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i just attacked 500 healers with 30 archers, there should be an option to end the battle/ surrender... gotta start the map again ;<
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Not much of a strategy game when there are no stats or skill info given. First step in developing a strategy is to gain information.
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tell you what DONT AND NEVER BRING THIS GAME TOO YOUR CHILDRENS(if u have)OR YOUR YOUNGER BROYHER OR SISTER its have many rough words
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please add:
when spying - also show the locked units.
building defence systems - in ANY place not just towns. i NEVER use them much otherwise.
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i played this game in another site i cant finish it cuz every time i restart my pc my saved game is gone so is this place tha same ?
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Fun and addicting, however, as the levels progress the enemy starts out with a ridiculous amount in their armies and I start with minimal amounts. The cost of units is not an issue but when your enemy is packing a total of 10,000 to start and I begin with 4500 the odds are severely against the Player. It is easy to feed the addiction and come back to figure it out but the time it takes once a player reaches above level 7 is not worth it and not to mention, again, ridiculous.
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Should have the option to turn off sudden death. On one level, the neutral countries and the computer just has way too big of an army to conquer quickly. I was able to just use my priests to keep my defenders alive while my archers whittle them away. Then sudden death came and they massacred my defenders. I tried several approaches but can't get past that scenario and so I just abandoned the game.
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Serious flaw in the game is that if you amss an army and make a run on their spawn cities then no matter how close to losing youare you'll knock out their entire system, if their forces maybe kept going without regenerating until they either captured another city or died trying then that'd be slightly more balanced
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Great game. I enjoyed the concept and animations. I think a surrender button during a battle would be most helpful as well as showing stats of the units. There were a couple other minor things, but looking forward to improvements on this and what else you can bring us in this line. 5/5
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This game really needs a retreat button ,so if you get stuck in the gutter you can atleast save some of what you have left.
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Great game but... I tried to ignore the spelling and grammar mistakes but they just seemed to get worse XD Please get someone to check it for you if you struggle yourself. Other than that the gameplay was good
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sudden death rule defeats the purpose of having priest. Priest can't heal 3x fast to win in a what would be a winning scenario using a combination of defenders, shooters, and priest.
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Okay, I just lost a battle against overwhelming odds, but had already sent another, even smaller army to the battle... and I won with the smaller army!?! 50 archers decimated 2000 enemy archers in one hit! My 40 soldiers slaughtered 1200 or so horsemen in two exchanges! My horsemen trampled almost 3000 footmen in one pass! What's going on? I'm playing the second stage, the one with no trees... anyone else have this 'problem'?
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Amazing game except grammar errors and strong and weaknesses are not shown btw how can i pass stage 12 i cant finish side quest just like SilverGamerZ
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a poorly done strategy game by a mass developer who doesn't take the time even make the grammar tolerable. Cav is the only real way to go, archers have no real effect, and infantry are nothing but cannon fodder.
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I tried to play, but the dialogue's spelling and grammar errors just gave me a headache. Correct them and I'll increase the rating.
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finished the game, completed all sidequests, but still no dragons??? needs more info/numbers. And the devs don't seem to care/undestand (english). 3/5. When a dev says at least hi here, I'll update to 4/5. :p
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When I am occupying a territory that speciallizes in producing gold (+100 all resources, +500 gold), the gold is never created at the start of your turn. Can someone explain this to me or fix this? Great game otherwise!! 5/5
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I think the concept is great. Only thing that doesn't make sense to me is how OP cavalry is. I also think troop size should have a little more effect, 1000 archers vs 100 cav. Only killed 19. 1000 sword vs 100 cav. Only killed 22 or something. 3/5 now. 5/5 if that is addressed. Good game though
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Oh, forget this. Got the 'End Turn' bug for the third time on Stage 8. I really like this game, but that repetitive bug kills the effort. 1/5
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@Dendrobates-they can't resurrect/heal until you've upgraded them using stars on the main map (then it shows up under skills when fighting).
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Keep getting stuck on Stage 8 because of the 'End Turn' bug (stuck on animation of troops running on the spot). What a bad time to have some exercise...
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@krakenen: agreed on most of them, but the archer lvl4 upgrade last for 2 turns, (i.e. 4 attacks in 3 turns), the symbol dissapears but the effect stays, use other units to attract enemy fire.
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1) Grammar & spelling. 2) The End Turn bug has forced me to restart almost half my stages. It needs to be fixed. 3) Why is there a forced Sudden Death in an attrition-based combat system whose sole trigger is time? I just lost a battle where I outnumbered the enemy SEVEN to ONE but they beat me because sudden death triggered on their turn. 4) Make it absolutely clear which places can and cannot be moved to. (especially in the case of islands) 5) Display upgrade/unit/skill stats & numbers. If you want us to choose between upgrading Barricade & Fortify, or unit upgrades, we need to information to choose. 6) Change/fix useless upgrades, such as Archer lvl 4, which literally hurts your chances of winning. (I skip one turn to attack twice on the next turn... after the enemy has hit me and reduced the number of archers I have. This helps me how?) 7) Simplify the resource system. High numbers for the sake of high numbers serve only to confuse and frustrate players.
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There is a bug with moving your troops that makes the troops stuck while they have just exited or are about to enter a castle. 4/5 for effort and gameplay, still needs lots of upgrades and more info panels about units and effects
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lol.. how come my 100 knights kill all 2000 enemy knight? i think this bug need to be fixed n some feature too. I hate when i need to use my key arrows only to scroll map why not use mouse?
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HERES THE BEST LINE IN THE GAME TAKEN FROM THE OLD GUY: "YOUR GREST GREST GRANDFATHER ARE STRONG AS HELL, HES THE ONE WHO CLEAR THIS DESSERT SO PEOPLE COULD LIVE HERE" LOL!
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A way to end a battle would be nice. It's a pain when you have to lose 8 points at a time. Let us admit defeat and get on with the game instead of playing out 50 turns.
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"Seem this girl is attached to you, go take her home." LOL!!!! Great line. As for the rest... I love the WTFinglishin this game! It gives it a foreign feeling. Don't ever change the grammar here. It is awesome.
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And another issue , while i was playing level 1 the game just glitched out and i was not allowed to end my turn or anything , that entire little bar like thing was gone and i had to refresh the page