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BAD controls. If a monster attacks first, and gets so your figure is covering theirs, the monster is impossible to target without you first moving around to uncover the monster's figure.
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@armenianNinja What autosave? i played the whole time without knowing that you had no saves and ended up losing all of my progress, to me that rates an instant 2/5. no amount of gameplay can make up for a seriously flawed save system.
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hey yuo know if yuo click wen yuo do a skill or magic click wen it hits so yuo do oter hit i do like 7 tunders to fire boss lol XD
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Wonderful game it's just about perfect there are a few problems though, for one so far there is no monster that drops food for you avatar (only for you pet), secondly it needs more invintory space it's kinda annoying when you have to drop an item,and lastly at least for me equiped items shouldn't be in your pack instead make it to where it goes into an equiped items slot. P.S. outstanding game overall i am amazed to see there is still people out there who are willing to create games such as this one.
Thank you for this wonderful game.
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Great game, but the walking is very weird (and hard to get used to) and the auto-save is horrible. Otherwise amazing!
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"You can also command your pet by clicking in the appropriate button in their sadfasdf below" Oops, forgot to go back and give that part a name it seems.
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9 if you leave an area your pet should not die most times he kills better then you so he should teleport away and say he walked back. 10 i love the idea and i can find no more flaws this game rules if you agree please + this
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4 having x-ray vision so i can see through the trees and rock is a much. 5 you need you equipment to have its own page and a few more inventory room for the spell components. 6 if i use the keyboard give me hot-keys if i use the mouse don't make me use the keyboard. 7 label the exits some times i miss something because i did not know it was there. 8 i think the enemy should have a longer time before popping up some times i'm fighting a lot of and they keep coming so i have to retreat because its 1vs1 then 2vs1 then 5vs1.
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Ok, this game is good you cant argue that and if you do shut up, but the game has some flaws. 1 if my name is Chuck Noland (Tom Hanks) and my pet is Wilson i should be level 999 to start with. 2 it would be nice if you can chose a pet to start from in the beginning like a Pokemon spoof. 3 your pet will die and it will be sad because it will always suck in levels now you need a way to level a pet up to your level with a potion or mini-game. 4 having x-ray vision so i can see through the trees and rock is a much. 5 you need you equip.
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Finally! What I've been looking for: A simple, but fun RPG. I don't have to worry about Stat Allocation or equipping things in every single spot and worrying about which equipment is best. I just go out, kill, and do quests. Awesome! Thank you, for an amazing game. ::)
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The text moves too slow. Maybe if you have it all reveal when you just click, that'd be fine. Clicking skip just quits out of the text box without letting you see what was going to be said. I hate waiting for text.
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i would have rated the game 5 stars anyway if it was just the very beginning credits where u could mess around with the water
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what i really hate about these types of RPG's are that the movement can get confusing, and what i really hate is how connected the mouse and keys are. I love how i can chose b/t wasd and arrow keys without going to a menu and manually changing them, but personally I prefer the arrow keys, witch makes it hard for the mouse to be of use. I wish insted of having a straigt out fight, i think it would be better is you added some battle scenes for the fights, and I really dislike how long it takes to get to the real action, I know how helpful the instructions can be, but i fell they get in the way. yes, i agree with the inventory concept. This game has lots of potential and could be a better game if you fixed some bugs. but PLEASE don't fix them all now, b/c if you could make a 2ND without having to wait for the bug fixers as I like to call them to be released, 3.5/5 but could easily be 4.5/5 if you fixed those bugs
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I got a few suggestions that we would all like before this game being badged:1 We need more inventory slots,Equiped Items should not count,And quest Items seperated from normal items.2Pets should evolve or grow and be able to teach them moves.3When your pet dies or an items on the floor you should be able to step on it.Its hard being trapped at a generator when your pet is blocking your way.
I hope you read this comment
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you guys know that Your first pet is the only one of that species that exists
so dont let it die or you will never see it again
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i really have a problem with the hostile animals (especially those with poison) because they surround you attack you one after another and if that doesnt kill you more pop up and if you manage to get away your pet gets stuck and dies and if you pet doesnt die then you move very slow because of the poison and they get you AND your pet!!!
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I enjoyed this game when I played it, it had some slightly difficult controls, and there were a few spots that could use a few additional touches, such as the inventory and levelling system, but it was incredibly decent, and now I can't play it. My flash plugin crashed randomly, and now this 5/5 won't even load. If any one knows a fix, please send a message to my profile. I've already used CCleaner to clear FireFox of pretty much all temporary files (History, Cache, Cookies, etc.), and the game still will not run. Please don't downrate me for trying to get some help .-.
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You've already got pathing programmed (when following and attacking an enemy), why not use that on the ground? I would also want hotkeys for attacks and abilities. For example 1-8 to use the corresponding ability, and a key to switch between attack and spell. It would be nice to have hotkeys on the pets actions as well as on items so that it could be quicker to heal you or your pet in the midst of a battle.
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Lots of potential, needs more polishing, good foundation, etc etc. Really, is there anything to say that hasn't been said before? (Transparancy/camera view change/arrows for maps/more inventory slots/item and ability hotkeys/equipped items don't take up inventory/viewable pet stats/way to walk faster/better item drop tables)
On a more positive note, if this game gets improved, I'd really enjoy it; it's been a while since I've seen an isometric-based RPG.
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:C my first pet keeps dieing so i quit and return back to the save but it says i was lvl 1 when i saved but i was lvl 10 when i saved!!!!!!!!!!!!!!!!!!!!!!!! HACK HACK HACK SOME1 HACKED THE GAME!
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Damnit, I just lost my pet because it picked a fight with a sand snake in an awkward place that meant I had to walk around half the island to help him. If my pet isn't fighting, I can walk through his square. Why can't I do that when he is fighting?
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dont you think they should have an adjustable camera angle because i am messing up alot with moving because of it. (please give + they make me feel good inside)
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OMG WAS GRINDING ON MONSTERS WHEN PET WOULDNT RETURN AND IT DIED D: NOW I HAVE TO START FROM LIKE CLOSE TO THE BEGINING D:
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Am I the only one that thinks that a small portion of XP, like 10% should go to the pets you have in the pet care station, I'm slightly tired of having to level the sand snake from 2 to 7 every time a scorpion gets the best of him be.
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The controls for this game are just a little bit rubbish... It's pretty difficult trying to use both keyboard and mouse to control the character. Personally I'd prefer just mouse, with a left click indicating where the character and pet should go, and left click on an enemy to engage attack or pick up items.
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If I click on an item anywhere on the screen, my character automatically walks up to it and picks it up. If I click on a monster anywhere on the screen and tell my character to attack it, he automatically walks up to it and then attacks it. So why on earth can't I click a place on the screen and have my character walk there, instead of using the incredibly unintuitive cursor key controls? This game has great potential but there are several annoying problems with the gameplay.
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I can see why people would want to move using the mouse. Unfortunately, if you want to click on a monster to check what level it is, you may accidentally misclick and move beside it and if it is agressive and you are not prepared, you will most likely die and have a bunch of people complain about that. It would be best if there was an option to switch between all mouse and keyboard plus mouse. Also, it's annoying how you have to actually click a skill to use it, and as others have mentioned, make hotkeys for skills.