Flash Practice - Day 1

Flash Practice - Day 1

by LearningFlashGen
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Flash Practice - Day 1

Rating:
2.2
Released: March 21, 2014
Last updated: March 24, 2014

Tags for Flash Practice - Day 1

Description

DISPLAY OF PROGRESS, NOT FULL GAME.

Day 3 (5 total hours of development.)

Map, cities and silos created with procedures, no images used.

-Missiles now explode upon reaching their target location.
-Missiles fire with 100% accuracy now (yay math)
-Added cursor because useful?
-Silos now have a ‘reload’ time. If a silo is currently reloading and you attempt to fire a missile near it, the next closest silo will fire to that location.

Goals for tonight’s development
-Add a ‘missile limit’ per silo.
-Visual indicators! Indicate if the silo is reloading, how many missiles it has left, etc.

How to Play

Click to shoot Missiles.

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