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Great little game, especially for a first attempt. I enjoyed taking over the world and amassing my fortune and forces into the billions, though it didn't take long.
I would play future updates!
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I don't get why I have negative military growth at home unless I am using boost at the last stage of the game. I thought maybe I wasn't making enough resources, but it gets worse when I'm boosting gold production and/or upgrade the gold producers. I put a lot into the military buildings but it doesn't have much effect on the overall production. If it wasn't for the conquered lands that I possess I'd be losing my army every second. Also, Below or Hole (different names on the map and Tech menu) graphically disappears after Tech lvl V.
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Wait... Never mind, didn't fully understand that... I don't know how to delete comments, just ignore these two comments.
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Building shouldn't be destroyed if you upgrade them enough (visually deleted, I mean), but keep their current state...
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nice game, but not enough to it (finished in about 10 hours with 8 of those sleeping hours) and too much forced clicking, after we build the building perhaps instead of building it again and again we could just click to upgrade
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This is your first game? That's amazing! You're going places, this is really enjoyable :) Sure there are a few issues, but for an independent developer new to the industry it's really extraordinary. I'm following your page, can't wait for more :)
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I really liked it. But a few things would make it more enjoyable, imo. Ressources gained from conquest should more or less scale with the progress of your nation, or increase along the era. I just finished the conquest of the first island and the gold income is 175 from conquest / 12000 from home, army is 71/1200... It gives conquest less interest. The second small improvement would be to increase price and income of newly discovered buildings. It's a pain to click 250 times to reach lvl 50 for example, it would be maybe good to multiply price and income by 5 or 10, so a lvl 10 building would cost as much and gain as much than a lvl 50 or 100, but with less frenzy clicking... Again, really nice game, keep up the good work and it can become even more awesome ;)
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MeowRaiding: "I mean if you loose all of your troops, you end up having none after?!" -- yes it works just the same way in real life...with everything: if you lose all, you have none.
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I also had what Gywenne said, "My original buildings backtracked when I went away for a bit." Thats especially dull since it takes so many clicks to get them back on track :/
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When you invade other places in the map and click the 3 swords, you use all of your troops and don't gain any ? In my opinion that isn't ant sense. I mean if you loose all of your troops, you end up having none after?!
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Is it me, or is it fun to leave a few thousand people remaining in other lands, then crushing them in less then a second ?
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some indication of what each building is creating /sec or what next one will contribute would be helpful. this can be figured out from stats page, but should that be necessary? why is gold gain (and to lesser extent army) a moving number in stats? the display clearly averages out to a constant amount, but shouldnt it just be a constant? thx for the game!
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Ok so this game is very glitched, I did not use an auto clicker.
First, I conquered all of "Narra" without "The hole" from showing up. But the next thing, "The great Mill" Did show up.
Second prices are all over the place. The original gold building I have 102 of, is priced at 32 million. the one next to it is 72 of and is like 170,000 to upgrade. The numbers seem to change when I bring the game back up.
You can hit negatives if you spam click with your mouse to fast.
Great concept would be a really solid game if there weren't all those glitches.
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I'm running XP, dunno if thats a factor, but the text in the tutorial runs off the box and requires you to zoom the screen out an extreme amount. On the world map age I had to zoom it to 33% just to read the part about 3 swords.
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There's a bug on Army gain 1.5x, IV era techs. It shows 2.0Mi, buts i believe its acctualy 2.5Mi
Take a look there.
Great game. It would be cool if you could enter and construct in each conquered area. Also consider building more world or areas to conquer. You could add a way that we can chose where we gonna put those buildings and areas that each building gains some sort of bonus.
The buildings should not be destroyed every time, you construct one time, and then you can upgrade be there.
Again, great game, love it
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Clicking 8-10 times for a single upgrade is annoying at first, by the time things get going and I want to update something a few times I have to click almost a hundred times for just 10 upgrades. Kind of a deal breaker with this game.
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There's promise to the game, though ultimately no strategy. You're just waiting to buy the next thing, then the next, and then the next. I know that's inherent with the idle-clicker genre, but given this is a more basic version (understandably) there's a few game play things that could really help.
Ultimately in any conquer the world game you need some strategy, something that makes the conquest part worthwhile.
A good first effort, though it's a case of wait until you have a big enough army then attack. And repeat. Nice try and worth a quick play. So hopefully more can come from the developer.
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I think I brokeded the game.... guessing after a while your built up gold/tech/army creates a error... but all in all would like to see a expansion or updated version
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Just a suggestion, but please make it easier to upgrade the building, especially late game. Maybe a tech skill that decreases the amount of clicks needed to upgrade a building.
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First was gold gold,then was black gold and now is lemur gold. i see a really big future on this game. i cant wait to conquer everything and go to all ages. it would be awesome if you could manage the conquered country until you build a city hall or something and hire a mayor and the city upgrades without clicking and the only one that cant have mayor its home. i rated it 4 its one of my favorites now. i cant wait for future actualizations and games.
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Fun game, took a couple of hours but then done. Maybe a bigger world with more conquerable zones and perhaps zones that "fight back" somehow ^^
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The boost 2x from tech stage V doesn't work for me. Before i bought it, the boost multiplier was 9, and immediatly after buying it was 18. OK, so far it worked. But after a few minutes, the boost multiplier was 9 again.
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A fun game really enjoyed it (played from beginning to end) although I have 2 suggestions for changes, one: for building things or upgrading buildings make a multiple click button say hold z while you click or right click. And 2: make it a mouse over for things like the war boosts and the boosts in general. All in all a close 4/5 get those upgrades and it´ll be a definite 5/5 great job.