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Maybe get rid of the squares around the buildings, and add a colored square next to the name instead.
This will help with all the clutter on the city screen.
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Can you use correct grammar please,because the first error is on ziggurat,2 Millions gold the millions should be million but still,nice game even for a first game, i rate it 5/5 :D.
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Great game, this type is particularly my favourite! Only thing I can suggest is added lands to conquer. And a increase to the difficulty of conquering said lands, finished the game in about 2 & 1/2 hours.
Lastly some names for the buildings or descriptions of enemy lands.
Otherwise all is good, looking forward to the next update! :)
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Nice game, i dont like this gender of game but its well made and i will give it 5/5 because it is an excellent game,and its your first.Good work.
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It's a good game, but I have one problem - after opening a saved game I lost all tech/money/army gain bonuses from technology.
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victory screen doesn't show long enough. was clicking furiously on the fighting button and just skipped right past victory screen.
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It would be nice if each tech, each building, each country had a name and a short description, not just the boost it gives. Maybe even a few funny ones.
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Spent more time clicking to build stuff than anything else in the game. It's incredibly short compared to the other relevant idles out on kongregate so it needs more content badly in order to stay relevant. I probably won't touch it again since I managed to get all tech and conquer everything in under 2 hours.
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Great little game, especially for a first attempt. I enjoyed taking over the world and amassing my fortune and forces into the billions, though it didn't take long.
I would play future updates!
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I don't get why I have negative military growth at home unless I am using boost at the last stage of the game. I thought maybe I wasn't making enough resources, but it gets worse when I'm boosting gold production and/or upgrade the gold producers. I put a lot into the military buildings but it doesn't have much effect on the overall production. If it wasn't for the conquered lands that I possess I'd be losing my army every second. Also, Below or Hole (different names on the map and Tech menu) graphically disappears after Tech lvl V.
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Wait... Never mind, didn't fully understand that... I don't know how to delete comments, just ignore these two comments.
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Building shouldn't be destroyed if you upgrade them enough (visually deleted, I mean), but keep their current state...
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nice game, but not enough to it (finished in about 10 hours with 8 of those sleeping hours) and too much forced clicking, after we build the building perhaps instead of building it again and again we could just click to upgrade
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This is your first game? That's amazing! You're going places, this is really enjoyable :) Sure there are a few issues, but for an independent developer new to the industry it's really extraordinary. I'm following your page, can't wait for more :)
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I really liked it. But a few things would make it more enjoyable, imo. Ressources gained from conquest should more or less scale with the progress of your nation, or increase along the era. I just finished the conquest of the first island and the gold income is 175 from conquest / 12000 from home, army is 71/1200... It gives conquest less interest. The second small improvement would be to increase price and income of newly discovered buildings. It's a pain to click 250 times to reach lvl 50 for example, it would be maybe good to multiply price and income by 5 or 10, so a lvl 10 building would cost as much and gain as much than a lvl 50 or 100, but with less frenzy clicking... Again, really nice game, keep up the good work and it can become even more awesome ;)
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MeowRaiding: "I mean if you loose all of your troops, you end up having none after?!" -- yes it works just the same way in real life...with everything: if you lose all, you have none.
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I also had what Gywenne said, "My original buildings backtracked when I went away for a bit." Thats especially dull since it takes so many clicks to get them back on track :/
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When you invade other places in the map and click the 3 swords, you use all of your troops and don't gain any ? In my opinion that isn't ant sense. I mean if you loose all of your troops, you end up having none after?!
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Is it me, or is it fun to leave a few thousand people remaining in other lands, then crushing them in less then a second ?
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some indication of what each building is creating /sec or what next one will contribute would be helpful. this can be figured out from stats page, but should that be necessary? why is gold gain (and to lesser extent army) a moving number in stats? the display clearly averages out to a constant amount, but shouldnt it just be a constant? thx for the game!
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Ok so this game is very glitched, I did not use an auto clicker.
First, I conquered all of "Narra" without "The hole" from showing up. But the next thing, "The great Mill" Did show up.
Second prices are all over the place. The original gold building I have 102 of, is priced at 32 million. the one next to it is 72 of and is like 170,000 to upgrade. The numbers seem to change when I bring the game back up.
You can hit negatives if you spam click with your mouse to fast.
Great concept would be a really solid game if there weren't all those glitches.