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Should have the option of picking a girl or boy character. Well, not that I want to play as a girl or anything. Just for the enjoyment of the girls.
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really needs an auto save..... i got to the swamp shrine thing, and accidently x'd out of the wrong tab, and poof. 18 levels gone to waste.........
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Why did I get a quest to kill snakes at level 3 if the snakes hit 20s every single time? Its hp was nowhere near half by the time both me and my pet were dead.
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Man THISGAMEIS AWSOME!!!!!! can you beive it i travel sofar and my pets are 5 and i have so many completed quest man everyday i play this game 6am - 7pm THISGAMEROCKS!!!!
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*PRO TIP* if your main pet dies he is dead forever also attack first your pet will attack too you regenerate health but your pet doesnt you have just been PRO TIPPED
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unplayable. no easy way to get back to the town, navigating is impossible, running away from aggro enemies is a pain and will probably get you killed.
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Seems like it's very fun, great potential. But the moving system is horrible, at least let us click where we want to go instead of constantly switching back and forth from keyboard to mouse. The fighting system, well, the only flaw i can find is the skills. Please use hotkeys. It all goes back to the keyboard to mouse issue. The leveling seems like it would be SUPER hard. At level 5, i'm already having a pretty hard time leveling up. But overall a good concept. 4/5
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This game seems like a lot of fun but I can't enjoy it because it is too much of a grind. Seriously you need 100 exp to level up from level 2 to 3 and 200 exp for level 3 to 4, but the most common enemy gives you 4 exp. I'm ok with a bit of a grind but I'm playing a flash game not a mmorpg. It shouldn't take me hours of leveling up for a flash game. I would rather spend time playing the game than killing respawning enemies. Another problem I have is ridiculously high time to hatch an egg. 20 real life minutes to hatch the weakest monster in the game! MMORPGs have a grind because the companies make more money the longer people play. This game would benefit from less exp to level up, no time to hatch eggs, and free healing. If you did those changes and the rest of game was the same quality as the beginning you could easily have game of the month.
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loved the game it was good but like a lot of people i will have to agree on the controlls i found it hard to find my way around key when it gopt hard i think is needs hot key for easyer game and to mekt the game alot faster. but altogther it was a good game. 5/5
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nice game But need arrows or clear map to know where you are. without this you get really confused and the game could last forever trying to remember which way to go.
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I find that the game needs a bit more of a tutorial. You just start the game and thats it really... Kinda confusing unless you have some common sense and a bit of time trying to figure it out. Again, great potential, but lacks some basic things.
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I've found that if you or your pet are standing on a monster spawn square when he spawns he is invisible and un-targetable. You're pet can engage this ghost though. Arrows between areas (at least in the minimap) would be nice, as would hotkeys and transparency. Great concept and development so far. Already a favorite.
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there should be a little clip video on how he got stranded on the island but i just started so i dont no if there is a clip at the end of the game.
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Why is it people always give 5/5 for the games that are super-simple and always find more that they need when the game's somewhat complex? Oi... well I'll give it 5/5 just because everyone else is whining about it.
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I don't like 45degree view/controls ever, but these are worse because the controls keep switching what they do! as others mentioned, a bit grindy. I like the graphics, even if re-used. would like a restart button and skip on text.
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+1 for music
+1 for character face changing when i'm about to die
+1 for custom name
+1 for pets being able to attack other enemies
-1 cause i HATE isometric movement so damn much>:O
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3/5. The game has potential; just a lot of editing needs to be done.
1) Add arrows into adjoining rooms.
2) Give more EXP for kills
3) Don't give every single monster the ability to poison
4) Monsters hit too much
5) Give a revival option for your pet, such as pay a certain amount of money.
6) Too little money is dropped to actually make a difference
7) Make some quests repeatable, like the collection quests.
8) Put less cool-down on the skills.
9) What's with the enemies getting poison AND stun?
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autosave feature would be nice. every time areas are awitched, or at least every time you went to town. i always forget to.. XP