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I'm assuming there are two colors of blocks blocking you. please change colors, allow for other color choices, or make them marked differently than cubes, for colorblind and color deficient players.
Next update (coming in 1-2 hours) will have a different color scheme. It will uses purple+yellow instead of green+yellow. Hopefully that will help color blind people having a better experience.
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use u're hand(s) and brain(s)....
it only requires 3 fingers and ¼ of brain lobe.... but nice for the 2 min it takes to be fenished!
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Easy Easy, Ok a little more challenging still fun lvl 15 OMG WTF I'm done I don't have the coordination/timing for this. 4/5
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Could be fun if had two players you could switch between or maybe more types of enemies that are different colors that act differently. Had fun playing as it is though.
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Good game. I would not recommend a sequel only because it would probably seem like the same thing. The love story doesn't make too much sense but that's fine. 5/5
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Here's a tip: Yellow and green are hard to tell apart. Since you have levels BUILT AROUND USING THEM IN ORDER, it's kinda nice if you chose slightly more... distinguished colors.
Especially so my eyes don't hurt squinting.
Though about it however quite difficult. The game needs 6 different colors (wall, player, enemy, end of level, color 1, color2). Which colors you don't manage to see?
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The game is good, quiet fun, but one issue I see is that "precise movements: are hard to do, like level 22/24 is almost impossible when you need to move one block at a time quickly and every press of a button moves you usually two. Other then the movement bugs I enjoyed this.
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This is a pretty sweet game, and I would give a 5/5 but levels like level 24...the solution is easy, and the method is easy in theory - hold up then tap left/right left/right. Yet sometimes, it goes too far left or right, or just doesn't move and I end up setting it off. 4/5
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This is a great little game with some excellent thought in to the level design. Love it but just wish it had 99 levels rather than 24
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Just WOW! And no, you don't need more hardcore levels here, it is right awesome now. +1 for sirtafeb's comment though ...:D
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The controls are way too finicky for levels 19, 22 or 23 to be in any way enjoyable. A lot of the levels are too easy. You need more challenging puzzles and better controls. It should be hard to figure out what the solution is but easy to control the dot. You have it exactly backward.
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I liked this game a lot. The puzzles were clever and the mechanics were easy to understand. I also like how the area being "filled in" is displayed in an easy and quick to understand fashion..........................But somehow this game has really bad controls. Abysmally bad. Sometimes it takes multiple taps to move a single peg and other times a single tap will move me 2 pegs. And changing direction either doesn't happen at all or has a delayed reaction. This makes levels that require precision, speed or both very infuriating (especially levels 15 and 24). I cannot stress enough how annoying and detrimental to the overall experience the bad controls are.
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how do you tell what switch opens what? i think there might be two different colors but because im color blind its hard to tell, can you maybe use more contrasting colors?
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I almost quit on level 23 and decided on one last try one level 24 when I finally won! Great game but it is true that those two levels are probably the hardest ones.
There is going to be an hard mode (will release it today) and a level editor to create&share (will be released next week). That should increase the duration of the game a bit... :D
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That's a bit offensive. You've made a great game. And than you swapped an AWESOME DANCING POTATO SECRET LEVEL with some pretentious love story? Shame on you!
p.s: graphics and levels are awesome. I just don't like when love appears occasionaly and doesn't make sense.