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Nice game. A bit frustrating on a couple of levels, but not enough to make me ragequit. Needs more levels or a sequel.
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So your smart enough to make a game like this, but you can think of a creative title? What kind of name is ...:D really?
That's kind of a long story. The original game (Ludum Dare) was named "..." which means "dot dot dot" in a minimalist way (Ludum Dare Theme). To upload on Kong the game needs at least one letter hence the smiley at the end... :D
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That was awesome.
Even with the simple graphics (Which I absolutely LOVE), there's still very unique components to it, like how the keys basically 'flood' the level and open everything they touch.
My bad. This because I wasn't aware that sending an update with a different SWF file name loose the save data. It shouldn't happen again. Please tell me otherwise... :D
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Levels 1-10ish: Wow, this is a cute, fun game.
Levels 10-22: OK, getting a little difficult, but still fun.
Level 23, after dying about 1000 times [not sure that's an exaggeration]: SWEARING AT COMPUTER SCREEN
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I like this type of minimalism. It's minima because the game's better that way, it's not an excuse to be lazy like some other games use it.
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the moment of revelation i had was when i figured out the dots don't just take away walls and you need to push them in order, then i could actually finish the later levels.
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I have a suggestion. What about entitling levels somehow? Like Lv1: Easy does it, or Lv2: Keys. Still a pure 5 though.
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I feel like most of the challenge came from the controls either being over- or under-responsive. Nothing really made me stop and think about how to solve the level.
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tedious level design, more an application of skill than of thought. Sometime movements would overshoot when tapping keys. All-in-all, decent game, I would have preferred more difficult levels utilizing the interesting button mechanic (with more than two colors of button).
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Honestly, after some of the levels I just went "----- please, I'm the Juggernaught!"... I don't know why I did it but it felt oddly satisfying. :/