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It feels like the final planet got really unbalanced for money-farming purposes with the last patch. I one-shot the one before the last one, but spend 10 sec+ killing the last one, and the last one only gives 4-ish times as much money?
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So, I can play this at school, save it to a flash drive, and then play it at home from the point I saved??? Sir, this game is an 11 star (using penguin math, I can only give it a 5/5)!
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When you start to get high firing speed and auto-fire speed, the game gets very laggy. My firing speed is level 10 and my auto-fire is 7.3/sec and the game is virtually unplayable because of lag. Please fix because its a great game that I want to keep playing. 5/5 :)
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I like to be able to continuously hold the mouse button or spacebar to shoot my manual snowballs so I wouldn't have to worry about hurting my fingers, or re-aiming. These seem more like idle-mechanisms anyway than clicking constantly.
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Having a few minor glitches occasionally of RP being used but not upgrading properly but other than that a great game.
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Taking a look at the high scores, anyone else feel like it *might* be impossible to get 137 billion kills in 48 hours? I mean, i did the math....i don't think this adds up.
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I don't know if anyone mentioned this, but the $/sec number is practically useless, especially later in the game where it takes a while to kill anything, causing it to reset to 0 $/sec. Maybe modify it so that it shows you how much money you make per second on idle? (that probably makes it simpler code-wise too, just divide the health by the damage per second...)
I'm working on it, but sadly your suggestions can't really works since you have to account for max shots, bullet trajectory and stuff like that. Unless I dumb all that and make a "if you were firing non-stop at point-blank" stat. I'm open to suggestions!
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I think the $/sec should be more accurate (shouldnt count my mouse clicks) or just the building that is actually "best" for me should be marked or something like that.
Sadly no, they're royalty-free tracks that cannot be distributed as "music" only. You can find them on shockwave-sound.com, but they cost 10-40$ a track :/
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So, your telling me I'm throwing snowballs are snowmen and pwning them?
Interesting... nice way to teach someone how to fly :D
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Bug Tip: Every time you upgrade your Base Damage the game forgets to add your Damage Multiplier to the new damage. So if you are going to upgrade damage, make sure you have enough resource points to upgrade your multiplier as well.
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Has anyone else experienced the glitch where the game doesn't save? I made sure to click the "Save file" button, but upon returning to the game some minutes later, I was back at the beginning. :(
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The per second earning needs to be tweeked. If you are attacking something large for a while the per second earning is $0. It really should be the dgm you put out per second/total HP of what you are attacking * value of what you are attacking.
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I think I uncovered the mystery behind the Mysterious Snow! But i won't tell you. It would shatter your entire view of the world.
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So when does snow with stand the heat and and blast of a cannon to go flying instead of melting and come out as water.
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I have this idea for a tv show called Bigger berg. It is just like Berg but then a bigger berg shows up and they have to team up with Berg to stop Bigger Berg.
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The last attempts made sense. But i quite don't get this one.
Or are they tesing cannons for a new attempt?
If so, these cute little creatures sure ARE determined!
It saves every 30 seconds. Either you don't allow cookies or something clears them on your pc. You can always try saving to file from the option menu. Sorry about your lost save though :( !
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Learn to fly list:
cannon: check!
infinite bullets : check!
cannon powder : check!
plans for dodo's extinction and destruction of their motherland : CHECK!
....
maybe we should open a petition for dodo...
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The balancing in this idle game is superb. There are games that cannot figure out how to balance the amount of damage done vs the amount of reward received so fighting a stronger enemy is non-profitable for a long time. GREAT WORK and THANK YOU!!
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in the "end game" it is kind of annoying that the bullet and distance research wont matter at all. They should also give some kind of bonus
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I played this game for hours yesterday. Now I'm playing again. What IS it about this game that's so addictive? Does it release some sort of undetectable chemical?
Also, I enjoy reading the comments, with so many replies from Light Bringer that are enjoyable and informative. You're like my new favorite developer. ;)