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This game is great, keep up the good work. Can we get a +10, +25, +100 when building things? My finger needs a rest after clicking other stuff so much =)
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I am not going to rate it harsh, but there are two major issues. One, it's too short for an idle game. I am not going to brag how long it took me to finish it, but it wasn't a very long time. Second, the game is almost active. There is so much clicking involved it is hardly idle. For the Future updates consider: - Adding a "BUY 1/10/100/MAX" button for the buildings. - Adding "Tech" for the enemies and making it matter. As in: just because I have twice as big of an army I cannot just steamroll other countries, as their soldiers are better equipped/trained. That way it will be necessary to develop in a more balanced way. - Slow down army gaining in the later stage of the game. By the time I got to evolution stage 5, I had a massive gain of soldiers, beyond any reason. And I got to that point before even touching any Venga or Kapsh territories. During the final battle I was actually able to generate more soldiers then I sent to fight, which was a bit ridiculous.
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Great start to the game, and I can't wait to see where you go from here. Here's a bug: in tech level V, it looks like the gold and tech boost bonuses are swapped. Might want to check that.
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so i was upgrading my tech building and the rpice went up as always but i didnt pay attention and i was just upgrading till i ran out of cash i now have -1,000,000 gold ....
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I like the idle/click interaction, but the final battle fails to happen. When clicking on Aepsh instead of a battle, I gain troops in accordance with the 1, 2 or 3 swords that are clicked on and that is it. I can keep clicking and getting troops but can not take over the world...
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I have only 1 more territory to conquer.
Yesterday I had enough Armies to attack it and defeat it, but it won't attack. Today I lost all my armies and my army creators from home converted to Tech. Now I don't even get close to the half of the armies I need.
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so short I beat it an hour and half. Would love more updates maybe defending your territory? That would make it at least a little challenging.
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Great first game... I just took over Dent, but the Dent map is stuck open. I can't click on any other locations? There is no way to close it. Bug?
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Instructions, TERRIBLE. You give us a MASSIVE info-dump right off then expect us to know what we're doing. Terrible.
I reached the 1st big building, no clue what I'm doing now or why.
LESS IS MORE.
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Good first effort nice to see the idle genre bringing in new talent.
didnt notice the click the yellwo pink blue in help, just clicked buildings really fast and got negative numbers, so you could look at overbuying for the -ve numbers, re-read instructions to see where to click maybe chnage instructions to show easier like "CLICK THESE "! for us eager gamers , one good thing community likes is devs who stay active when releasing something to iron out bugs and provide quick upgrades for ideas
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I feel this game moves too fast. I barely played and I am at end game. I think maybe stuff should cost more and/or not be able to be earned as fast. More content would help also but I think higher cost would slow the game down.
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I do enjoy the pop culture references in the country names.
Carpatia being a reference to vigo from ghostbusters 2
Juria being a reference to Yuria from Fist of the North Star
So on and so forth.
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Solid? Well done? Complete waste of time more like. Gold goes into the negative almost immediately, horrible lack of instructions and button descriptions except on the very beginning screen, graphics are terrible. Sorry, spent 3 minutes playing and have enjoyed the trolling in the chat much more than the game.
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First time commenting, this is the first clicker I've actually enjoyed. You did a wonderful job for this being your first game.
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The help says there is a boost I can unlock but I haven't seen hide nor hair of it anywhere as part of the tech tree or otherwise. Is this a planned feature or did it get removed due to this being a work-in-progress?
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After about 5 mins of play the click to gain is too small to really be a benefit, so on 3rd tier tech, the 150% boost per click is useless, You could replace those with some other tech that would be beneficial instead
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I played thru twice now and I think the 1/3 Army, 1/2 Army and full army are supposed to effect how much profit you get but not sure if this is during the fighting or the overall boost you get from conquering an area?
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Awesome game! Solid concept for the idle genre and well executed. Just FAR FAR to short, I beat it in a single sit down.
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Make sure you use bigger than a 32 bit value for money/army/tech or they'll roll over to negatives (as they have in my game.) I currently have negative 2 trillion money since it's probably a signed 32-bit integer. Overall a decent start. It needs some depth.
Hm.... NOW i now they should be small "y". Sorry for that - in my native language (polish) it is polite to write words like "you" whith capital first letter. I still working on my english gramatics:)
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Don't see the point in having different levels of attack if its either win or lose
and numbers for enemies don;t change after a lose on my end just a thought.
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it was a great game while it lasted, maybe once you finish the game you can restart with a small boost with how much extra research you have?
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Great game! I'd love to see two options though- (1) A way to click during battle to do more damage and (2) a way to quit battles and save losing all my troops when it's obvious I'm going to lose.
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The muscles in my wrist actually started burning. Unless this is the intent, I highly suggest an auto-click lol. Aside from that, fun game. I hath pleased the Grey Lemur.
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Good Job for your first game. The game seems very short. Left it running over night and im done. May want to increase requirements and also instead of having a completed building go blank and then it counts keep the building visible upon completion, no one wants a civ. of invisible buildings. So if it costs more on next build the completed building stay completed untill the next one can be built. Me personally not a huge fan of a ton of clicking so an upgrade to reduce clicks would be nice.
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Second, unity shouldn't be used for idle games, it takes tons of resources for literally no gain. - third, get a friend to check your spelling in a game, just to clear up weird things like "everytime boost last 2 time longer"...