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So far, it's average at best. The difficulty at the start is a throwback to the RPGs of yesteryear, which is nice. The pet system is tried and true, so nothing really original there. The movement controls are where this game goes wrong. Down to go left? Left to go up? What crack are you on? And why is everything else controlled through the mouse?
3/5 so far.
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finished the game. very disapointing ending. SPOILER ALERT!!!: you activate the lava generator, and they just say thank you?? thats a terrible ending. atleast have some sort of HUGE boss that you have to kill to beat the game. the ogre lords were pretty tough, but not the kind of boss i expected there to be. all in all, withy all of the bugs, and frustrating deaths, idew give this game a 3.5/5
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Too bad that when you die you have to restart from the last save.. I dies because some lvl 3 monster hit me 20 every time and it was twice as fas as me and it was aggresive.. 2.5
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I think that this game is great, and that it deserves badges, but I don't think semi-transparency was forgotten. In some areas, I'm pretty sure it's intentional to try and find your way around among the wild scorpions and venom snakes to reach past the mutant thing. But it would be a nice addition...
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Great game, but it does have the numerous flaws most players have mentioned (the controls, lack of hot keys, inability to see through scenery and decoration). Still a fun game, but lets hope its not the final version.
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BUG:-impassable terrain crops up from time to time, as if a creature kill drops an item but you cannot see or pick it up but it still prevents you from entering the space, this stops critters too which is why I think they are phantom drops.
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Arrows would be good but I think that the regeneration rate for health should increase as you level. It is fine with 5 hp every minute 30 seconds or so when you don't have a very high max hp, but I have to find a way to kill time when my level 20 character with very high hp is down to 30 since it takes forever. Maybe regen rate could level every 5 levels or so?
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Lots of potential in this game but also alot that can be improved.
Things that annoyed me included:
-How easy it was to die and lose everything.
-How easy losing a pet was. This was doubly annoying because a new pet took so long to level up again.
-The non transparency of the trees made the game very difficult at some points. I am in the jungle stage at the moment and it is far too difficult to know where the enemies are. I keep getting ambushed, losing my pet and having to load again.
If you just made the punishment for dying less harsh, or made it harder to die, then i think the balance of this game would be greatly improved.
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The inn is too expensive, you should be able to get quest items quicker, and you can't tell what the stats are of items unless you can buy them.4/5
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ok i hate he beggining simply because of the f*cking fact that you either A.get lucky and live too kill the sand beetle, or B. all of a sudden the sand beetle does like 23 damage each hit and you die, i mean, and you can't even do more damage when your on higher ground, infact, YOU DO LESS DAMAGE!!!!!! wtf kinda of sh*t is this? i mean, i think it gets better, but wtf?
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money takes forever to earn, items are to expensive, its too easy to die and the monsters level up with you which sometimes make it impossible! i don't like this. it has TONS of potential...
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grrrrrrr. its better that u would move with mouse, when i hold a letter like "D" for 2 seconds, my computer is laggy like hell for about 2 minutes
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It's a good game, but you really should be able to get the items needed for quests faster, for instance, I was collecting sand beetle shells for an hour for one of the quests involving those. Also, how do you know what the generator is?
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on your first quest it is almost impossible to get back to the town. I tried for about an hour and instead of taking the bottom path, took the right path... after getting to level 4, I eventually died when i had to fight about 3 snakes and an impossible level 6 scorpion... why make the first quest of the game so freaking hard!?
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A very cool game if you like to bash bash and bash. Nice graphism (remember me alot Dofus 2.0 though ;p ).
You should really integrate hotkeys though.
And for those who doesn't want to wait for their egg, just change your windows time and you get your pet instantly :D
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This is good game, so please stop complaining " I can't found the generator ", you just need to explore, its adventure game :) or " Its annoying when you restart again if you die ", hey that is the challenge of this game.
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a nice feature in the game would be that your pet regenerates if it is not in use also make some specials not miss and some miss mor often than ur normal attacks like realy powerful attacks
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this game started out ok but than as i was plasying ai found myself stuck dyiong unable to heal and couldnt walk away which makes this game an epic fail and i almost smashed my computer so f you
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The reccomended level for a quest is the level it appears at. It will not give you a quest that garentees the enemy a higher level than you, the only time it could happen is on the sand beetles at lvl 1. If an enemy is too difficult for you, it will display the name in red when you find it.
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HOW IS IT POSSIBLE TO MAKE IT PAST THE SNAKES???
i tried it for 1 hour to fight past them, sneak past them, but they are just to many.
Its a pity you cant go back to the village after you completed the quest but i cant find the exit of the jungle. I can kill one or two snakes but there are always more behind.
I am not able the beat the second level!
You cant also save the game between screen what means you die once, you have to do it all again from the village.
Enough, nice idea but because of impossibility only 1/5.
I would however improve it, if someone could give me a solution for the problem.