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For the colour blind people. Why don't you have an options page where you can select the colour of Player/Exit/Enemy/Switch1/Switch2, where you click on the one you want to change then you have a selection of say 16 colours.
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is it a matter of my machine or the control system lags a bit? this makes moves too hard if you need to change directions.... still cannot beat last level only for this.
was this intentional?
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Its way too short and easy. although as a concept its got a lot of potential and is beautifully designed. The only level which posed any difficulty was the last, and this was only because of the rather imprecise controls.
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It took me until level 16 to find out there were more colors than green. I thought it was just some trial and error game to find out what order to pick blocks in... It's not unplayable, but certainly not very enjoyable this way.
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Nice game. I like how in certain levels you have to set up part of the challenge first. Wish there was a "Ludum Dare" tag on kongregate.
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This deserves a Hard badge just for level 22. That one took me nearly 20 minutes to get, and I think it'd take me just as long to get a second time.
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At first i thought this was going to be an easy game but after falling in love with the pink dot i realised that this game takes some quick thinking and even quicker arrow fingers and is certainly something that could be made into a bigger and more complex yet beautiful puzzle game 5/5 and favourited, i'd love to see more from this!
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its pretty good, not the best. great idea and a lot of fun up until you have to go on a rage because the crappy controls mess you up. fix the controls and itll be amazing
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Good game. Needs to be longer. The difficulty level toward the end is about as hard as a game should be in the middle (IE need more levels that are more challenging.
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buggy controls for me, sometimes tapping an arrow resulted in nothing other times it resulted in moving two squares. still finished the game quickly. not a bad game but maybe just not for me.
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If you're having trouble moving an exact number of spaces (a critical skill on the last few levels) try tapping the keys quickly instead of holding them down.
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Level 22 is a bit too challenging. There are two thinks working against you: One, moving by a single square is a bit twitchy and I usually overshoot and can't recover; and two, I can't see if I screwed up until it is too late with the pulsing colors. Liking the game otherwise, thanks!
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i found 24 easier than 23..for 24 you must understand how to move white dot for 1 square, and you do that by rapidly tapping on arrow key..after taking green you go down,down,down,down,right,down,down,left,down,down,right,down,down,left,down to the end. 23 for me was a matter of timing against reds and was more difficult.