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There's a slight delay when you press the left and right arrow keys, and if you spam these two together, you create a massive ball of lag.
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Bug:While selling something, i tried to copy something I didn't have enough money to copy on a different slot. Thus, i ended up with a balloon boost. Which crashed the game. Eeeyup.
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I'm not sure if I should be using the game in this manner, but I'm trying to use Sandbox mode to fly into the sun.
That should be a medal.
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Aw... If I go high enough I won't land, the game just cuts to the money tally screen thing. I was hoping on using the penguin as a Kinetic Kill Vehicle against the ground. A Penguin From God if you will. :D
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I found that the warhead combined with sonic burst as stages and fins as boosts is a very efficient way of getting far fast. I personally like the russian roulette because it from time to time is sick as f***.
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@Spaddleconner right now I would imagine he is crashed out on a couch drinking lemon fizz and watching his favourite movie on repeat
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Light_Bringer, for some reason, the 75 wt. seems heavier than the 150 wt. Before commenting, I got to 25k on 150 wt., but I could even get to 23k on the 75 wt., with the same setup.
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For some reason, the game was not recognizing that I had played for several games. Closed it out, and when I reopened it, it said that the online servers could not be reached--not even to try to start all over again. What gives?
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5 Days is a pretty silly thing to have to wait for. I and a lot of other people have finished verything except that in a day or 2. I think you should either add more to the game to make it last 5 days, or remove the medal. same with 3 and 4 days.
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FYI- 'Sort By: Magic' arranges shop items by effect type and price. It is easiest to see in Stages, where regular stages, explosive stages, jet stages, etc are clustered together.
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Story mode 1,000k done on 32nd day: The Bullet MAX+6, Orbital Cannon MAX, Shuttle Reactor MAX+10, MAX+9, MAX+8, MAX+7, 2x Rocket boost lev.7 (used after depleting all Shuttle Reactors)
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I enjoyed #3 but the first 2 games were a lot better, in my opinion. This seems to lack something.
From the original games, I really enjoyed the stage goals and greater control.
In this version, there is very little to do, other than just keeping your boost even and ship level. There is no time to dodge the only obstacles worth dodging because they are so large, which sort of removes that aspect of the game.
I do appreciate the level of customization Light Bringer has added to this, and the extra effort in the artwork and animation. I don't think that is what the game needed, though.