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issues i have are: inventory slots, i agree equipped items shouldn't take up slots. Also there should be a way to revive pets you've been training instead of just losing them. Also a more powerful berry to heal them or something. Also being able to see the pets stats would be good.
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Interesting note, egg hatching goes by your system clock. So if you put the egg in the hatchery, advance your system clock enough for the egg to hatch, you can get your new pet instantly.
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Why can't we navigate by clicking? We click to attack but we can't click to move? Isometric control schemes are always tricky. Why not just let us click and move in the way that makes it easiest for us to go exactly where we want?
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You should be able to pay to lvl your pet and or revive pets that have died! I just love the little green imp looking thing you start off with!
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Seriously, what the heck. In Sacred Seasons 2, you guys want WASD/Arrow controls and in this game you want mouse control.
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If you ever find yourself fighting several (basically more than one) enemies, keep switching target! Every time you switch target, your swing timer is reset. You'll kill them all in a matter of seconds. Please vote this up so that others can see!
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Great game and I do agree with most of the above criticisms, and I have one more. You should be able to access your inventory from the village screen to tweak your equipment and all that. 4/5 anyway!!
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Wow, I don't think I could like this game any less.
-Poor WASD and arrow controls make my character's walk constantly stutter and halt when changing directions. A simple "click on the square to move there" would have sufficed.
-Poor game balance. Trying to complete the first quest in the game gets me chased down and surrounded by sand snakes while trying to find my way back to town. I can't kill the sand snakes because they're 2 levels higher than me, and a 1 level difference can easily be fatal, as Mr. Level 2 Sand Beetle showed my poor level 1 character.
-Poor graphics display. The graphics themselves are fine, but transparency is your friend. We like being able to see what's killing us!
-Poor inventory. When most of the top comments are on how the inventory needs to be improved, there's a problem!
1 star. There's a lot that needs to be fixed before this game becomes anywhere near fun for me. Even badges won't get me to play this.
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worse still 3 medical herbs are more effective and coast less than a small healing potion, argh!!!!! whats the point in that!
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couple add on needed speed ups on monster hatching like pay so much gold say 1000 for hour? and more weapons and armors. gambling games in like a tavern where you can move around and drink eat and play games to win or lose money dueling hmm but great game starter keep improving click + to get them to add more!
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One thing I noticed is I can't load from a save game from within the game... I have to refresh the page and start from the main menu to load. It would be helpful, especially if you lost a pet during a battle.
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i like it, but it could be better.
So, i run away from a fight because i'm about to die, my mouse spazzes out just a tad, so i can't make my monster run away by clicking the return button... So i have to run back to my monster to try and save him, then everyone magically disapears behind an opaque tree... honestly, who ever heard of opaque trees?!?!
Suddenly my character runs out from behind the tree, keels over and dies, now i'm a bit confused... :P
I think you should add hotkeys. e.g - monster hotkeys, change target hotkeys etc.
A lot of gamers like either to stick to the mouse, or the keyboard, not both (So hotkeys would defiently be a good idea)
Also transparent trees when you walk behind them could be something to look into!
I'll give it 3/5, i enjoy playing the game though, keep it up!
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When pricing items keep in mind how much money the character can earn (at a reasonable rate). So far it's most effective to buy the lowest healing item in mass quantities rather than the best one because the price is so high. 250 gold for 150 HP?
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I had got my character up to level 12 yesterday and had decent armor, shield and sword. My pet scorpion had close to 500 health. Now my load save game is gone??? Probably my fault for messing with my internet history options, but ouch!!!
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No. No auto-save? Monster quest drops suck? Seriously, bro? I killed over 40 Grass Beetles, and I have 6 shells to show for it. Every 4-5 beetles I have to either rest for 15-20 minutes or walk back to town to heal, not including using up all of my saved Fire Shards. It's impossible to get enough quest drops, so you may as well forget about those. 60 gold for one rest? Orly? That's a bit pricey. 20 hp for 15 GP? That's a crappy healing item. More like 50 hp for 15 gp. Seriously dude, 2/5. Fun, but so repetitive and annoying...Sorry.
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One important advice to all of you future players: ALWAYS SAVE!! IT IS A MATTER OF BEING DELETED!! ALWAYS SAVE!!! there is no auto save and we always forget to save so SAVE!!!
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So you save a village from a beetle invasion and next you know there economic situation is back up and running and your paying for a night sleep to protect their village! crazy kapatalism
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How did people get 42 quests done? I completed everything and only have 41. Does it have something to do with the fire and ice swords? Cause I sold those puppies.
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Without a doubt inventory spaces are the biggest problem and something that i figure would help out with that is adding a quest for a shard bag and have an egg bag you can buy, the shard bag would only hold shards but would cause them to only take 1/14 of your inventory rather than 4/14 and an egg bag would allow you to carry up to 4 eggs which would reduce the effect of what (to me at least) seem like fairly common loot to come across
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i like the game, but i think the "story" is very flat....also the ability choices...i would like something like a "skills-tree" or something like that, where you can put skill points on skills whatever you decide. i think the controls could be much better...i would suggest (like much posters bevore) to bring up a hotkey system for the spells and skills, maybe the movement controls could be better, too. you could set the movement to the mouse (like all other actions). also i think your pet should get skills too, after some levels :)
....oh at least: if you are poisoned ad stay the night in the city the poison should get removed...and if you already explored a sector, the map should be left as explored, not to get dark again...
...sorry my bad english, i'm from germany :)
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Funny fact : the more you stay, the more the "hotel" night price goes up... seems that they begin to understand you're a tourist ! :-)