Under rating threshold (hideshow)
The thing that annoys me in level 21 (and will probably annoy me in other levels) is that I build something that holds, I work on a different part of the bridge and the part that used to hold suddenly doesn't anymore! I don't get it, the 2 parts are completely unrelated, I build an extra foundation on one part and the other suddenly breaks where it used to hold.
Under rating threshold (hideshow)
Level 11...forgot to add section to collect the safe...added that and my previously stable bridge now collapses despite the new section not even being connected to it...talk about piss poor game design...
Under rating threshold (hideshow)
WARNING!! This game is for the ultra hardcore and sadists only...Took me days to get all the badges in this one and you will find the game goes out of its way to punish you:) Great ideas - Sub Par Execution Still gave 4/5 kept me coming back....
Under rating threshold (hideshow)
I think the game is superb, and fairly hard when trying to improve, but i beat the levels very quickly. But my only real criticism is the physics, boxes dissapearing under bridges, different things happening to the same setup. 2/5 could be 4 with better physics
Under rating threshold (hideshow)
Ahh! Level 21 is just frustrating when the boxes fall straight through my top-most planks as though they're not there, and smash my other planks below.
Under rating threshold (hideshow)
That took a very long time to beat. Not being able to do the levels out of order is killer. Thoroughly enjoyed it, though. Had it been any longer I would have killed you.
Under rating threshold (hideshow)
I like it, but I wish there were a way to fast forward the workers getting the boxes. It's the slowest part of the game for me :(
Under rating threshold (hideshow)
make a bridge of just short wooden walkways to make a kinda rope bridge, i made mine using just 50$ pieces with 955$ left
Under rating threshold (hideshow)
Very annoying when a bridge breaks in trial 3 or 4 that didn't earlier. Also, make an option to fast-forward the movement of the men.
Under rating threshold (hideshow)
The inconsistencies in this game become very apparent in lvl 21. Many unconnected sections of bridges breaking in completely different ways each time you test.