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Great game! I managed to kill the guys every time. They're way too trusting though, I think the AI could use some work
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limex said "That is why they can destroy the bridge even if other boxes was transported successfully. This is not bug of physics engine. I understand that this issue could be not clear for a player and could make some confusion. In furher games I try to avoid such kind of solutions. "
Don't change it at all, please. I thought it was perfectly obvious that if the box comes slamming down on the bridge repeatedly while rotating that creates more force. I use games of this kind to teach my kids basic engineering concepts. If you make the solutions easier or not based on real physics, I believe you are cheating all your fans of a truly useful experience. Keep up the great work! I suppose a level editor is too much to ask, right? :)
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really fun game except this message thing keeps coming up on lvl 5 and if i click ok it shuts down the internet like wtf!?!
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Alright, but too inconsistent. I'll build a bridge that works 10/10 times, then I'll build a completely separate bridge and now the first part fails every single time, and sometimes can be fixed by adding a random board that doesn't do anything and just hangs off the bridge. 3/5
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Video walkthrough. Maybe not the most elegant solutions but they get the job done. http://www.youtube.com/watch?v=piNy6ZTzYxg
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ABOUT WEB BROWSER CRASHES. I finally localized the bug. The problem is in Flash Player 10 and supporting of PixelBender filters. Flash Player contains a bug (nobody's perfect :). Currently I am working on some workaround so please be patient.
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Hi all!
Muragosch is right.. If a box is rotating it can push to the bridge with larger force. For example, last boxes in level 2 are lower than others. While transporting, they starts rotating. That is why they can destroy the bridge even if other boxes was transported successfully. This is not bug of physics engine.
I understand that this issue could be not clear for a player and could make some confusion. In furher games I try to avoid such kind of solutions.
Thanks for coments...
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Great game but win chances inconsistant (bride will work one time and not the next. Also seems to lean towards only letting you win if you build the sort of bridge you are expected to build. Have build a few that should have been solid but failed and flimsy ones that pass...
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yeah, somethings the same bridge works in one run and then breaks in another. but still a very cool game. but the *ka-chink* is to loud and agressive ;-)
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It could be just luck lately, but I believe the bug is in sound... When I let the crowd finish applauding and then click 'done/next' button, everything's fine. If you find this solution worth reposting-it's up to you...
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Also one design I made the first bridge then the second bridge had kind of a slope, and when the worker came back the first crashed.
So I rebuild the first bridge and when the worker tried to come back through the second one he couldn't climb the slope (which he had already climbed before) o.O
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Am I the only person that has a problem with a bridge no longer working after a couple tests?
When testing a bridge before moving on to another i'll find that it works but after building a second bridge, the first one no longer works at times, even when I don't touch it in any way
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How is it that I can build a bridge for one area, run it like 15 times while I fis the other section, then when I finish the second one, the first one falls apart every time with ZERO changes to the first bridge? Very weird
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Yes, there is fatigue. Over the course of millions and millions of small loads applied to a bridge, it will weaken. In this game however, there aren't millions. There are only a few. So for the purpose of this game, the bridges collapse due to total load, not fatigue.
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For a good 24 hours now this game hasnt worked for me. I try refreshing the page but I get the same thing every time: a loading bar comes up for a second and then the whole game just goes black. I was on level 20-something before this started.