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I only have 2 real criticism: 1) Training, there needs to be a "Train X times" - Not having enough to train 10/50/100x is rather common, but having to train the same thing 4 of 5 times in a row becomes very tedious and off putting. 2) The 'idle' parts are useful, but extremely boring if you're not idling ... especially since we can damage the target as fast we can click nor have the ability to upgrade idle damage deal or attack speed.
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Your Update 4 hours ago was unsuccessful at fixing the monstertower bug, im not sure which ''minorbug'' you fixed but could we focus on fixing the core issue with the game first next time?
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Way too repetitive but lacks automatic features such as auto-attacking when attack bar is full. Needs the option to switch who leads the party otherwise only the first character is important as the other characters dont participate. Acquiring items to upgrade weapons is far too tedious as its an "idle" minigame.
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Sure wish i could progress in the arena but i cannot enter monster tower anymore... maybe remove the monster tower requirement for arena battles?
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found a bug, keeps failing to gather anything in the mining areas like it says you get something but resources count stays the same and you get nothing, i like the game but this bug is very annoying, makes trying to gather res take a very long time, tried using different browsers and the same happens
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Nice game, i love it :D
Just one thing, Achievements doesn't work by me neither. I have only the Level Grinder in Wood achievement, but all characters are at least lvl 77. I use the Adobe Flash Player version 18.0.0.232 in Firefox.
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Glad I checked the new games in the upgrade section again. Grats on making something that isn't a spreadsheet simulator or one of those flying/upgrade clones. Really really enjoyable game.
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Quite often when it says "you gain X" during resource farming, you don't actually get the item (resource count on your item list doesn't increase).
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wow this game was so nice and so much fun u rly have keeping me playing it to the end of story in one game session thx so much for this game i hope this game get kong achivements it its wort!
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achievements still aren't working. Otherwise I think it's a pretty good game. 4/5 I'd say. Only reason it isn't 5/5 is because it gets a little repetitive and boring once you get all the way to the end of the storyline. Fun though.
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Make SPACE to act as PROCEED button. It's really annoying to move mouse to proceed and back all the time. Thanx.
Also, 10x, 50x ... should also apply for Training tickets (not only points). It's really annoying to get 100 TT bonus and to replay 100x same crap.
Also, PLEASE remove "training START button". 3 seconds timer is way enough.
Also higher lvl enemies should drop much more resources.
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wow, I guess your floor doesn't save on the monster tower =( that would have been nice to know before I left at floor 40
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ugh hmm, not sure if it would work but, using all team mates at the same time would be neat, maybe 2v2 or 3v3+ like max team you can have is 3 but fighting at the same time and when one attacks, he has a cooldown, + agility would affect this. the enemy can have up to 5 randomly applied.
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it also shouldnt spread xp and sp evenly, you should have to use the other monsters to get full xp and partner gets half, more materials for the same boost but higher chance for better or more materials at higher stages
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Hm...Story was fun but it needs some balancing mid and lategame. I was running my main (and only my main) with evenly distributed stats and basically goblins were the last to be able to hit me before dieing...speed seems a bit overpowered at that point and your own health is like waayys too low...if you would get hit...and yeah...there should be breakpoints to return to at the tower...but except for that good work ^^
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lol yup after you complete the second section u get the idle for resources.. lol took forever to grind em out cause i thought i needed it for the 2nd boss
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I really think you should do away with the "Got nothing" on the mining if you don't even lose resources for getting nothing, it just adds to the already tedious part of mining since we have to cleave thru 100 different resources to gain every 5 days, getting a "Nothing" but not losing resource for it seems pointless other than wasting our time.
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great game, just encountered a small bug in the shop. If you increase the training tickets the price goes up (i am guessing as expected) however if you decrease it then the price stays the same. If you increase it again then the price goes up again.
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starts nice and get bad with the time. why devs always think its funny to grind same levels for hours? 2 stars after 4 at the beginning.
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The victory animation that Teroc means is the time when the "Victory" plaque appears with those wings. "Grinding" the low level mobs takes half as little time as the time between the enemy is killed and the time that the proceed button can be pushed. Not only is there a long delay after the enemy is dead where the creature just stands there...but the victory animation is long. This makes the grind seem far more a bother than necessary.
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great game if you like "training and fighting pets", resin seems to be difficult to get a hold of, and way too many rock and cactus, mayby some way similar to the mine that you can get the lower level resources