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This is the kind of puzzle game I enjoy. Simple yet interesting mechanics coupled with ingenious level design. One wouldn't be complete without the other, and together they make something great. Nice job, Lorgh!
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Oh. The good ol' days. I loved this game. But felt that hard mode was a slightly too big difficulty jump for me. Very difficult to control the amount of blocks my character moves in hard.
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So all I have to do to get a girlfriend is go through some mazes, shout at her, and make awkward silence, then we'll be in love? It seems so easy now.
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i kinda see a subtle hint in there (unintentional probably) but hard mode, you are the pink square. it is harder. maybe implying that women have life harder than men? this is just a theory, i'm still stuck on level 20 on hard mode :D
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Normal game got decent around halfway in, the first half was completely pointlesless, though. The design choice of hardmode was weird. Instead of making more challenging levels, you made it a fight against your own hardware (sensitivity of the keys).
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great game. Needs a hard badge for hard mode! Tip for hard mode level 24: don't rush. Plan out your spaces, and tap the keys quickly.
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Holy shit just beat it on hard. For those of you complaining about 19...wait til you get to the last level. My god. I was actually shocked when I beat it.
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I've got to admit, a few of the levels were tough, but hard-mode made it seem like "kiddy" stuff. =P Awesome game. We should get a badge for beating that hard-mode. n_n
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nhallsway, collect the coloured squares when the red block you'd previously released are in the middle, touching. Then you have the most time to change between the different groups of three.
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Ive beaten it twice and still no badge, doesnt even allow me to report a missing badge :( ...oh and didnt unlock hard mode either...lame!
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Despite the bug, I find myself coming back to play again. That on top of a developer comment addressing me causes one thing. I'm rerating: 5/5