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Well, it's an RPG = walk around and kill stuff. If higher level stuff keeps killing you, then go and kill lots of same/lower level stuff until you're strong enough to kill the higher level stuff. Eventually, you'll become invincible (I'm level 36, and have a level 35 ice scorpion with almost 2000 HP). All somewhat pointless really, but mildly addictive in a not necessarily healthy way because I've completed all of the quests (not my proudest achievement; I can't have much of a life). Minor gameplay/control tweaks aside (the last level/world is too difficult without sneaking or having a huge level advantage, and ice shards & elemental eyes don't drop frequently enough), what this game really needs is more story/puzzle elements and a proper ending. RPGs are inherently basic, repetitive, dull, sad, grindfests, or whatever, but they're even less than that without a story/ending bolted on.
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It should have a pause button where you can save there or autosave each time you go to a different place cause my computer keeps restarting before I can save.
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Need: 1) Mouse movement. 2) A way to view your own stats. 3) The ability to have pets defend themselves when they are in "Stay" mode. 4) A way to access your inventory in the town so that you don't have to appear in a hostile environment and then equip armor and weapons you just bought. 5) Ear protection from that opening feedback sound that nearly bursts the eardrums of anyone using headphones. 6) Transparency on objects you can walk behind. 7) The ability to pick up items that are behind your character without needing to move. 8) Adjustment to the Abilities and Special Attacks, because I just don't see any value in them and I haven't used them yet (Level 14). Don't get me wrong, it's a very excellent Flash RPG, which is what makes these annoyances even more annoying.
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not walking over items sucks. freezing when hit also sucks (not the ice thing, but if you're just trying to run through an area). also limited item slots annoys me. and if there were an auto-save when you enter a new area, that would be wonderful. When you're suddenly gang-banged by 3 scorpions, that is not cool.
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started first two quests, did both of them (wasnt sure how you get back to the one place) so i went from place to place then a level 4 snake (im level 3) came up hit a 38 (i had 39hp) and then the poison killed me... wasted 30 minutes of my time doing the quests!!!
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it is awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!'
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A good game, but the walking controls are a bit unresponsive and I would appreciate some quality control options......
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pretty good game STILL TAKES LONG TIME to beat but good if bored also the first pet is the best what kind of animal is it?!
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The pets don't defend themselves when the are set to "Stay"?! Really unbelievable. "OK, pet, you just sit there, and if something attacks you, just die." C'mon guys.
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I have a request:make a part of village where you can Enchant items So I Can get a lightning giant cleaver and a fire berserker armor
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the snakes are at bottom and the first generator is at the right then right then down the down then right then right then up
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walking and attacking seem a bit slow paced. also, death making me go back to last save seems a bit harsh if this is designed to be casual, perhaps its not though. anyway i would prefer an option of 20% money loss, or loose all non-equipped items.
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I still want to know if you can pause this game. it would be REALLY nice to know that. tell me here as a comment or a messege please.
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to tell the truth, all the beetles look a little like adust mite. I got bested by the first scorpian two times. so I kept training until I knew I was ready. I was ready when I got the Iron Spartha. I took it out in almost one hit! I like to do that. always train and make sure I'm prepared for an upcoming battle. because the last thing I want to do is die again!
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I really want to like this game, but it's so frustrating to play. The "map" is vague and hard to navigate. The lovely set pieces obscure the view of paths and enemies. It's a pity I can't get to the second screen of a level without my pet being brought to half health by enemies I can neither see nor get to. It's also a pity I can only carry things I'm wearing or need for spells...
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No one said you needing all four types of shards,poitons, and what not. You don't need a feather to survive, and potions are optional.
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"Thanks for all the suggestions and ideas, they are very much appreciated. If we do a sequel, many of these will be implemented to make the game much better and easier to play." Why not add them now?
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Let me sum the bugs:
- attacking while stunned / freezed
- get attacked by invisible mobs
- blocking pet
- blocking items (ANNOYING!!)
- no delay between hits against multiple opponents
- NO TRUE USE OF PET, it just stays behind in a safe corner
- waking up damaged, due to poison
- you can not leave all your pets in the shelter
- you can not play using only keyboard
- you can not play using only mouse
- it is hard to find the exits in a room
- you can not load, only if you reload the page
- NO ITEM/PET/SKILL STATS so you can not decide
- shards / equipment should not be in the inventory
- the hero stops, even if a direction key is down
- obstacles should get transparent if they are hiding the hero
- double special attack bug
- tabbing through enemies would be nice
- etc
We are looking forward to Castaway 2, cause despite the bugs, the game is still great!
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I would like this game a lot better if the pet deathts WEREN"T PERMANENET MY POOR SAND SNAKE AHHHHHHHHHHHHHHHHHHHHHHHHH VOTE this comment higher if u agree with me do it for the Pets =)