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heres a secret. make sure that you use the absolute minimum connector length for your links. the extra $ or 2 gives the bridge play and floppiness. cut it exact by placing the link very near the joint not on it and it should extend to the joint. and the structure will stay rigid.
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great game but i got a slight issue,im a contractor and have helped build bridges.ive tried an arc,suspension and a layer bridge and they all seem to fail after the 22m challenge.a suspension bridge can hold a train but not a dude and a box?
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Main thing that annoys me ( On lvl 20) I almost complete it with alot of fiddling... and then boom it just starts not working >.<
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Soo, what exactly should I do if the character cant walk up a slope, but its not my bridge. Its just the normal ground they're having trouble navigating? too faulty to really have badges, needs lots of improvement
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Ok wtf is up with this game. In lvl 13 i make one bridge test it, it stands, then make other bridge, then first bridge falls down every time after till i unmake 2nd bridge. Why the @#$% does this game have badges if its so bugged out like this. Also If i keep testing the same bridge over and over it occasionally will work our not work randomly.
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The last hard badge is definably a hassle. For those who haven't gotten their yet, it goes: 10, 20, 22, 24, 26, 28, 3031, and so on. I haven't gotten past 31 yet, but I assume it keeps going in intervals of one. What a hassle, can't we just go straight to 40? Good game otherwise. 4/5.
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Crappy game. Another fantastic choice by Greg. Next game up for badges: my furst platform!! Seriously, the psychics are pathetic. Say it with me: The psychics are pathetic! The psychics are pathetic! THE PSYCHICS ARE PATHETIC! 2/5
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first of all, why can't you build a plank longer than $65 worth, and second, why can't a worker carry a crate up a 35 degree incline?!
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cool
found walkthrough coz stuck on lvl 16 :)
http://forums.thegamehomepage.com/walkthroughs/28876-cargo-bridge-walkthrough.html
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I hate how sometimes the bridge is perfect and others it breaks, even if you don't change anything. Then you have to wait all over again, fast speed mode please.
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And another thing you can do with some levels is create a small wooden hanging bridge... can't think of proper name.. but just string together alot of small wood walkways... thats it..
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Not bad, though it acts strangely at times. For instance, in level 5 I had the bridges all set up and tested. First one worked fine, but they got stuck on the 2nd when coming back. So, I altered it, and next time through the first bridge broke - even though it nor anything connected to it was changed. Weird.
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Anyone having problems with early game... Thing triangles and real bridges.. and honestly suspension bridges work great just make sure the 2 beams holding it up are only attached to ground not the bridge.
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One improvement that would make all of us happy, would be a grab and move button. Deleting and replacing a section gets tedious, fast. You can include a +/- display on costs.
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I really like this game but i can't get it to go past the load screen, i hit start and it just stays black. I have the new version of flash (10) and have tried it in other browsers but no go. Anyways i like it and hope for another, maybe even a game where you have to build stuff to get into a base (like a reverse tower defence game).
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too many flaws. can't connect mid beam, you have to delete everything to move the contact point a few feet vs a click and drag.
kinda fun concept but the mechanics are just too annoying. 2/5
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ok, im not hearing any music... is there any? i might be really retarded but this game would be 50% better with music .(good music, mind you.)
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This game is criticly flawed with a physics problem that noone I've seen has yet to fix... one bridge will be fine in 100 runs... but if I make a small alteration to a completely different bridge, suddendly the first bridge no longer works... Then I make a small alteration to that one and the other one doesn't work, ect ect.... 2/5 :\
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Totally agree with this!!! - whyzkatt Jun. 10, 2009
It would be much better if you could manipulate the pieces lengths and angles instead of having to delete and replace them.
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I think there should be an easier way to delete beams than clicking the button- keyboard shortcuts are my friend. or similarly, to be able to select beams by sweeping over them instead of clicking exactly on them (a la starcraft selection). Am I just missing something? Regardless of these shortcomings, this game is really fun!
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This game is so freaking random, I lost in a round then I restarted with the SAME bridge and won. What the hell?
Pro Tip: To win, build a bridge that wouldn't work in real life, remember: the physics in this game doesn't makes sense.
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The physics on this game are completely off, i tried making at least 10 different types of bridge on lvl 9, and still none work, seeing as theres no form of straight edge tool, its impossible to build straight lines, and overall, how can a change to one bridge make another bridge on the other side of the map fall, it makes zero sense. epic fail 1/5
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Also, falling boxes tend to pass entirely through walkways without impact with startling frequency. Don't use onFrame for hit detection.