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Oh and did I mention you can fall into blocks that have already fallen and get squished? Seriously, bugcheck a game before releasing it.
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im going to get 1300 blocks survived and then ill get all achievments beat that i also survived for almost 2 mins straight bring it
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There's a bug in the tutorial where if you jump all the way up at the edge of the box on the right you will die and end up doing a little spazz-dance in the corner.
Otherwise, this is cute. I suck at it but I like it.
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your dome johnsey this is based on tetris so if you dont like tertris you dont like this so stfu and duy seriusly this is just like that they shouldnt put stick guy eather
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i really like this game thats why its annoying theres no mute button and its fair glitchy also the guy who sed make it two player with one dropping shapes is a genius that would be a new level of awsomeness
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to glitchy and it would be awsome to be a ninja in this jump to the top wen the things are falling you jump on each of them so youll be higher than the stacks
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As others have pointed out, many glitches: (1) Roll does not work (button pressed, character does nothing); (2) Roll causes character to roll inside of blocks & die; (3) After successful roll to avoid falling block, the same falling block (which is now adjacent to character) still crushes character; (4) Various interaction-with-falling-block issues; (5) Miscellaneous other erroneous deaths. Please repost this list with added errors.
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I think a multiplayer option would be cool on this. one player dropping the shapes and the other dodging them that would be cool
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This game is a lot more fun if you try to stay off the pile and just continually jump upwards. Early in the game I can actually get /above/ where the tetrads spawn.
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As others have pointed out, many glitches: (1) Roll does not work (button pressed, character does nothing); (2) Roll causes character to roll inside of blocks & die; (3) After successful roll to avoid falling block, the same falling block (which is now adjacent to character) still crushes character; (4) Various interaction-with-falling-block issues; (5) Miscellaneous other erroneous deaths. Please repost this list with added errors.
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Actually Leo you are wrong. I can see the red line down lower on the screen and I am not near it. Yet, I get killed for some odd reason...
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No, honestly... i just hop onto a block, "glide through" until 1/2 of my body is IN the block and as i jumped i just died... Also, the Roll (which is a GREAT idea sometimes not works (kills ya)... nice game, but the bugs pull the rating down to 3/5
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This game had such an interesting concept, but not as interesting an execution. Why bother adding in wall jumping when its almost pointless to use it? Why is my stick guy dying when I am nowhere near a falling block? Why are there programming errors like weird function calls when I die? 2/5 for now, but fix it up and I will change my score.
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Wow, this is fun! Very clever and.. wait, why did I just die when I was out in the clear? Again?!? 1/5 for failure to program your game right - a shame, I was shooting for 3 or 4 until that.
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What's the use of wall jump? None of the blocks fall in such a way to make a wall to jump off of, except if you fall off the side, in which case....the jump pushes you away from safety.