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I think NASA needs to get its stuff together... There's a gigantic floating monolith right outside of Earth's orbit, with a dodo head on it. Not that hard to miss.
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1: Add more bosses and make it go infinitely after the Dodo Devil. 2: Change these value things: K (thousand), M(million), G(billion), T(trillion) P(quadrillion), E(quintillion), Z(sextillion), Y(septillion) to: K(thousand), M(million), B(billion), T(trillion), Q(quadrillion), Qui (quintillion), S (sextillion), O (octillion), N (nonnillion), D (decillion), Ud (undecillion), Dd (duodecillion), Td (Tredecillion), Qd (quattordecillion), Quid (quindecillion), Sd (Sexdecillion), Od (octodecillion), Nd (nonodecillion), V (vigintillion)
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So who is the penguin who is firing the cannon? Is he related to the other penguin in any way? Are these questions going to have answers? ...Probably not.
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It idn't save how many Dodoplanet5 I've destroyed =_= everything else is fine, but I destroyed that thing over 50k times, and now it's back to zero!
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Can you tell us how many zeros are in each letter? For example, my dps is at 370Y. I have no idea how much that is. You could put it in the options menu or something, like y=30 zeros, T=20 zeros (i know that isn't how many zeros there are, its just an example). This would really help me know how much i was spending on upgrades, and how much damage i was doing to the Dodo Homeworld 666 every second.
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The game is actually pretty terrible, but I didn't stop until it was over. So at the very least, it's addicting as hell. I just hope a bunch of other developers don't pay attention to this games success and flood the market with a bunch of cheap, crappy games.
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If you were playing this in office right now, you should start it. Max the volume and let your officemates go crazy. That's my plan. XD
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As for my last comment about losing all progress.....I had an idiot moment. It just started me back on the first target, and nothing more. All progress/upgrades saved just fine. Derp de Derp.
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Oh, hell no. I refreshed my browser, and it started a new game? All my achievements are there, but everything else started from scratch. Guess who won't be going through all of THAT again?!
Another user reported getting his stuff back as soon as he killed something or upgraded something. I couldn't get this bug myself so it's hard to know what's causing this right now, sorry :(
Ever noticed how you can like look at other planet but you'll NEVER leave earth because you're pulled by their gravity? Pretty sure that's how it works. I also asked my cats and they sorta agreed.
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Descriptions for the enemies would be a nice addition. Shouldn't be too much to add if it's just some extra text somewhere. It'd be nice to see little jokes and confirm references (Is "The Wall" a Game of Thrones reference?) etc.etc. Great game, can't wait for Learn to Fly 3! :)
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People of Kongregate, do not judge me, but for some reason unbeknownst to me...this game causes me to touch myself. I feel an extreme amount of arousal from causing a snow ball to come flying out of a cannon.
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It would be nice on the Destroyer 8 achievement if when you mouse over it, it will tell you total objects destroyed even beyond the 25000
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Just a suggestion but shrink the numbers. so instead of seeing 501,892,234,234K shrink it to something like 501 Trillion. Its a hell of a lot easier to look at.
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is it just me or does getting extra research points speed start to not really do anything after like 340%? im at like 600 now and it seems to be exact same..
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Bug: On the moon, if you change screens for long enough, all the shots miss the moon for some reason. I have enough launching power but for some reasons the shots just pass through the moon without doing any damage.
Do they really go *through* the obstacle? Like you can see them coming from behind the moon when you get back? I can't seem to reproduce this so I'm having a hard time fixing it.
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*Spends all research points on making research points come faster*
*Realizes that I just wasted time making a number go faster to make it go faster*
AGH
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problem: if you manage to have a high value in attributes such as power and skills related to projectile speed and distance reduction, it will cause the flash player to slow to a crawl on Earth targets
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It would have been cool if on the moon and up the background actualy changed to give you sense of scale. That way we could judge the distance using something other than how far the shots went.
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It seems that when damage increases in the range of 50-99% of the target's health per hit, the displayed income goes up, but the actual income does not
Ah good catch! I'll add this to the next patch. Anything that takes 2 hit won't make a difference in the cash/sec since it's 2-hit anyway. Thanks for spotting what was wrong with the $/sec!