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Challenge mode is so annoying, forced to do almost exactly the same design over and over with a slight adjustment over 10times, there needs to be a less annoying way.
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WHO keeps dropping BOXES out of the GODDAMN SKY?!?!?! STOP IT!!!!! Oh, no no no no don't try to walk across at the SAME TIME AUGHHH< DAMNIT
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Man, I wanted that 40 meter challenge badge, but the dang thing starts you off with 5 meter intervals then drops down to 2, I dont wanna build 15 bridges and have to just slightly modify my tacticts until I hit a break point, lemme skip to 40!
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ok Not just that. But it does make the levels harder. It seems there is a bit too much wobble in these bridges, far more than in the bridge builder game. I have what looks like a perfect bridge using RL bridge design tactics for the 24m attempt and it collapses instantly. It is the exact same bridge as I used in 20 and 22 with a couple pixels stretched. That is not a giant enough variation to cause such a crazy collapse! Elsewise many REAL bridges would be unworkable!
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This is needlessly harder than it should be. HOLD YOUR DAMN LOADS STILL YOU GODAWFUL MORONS!!! I have had a lot of feather-light incredibly sturdy trapezoid bridges collapse because THEY KEEP TIPPING THE ELEPHANT!!!! DON'T TIP THE ELEPHANTS!!! OR BOXES!!!! ONLY COWS SHOULD BE TIPPED!!!!!
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Here's a check list to the process of building your bridge. A: Can it with stand gravity. B: Trick some idiot to make sure it can hold his weight. C: Trick same idiot into attempting to lug something heavy across the bridge. And D: If your bridge is still standing you may have built a sound structure. Caution lives may be sacrificed in the name of (insert bridges name here)
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Guys, the key geometric figure here is triangles!! they have terrific structural support and can support alot of weight! Plus so people can see!!!
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....Un.freaking.believable. I missed getting badge of the day and an extra 30 points by 15 damn dollars!! f*ck! And I would have had it because just so that I could get BOTD before time ran out, I looked at Tasslefoots walkthrough for the only last level I needed for thebadge. I never used walkthrough but I had to finish it withing 3 minutes before it turned midnight. Built it EXACTLY the same way he did, to the T, but the bridge snapped when the guy was walking back and it's now 12:01. My god, RAGE. Seriously, nothing is good enough for this game. It doesn't matter how damn secure your bridge is, it's all just luck. Even if you build an identical bridge to one you saw hold, it still falls. Jesus...missed 30 points by 15 dollars, damn bridges. I do love the concept of this, but the bridges just seem to do whatever the hell they want, no matter how well built they are, and that ruins all the fun.
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K got the horrible badge of the day. Thankfully my skills improved as I went on although not enough to beat all the levels... but enough to go back and make it so I scored my 2k. Good luck to all of you.
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Anyone else having trouble making a strong enough bridge to support the 17.2m gap in level 16? Can't get that thing to hold before they step on it. Crumbles right as I hit start makes me sad lol.
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lol my bridge broke down just after cargo shifted. One of them take bridge board, so the other guy stand above that guy. So funny lol
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These are very confusingly strong people. They can roll elephants without breaking a sweat, but they can't push a safe up an incline.
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If your going to insult a game, just leave and never play it again, or at least spell correctly. Anyways, great game, other than the lack of a fast forward button...
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Still...I've been trying to like this. It's good to see I'm not the only one with issues. I have tried making bridges 100 different ways, most of them should be solid as a rock, but no matter how many ways I try it, they either just break on their own or as soon as any weight is put on it. The supplies are seriously too weak.
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Guys! Why don't you go on the bridge one by one? That way we don't have to waste more money strengthening the bridge!
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Did not care for this game at all. Nothing ever worked even following multiple walkthroughs. And in challenge mode you should be able to skip right to what ever distance you want.
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It would be nice if we were told the strengths and weaknesses of the connector and the walk. Are they entirely interchangeable except for the ability of workers to walk over the one and not the other?
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Over all fun game. Some small glitches with bridges like he won't continue moving the object even though everything is level and he was able to move it all the way up until a certain point and then if I retry it he'll go all the way. Other than that, very enjoyable and made me think creatively to figure out the solutions. 4/5
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Hot keys would be a great enhancement. At least have "D" for delete. It takes up too much time having to drag the mouse across the screen. Perhaps the ability to select multiple bridge pieces at once as someone already mentioned. Overall, a solid game. Hoping for a sequel.
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Am I high or something I saw the metal bridge bleed red stuff when it got unstable for no reason and snap, or am I imagining it. Please rate if you notice it.
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Should be a hotkey for deleting. I don't like moving my mouse across the screen to delete one thing, then go back to select another and delete. Good game though. Gonna beat it all.
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The game is quite hard, awesome though, reinforcement if done correctly is a great help, but most of us have to learn on the go how to reinforce it succesfully, lol we silly.