prestige system is the biggest flaw in the game as far as I'm concerned. My focus is overhauling some major balancing problems with the game, then addressing how I want prestige to work once I've gotten the core of the game figured out.
Under rating threshold (hideshow)
Bro...... multipliers for shards......... or click hold.... or something..... 30,000 clicks is not ideal. Game will give everyone carpal tunnel syndrome.
Under rating threshold (hideshow)
The game is genuinely unplayable in its current state.
If you click too quickly, the game freezes, and will not allow you to interact with anything until after ALL of the clicks are registered. If I click more than once every second or so, it freezes like this. I understand creating limitations on how quickly the game can be completed, but this is a huge deterrent for me. In the early stages, it was not as noticeable, but with each update, the lag time in registering this click feedback, has progressively worsened. I still check back every week or two, because I thoroughly enjoyed the game at first, but this is ridiculous :(.
I hope you figure it out soon!
Under rating threshold (hideshow)
lets start with the fight:
1)defense is useless //suggestion -> drop it or make another use to it
2)speed after some point also useless //make a max speed
3)need like a lot of comments said X10 X100 .... for crystalls
conquer ->
in some point it become too much point for no reward!
so if u can add like upgrade island for X2 reward , after maxing the island conquer (if conquer land ==conquer speed upgrade land -X2 reward -x2 conquer land -and drop the cost a bit)
prestige ->
it is so hard to get it ! and the reward is soooooo low compared!
i think u need to reprogram that for more effect!
at my current lvl i dont think about prestige-ing becouse it wont increase my over all game play
Under rating threshold (hideshow)
attack decreases like crazy after using prestige. tapping damage is still kinda alright, but idle attack damage is a higher number than tap damage, but negative
Under rating threshold (hideshow)
Is there a raid after the headless hunter? I take him down in about 5 seconds now...blood farming doesn't seem to have a point beyond this?
Under rating threshold (hideshow)
I moved one of my bags in the fighting area off-screen accidentally is there a way to reset the UI so it shows back up?
Under rating threshold (hideshow)
Maybe can we get something where you can have a - button in the fighting thing? I'm a bit of a starter at this game and I've made bad choices on my skill, and I'm sure there's lots of other people who want this too.
Under rating threshold (hideshow)
@PeteSF Ah I see. The worlds smallest arrow. No I didn't even see that, and as far as I'm aware there wasn't anything to tell me to click it to change either lol!!
Under rating threshold (hideshow)
Couple things I've noticed.
1. Sometimes while I'm clicking in the fight screen the game will go into idle mode for a couple seconds even though I'm constantly clicking.
2. Some of the upgrades go into the -X amount after you reach a certain number. Not sure if that is intentional or not and not sure if it makes a difference.
1. Idle mode just automatically turns on every 60 seconds. 2. Thats just a display error, I've got fixes planned (it still subtracts the correct amount of money upon purchase) .Thanks for letting me know :)
Under rating threshold (hideshow)
Feels a bit weird to have to kill 100 bosses in order to progress to the next 'normal' level again, if every other level needs 100 kills as well. (and to be honest, Boss Cheeks is indeed stronger than Tree Stump before it, but the gains are not worth it yet... retweaking needed?)
Under rating threshold (hideshow)
@Hairyviking go for luck, always for luck, luck gives you more chances for crystals, more cristals means more points, more cristals and when you max it at %25 chance of obtaining crystals you can usethe crystals on attack and speed
Under rating threshold (hideshow)
It seems to me that it would be nice to be able to trade blue crystals for other ressources than attack power or skill points. You get enough of them that at higher levels, they're just going to waste.