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also the game needs some sort of rest option that makes your hp regen faster but makes you take more damage wile your resting as a side effect
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when you mute, it should stay muted, even when the next day you open it again, i did, and i got BLASTED with loud music
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also the game needs to have pet bodys either disapeere or be resable and take up a space that isn't able to be walked on cus i had a monster die under my dead pet and droped an item i coudln't pick up and it pissed me off cus it was a monster egg better then the pet i had just lost
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I hear a lot of people saying that they are mad at how weak there pet is, if you look by your pet icon it has a "stay" option if you do this and are strong enough to train yourself you can get your pet strong without having it to even get involved in a fight. Just make sure it is in a safe area away from monster who will attack on sight. + if this helped.
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if you press shift or space wile walking all your equipment flips backwards and you stop moving and it don't go back till you move again
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The things that sucked the most for me is how often attacks miss. At lower levels, attacks rarely miss. However, at higher levels attacks miss frequently and it makes the game really frustrating. The developer has no idea what an rpg is supposed to be like. Dexterity should be a problem at LOW levels, not at higher ones. This is an incredibly backward element of the game and needs to be fixed in the sequel. Please vote this up if you agree
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this is a rip off of a film called cast away where a guy gets stranded on an island what next a bloody volly ball comes called wilson!
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Loved the game ever since I played it on armor games. But definitely needs some improvements. Trees should turn transparent when passing through them, inventory should be bigger or upgradeable size or equipped items and quest items should have separate inventory spaces, resting in town should heal you as well as cure all status ailments (it only heals, you'll still leave poisoned). Game should auto-save when you enter a new zone or it should at least allow manual saving outside of town (so you don't have to run all the way back to town to save if you don't have a feather). Pet should be more than just company. They need to be stronger or have gear to make their stats better or even just let you see their stats. There should also be hotkeys for attacks and menu bar. You should also be able to equip and use items just by double clicking. It's annoying to have to click the inventory button then click pet food then click use every time I just want to heal it. 4/5.
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The only problem i am having is the quest items drop rate. The pets may have low defense but it is easy to level them up.
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All that effort and what a crap ending!!! - "I hope we can send you home one day!!" yea right BITE ME !! and that goes for the designers of this game as well!! not inpressed. 1/5
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Why don't pets regenerate? Just because you can kill them doesn't mean they're inferior in their healing capabilities or anything like that. And besides, it's kind of annoying to have to use wild berries every time they get severely injured. (and yes, I know about the stay command, and use it too. It's really useful, but snakes, scorpions, and other enemies can still run after it and attack when you aren't there, so you have to be careful with where you tell it to stay.)
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How do you leave the beach, if you keep exploring there is level 5 snakes everywhere kill me in one hit, after the first quest?
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The mute button should work for the whole playthrough. Every time your character returns to town the music comes back on and there is no button on that screen to mute it.
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here is what i think... There should be more space to store your items and some of the really frustratingly hard to find items become a bit more easy to find. press the + button if you agree
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Hard badge should be made impossible. It is impossible to remain interested in this game after earning the medium badges.
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Ha, Game relies on local time (the time on your computer). If you have an egg that takes 180 minutes to hatch, put the clock ahead 3 hours, and boom, egg hatched!
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Er, is it only me that got a glitch before going into the village for the first time? As in, I can't do anything unless I click the mouse button repeatedly?
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Not very often do i write comments, but this game kind of sucks, lack of autosave, inventory problems are horrid, and why can't i see whats happening behind the trees, maybe a camera rotation?
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This game is really un-fun. Too many design choices made to annoy the player. It's a shame too, because there are a few shining gems that could have made a good game.
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Has anyone noticed that when your doing a quest and you need for example 5 sand beetle shells the drop rate for that item amazingly decreases and then when you finish the quest amazingly you get that item almost every time you kill that monster...