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I had the same glitch, crazyani.
Anyway, this game is great and you definitely have to make a sequel. I would recommend more type of gems, more levels for the tower to upgrade, a minimap, other type of towers... There are just suggestions. But as I repeat, I love this one !
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Got a Glitch on Last Stage... kinda funny actually.
One of the Red Bat got hit by my flaming arrow and got stuck, and afterwards, none of the other monsters can move forward and just died behind the Red Bat.
Even the Last Boss just stand there and died from my 1 arrow tower...
But after the Last Boss died and the game just stayed there... no completion or anything.
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Very fun while it lasts, but there's issues with real-time events compared to time compression - in games like Gemcraft, you get all the bonuses you would for early wave summoning, plus a bonus. On here, as the mana pet procs in real-time rather than game time you just lose mana. Same with poison effects and mana regen on higher speeds, it does the same damage and just makes the enemies move quicker. Fix this, you have at least 4/5.
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LOL... I cleared my History and cookies... but it seems to also cleared my saved data for this game... guess I'll have to replay it >_<
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Do you complete levels to earn skill points?, sorry if this sounds stupid it was never initially said ... really, check.
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If anyone else runs into this, here is the solution that worked for me regarding the game getting "stuck" - at least on the last level: don't build too close to the entrance. It appears that killing (or freezing, or other statuses) the enemies too soon can cause problems.
Fun game, but a bit buggy.
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Skills for growth could deffianantly be better...the best one is easily how much 1 piece of gold ='s after that nothing else really is useful...IMO
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There's a lot to like about this game, but the balance is way off. In particular: poison traps and boomerang towers are ridiculously overpowered-- once you can build both, it's never necessary to build anything else. Hell, it's hardly ever even necessary to build the boomerang towers. Fix the balance, have fewer but longer levels, and maybe add one or two more tower types, and it'd be a 5/5. As it stands now, 3/5.
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I've been at the last level for about 2 months, and cannot pass it because the game "gets stuck". Enemies will stop moving, though will keep coming out. Once the boss is killed, the game just sits there - I can move around, but nothing occurs. Help?!?
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@XxdarkwarxX: You gave the game a 5 star rating, then demoted it down to a 1 star because it didn't have enough levels? I would say that would be a 4 star rating then. A 1 star rating is if the game is glitchy, has problems, loads too long, or overall a hatred towards the game. NEVER for being too short.
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Improve abilities "I LOVE GOLD" and "GEM SMITH", without the others it is possible to manage. From towers it is necessary only "Spear tower". Press + to lift upwards
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the enemies will still get stuck at times. it says it has been fixed so is it just me or are others having the same problem?
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The leveling system is useless, there are only two things worth leveling.
Also, this game is extremely easy, most levels only have 6 waves, really? other TDs have dozens of waves per level.
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I like the style of it, the game itself I hate. I don't know why you went out of your way to include flying enemies when certain levels don't even have flying enemies, which I had to figure out after wasting cash on laser towers. Every tower defense game has to use cheap tactics of constant hordes of inexplicably stronger than before enemies, this one is abysmal because you can only work with the layout given and you can only build when you walk the little moron you're forced to play with to the specific area.
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Correction: On normal, you can do all except the last level with just spear towers, you need some traps for that one. (Pink Loomi, Max Gold, Max Gem, 9/10 Mana)
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For the first half of the normal playthrough, just build as many spear towers as possible, you'll get 3 stars every time.
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I'm encountering a bug where on some levels, a freeze activated tower will freeze an enemy right at the beginning of the path and then not clear it. The animation loop for the enemy continues to run. I can still complete the level but it won't show up as completed on the map. It also seems to happen when I'm standing to the right of the enemy instead of the left.
I've been able to move on by avoiding using freeze weapons at the start of the path and standing to the left of the enemy.
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Fairly good concept, although the spacing of the trees being highly variable takes away from the enjoyment. Personal styles of towering can't be done as a result and it's just annoying in general.
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I really like the graphics style, but dislike the fact that the trees obscure your view and that you have to run around. 4/5
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Decent game, strategy became fairly linear after a point, most importantly though, at high speeds the game bugs, and towers in general do less damage.
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Decent game, strategy became fairly linear after a point, most importantly though, at high speeds the game bugs, and towers in general due less damage.
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Really nice game. A tip for all players: Spend money quickly. Sometimes more towers dealing consistant damage than few towers with heavy damage.
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This maybe a dumb question but how do i get to the rocky island area? I beat all prior levels and can see the one now blue ones i am sposed to go to but there is no path there for some reason...