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benleeyt: when out of fuel, or not using anything for a while the day ends(stops you from waiting a long time going down)
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I had many expectations about this game . After playing it , i felt that it isn't that much entertaining . i never say that it is a bad game . it's a nice one for sure . but if you add some more special features , it would definitely be superb !!!
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BUG: In my custom hud, the compact dist component, is either broken, or I don't know what in the world it indicates. It seems to lock onto random altitudes, measuring the distance to them, then negative, then lock to another random spot.
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I had a lot of fun with ltf 1 and 2. I see you've released for Android and such. If you're selling apps, I hope you make millions.
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The achievement "keepin' it simple" seems to be buggy. I'm at 70,141 / 10,000 and 70,141/25,00 and don't have these achievement :s But it's a great game !! :D
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Ok, I don't get something. How gravity works here? I just tried launching two rockets in sandbox, one weighted 1.1 and another one 0.1 (omega body, balloon and different number of pingu balloons). Drag was disabled. As far as I recall the second law of Newton, second rocket should accelerate 10 times faster, but both flights were almost identical. Even more weirdly, rockets with negative weight fall down instead of floating up.
I butchered the physics engine up because of how freaking boring and UPLAYABLE things were when realistic. If a rocket lifted a 2 weight body well, it wouldn't lift anything else, and if it lifted a 130 weight build, then it would be lightspeed on lighter builds.
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This a solid game, enjoyed getting all the achievements I could before the 24hour one. Rare that a flash game will keep my interest all the way to the very end. Well done Dev.
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Nice game. Liked the hints at the bottom right, the customization(including the music), and the diversity when choosing how to fly. The full refund was something I appreciated, since it encouraged more experimentation. The bonus videos were also a nice touch. Beaten story 200k twice, and the other modes once. Spearhead5+NucReactor1+3-4RamJets(or DubstepDrives)+SpinBooster usually pushed me to the end of those games. Not sure if I'd keep playing, but I enjoyed the time I did spend, especially being a super saiyan :) Oh one other thing; the buzz lightyear suit has extra text that's behind the "Saturation" option and I'm not quite sure what it says.
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i would like to say that for someone who just started playing this game not every item is for the first campaign i mean you can use every item but there not all meant for going straight up some are meant for classic or payload part of game so when some items u try to use them and they don't really do anything there for later in the game after u beat campaign