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lukewill12 i'm in a college calc course and i'm 14 and i honestly don't give a shit about math inside flash games. like honestly? shut up dude
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I lold when i went to build the bridge and saw the lady and she looked good and then when i went to test the bridge it happened to be a fat lady eating cake XD
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@Vampirefoxy, stop being stupid yourself, Limex probably wasnt trying to write down correct equations, just trying to make it look a little bit more detailed
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I think lukewill12 needs to calm down a little and enjoy the game. It's a fun flash game, not a serious bridge building simulator.
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Oh, sorry lukewill12, the game macker maybe wanted this to be fun, not like math homework that we need flash to solve. I love it 5/5 :D
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I love these games. I think it's a lot of fun, so much so that I hold a straightedge up to the screen to make sure my bridges look the best they can.
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I give it a 1/5. Why? Well, great concept. The problem is, you have to use trial and error to find the total distance between a bridge gap. There's no way to measure distance except by using the money denominations. FAIL. You have to "eyeball" for right angles. FAIL! I am a mathematics whiz and it would be nice to be able to figure this out using my math skills. Now, what got me excited initially were the distance measurements that are showed on the sides of the screen. Unfortunately these are just for show and have nothing to do with the levels. FAIL!! Bottomline, use the meters between point to point instead of monetary values. And show the distances, or at least give us a way to calculate our bridge design without being forced to guess. My suggestion is to add a "tape measure" tool so that we can calculate that point A to point B is 15.2 meters. Then we could figure out that 7.6 meters is halfway in case we need to.
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I actually like this one the best of all so far. But really, add some new features; arrow keys for map scrolling, a grid feature, a way to specify angles on beams, and maybe some more materials? I'd really like to try using wires for hanging (rather than beams of steel or wood.) Also, add a level editor/sandbox mode!
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@ game_master1290
This glitch is achievable in every level and has been present in the previous (vanilla and X-mass packs) episodes aswell.
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I actually like this one the best of all so far. But really, add some new features; arrow keys for map scrolling, a grid feature, a way to specify angles on beams, and maybe some more materials? I'd really like to try using wires for hanging (rather than beams of steel or wood.) Also, add a level editor/sandbox mode!