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I think I found a glitch. The walkthough says you should get new evidence from having all 3 messages, but I have all three and I'm missing it. I'm pretty sure it's the only piece of evidence stopping me from finishing the game.
Hmm, that's really something that shouldn't be happening. Once you get all three messages, the code it's the same and it should grant you another clue.
I'll have a look into it.
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That was amazing as always, though I have to ask two things:
I got a score of 17/27 while only having guessed wrong as to what the thief wanted to steal in the end scene, where did 10 points go?
and how on earth was I supposed to guess that the thief wanted revenge even before they told me that the painting was theirs? or am I just miss-remembering the event sequencing?
in any case (pun not intended :P ) , this was a lot of fun. can't wait for the next one!
Thank you a lot!! That deduction (since it's the most important of the whole case) is worth 10 point on its own, so that's why you got 17/27. And you didn't need to guess her motivations at all (as you say, there was no way for you to know them). But you did have a message with a hint in it, and you had enough infos about the thief's style to try and guess what he might be after... :)
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Ah, Lu Muja you have once again made point and click perfection. I really like how you put in continuity between the small episodes and the attention to detail is amazing like how you get an in-depth conversation about "this is not a chair" although I do have a few complaints.
Firstly, can you not have the auto save on during the end cut scene so I can re-deduce my clues and get more point with out starting the whole game again? Secondly, how did the nine deaths cat turn off the lights? Is she also a master hacker who tapped into the power system of the gallery or was that a conveniently timed black out? Now that's just some lazy logic right there.
However apart from that, this is still and overall great game. 4.5/5 stars
Thank you a lot for your compliments! As for your questions: when you finish the game you CAN load it again and start from the very end; most of the important choices can be redone, but the very first deduction at the beginning can only be changed by starting a new game. As for the lights going dark: there are tons of ways she could have done that, but if had showed you how she did it then deducing how she entered the museum wouldn't require any guessing. It might seem lazy but it's an actual design choice - I might try to evade this kind of mistakes next time, though.
Thank you again!
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How do I end this game??
In the first 2 installments I just had to talk to the zombie that hired me. Now I'm stuck with the only hint I'm getting is to "Analyse all the clues". I've made all my deductions, WHAT DO??
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It DOES say 17/27 at the end, right? I'm not just imagining things? Where on earth is the other 10 points....or is that a typo?
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The commissioner won't talk to me. Not even able to ask about clues, my only option is that's all, bye. He also keeps repeating the lecture he's giving to the guard when you first come in, which seemed a little odd so I am starting to think he glitched out. Really don't wanna restart :(
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Wasn't as good as the last game, I think. The first one was relatively sensical and intuitive, but this one seemed to require greater leaps, more mindless back-and-forth to try every option with everyone, and some asking the sidekick.
Well yeah, I wanted this to was harder. That also meant the final solution didnt have to be obvious, so I might have gone in the opposite direction too much. Hope you had fun anyway!
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3. These things aside, it was an interesting way, though I would have liked it, if it was possible to draw more than one deduction out of one single evidence. And exspecially: to re-read dialogues that did lead into an evidence like the dialogues telling about the different past heists. I Actually replayed the game before making my final deduction to be able to re-read the book's heist. And also: there is one bug in one of the deduction texts. The two interpretation introduction texts in the bottom-right are the same.
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2. Or morely in self-preservation to hinder the police and allow further heists. This leaves one last deduction to be tested: Pure idealism. The greed's raid was to counter his greedyness, which fits perfectly and also did reach its goal. Stealing the illegal books could be to save things that shouldn't be touched or thought about or to lessen the stress of the book's owner. it also fits. But how in the heaven is stealing files from a police station idealistic??? In the end, it is obvious, that it has to fit anyhow. But I can not see the referance; can anyone explain this? Deducing the only thing left, I made the half-idealistic decision. In fact I did invest a long time instead of jumping through and see the end instead of thinking myself. And then there is one more thing that I answered wrong: The museum's lights switched off. If she was inside the statua, how did she switched lights from the inside?
Thank you for long and detailed review in more comments, I'll answer to this one as this is the one that has the most questions. So, yeah, stealing files from the police is not idealistic, but it's a statement, as shown in the message she sent to the police: it's a challenge, she's telling them they can't touch her, no matter how hard they try.
But you're right on the light part: it's not very hard to do turn the lights off from a distance, with the right equipment, but I see how that could seem counter-intuitive. I've been trying to make the right deductions less obvious, but they shouldn't be that confusing. I'll try to do better next time. Thanks again! :D
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WARNING, SPOILER! -Okay, I finished the Game for the first time now, but got two wrong results. First one is the deduction of the motive. It was pretty easy to exclude money since the only crime that was worth something was the villa raid and even this one had high idealistic links. But then there are two deductions left: Idealistic and half idealistic. The half one fits if you give the thesis 'steal something the target does not really need, even if they think they do'. By that, there is the man with too much money, who is even suffering from it. Then the police that aren't able to find anything anyways with just some rather worthless files left. And the last one where illegal books were stolen, of whose content the owner already knew and therefore not needed. The valuable part of the greed's robbery is obvious and the illegal books should be also worth something. Stealing the files also makes sense for self-profit.
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just awesome, i cant sleep well if i see another game and dont play it. now this time i didnt manage to solve the final part correctly, but that just makes me happier looooolzz
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In the end, no matter how I fidgetted with the deaductions, I was only able to get the right conclusion (which I never tought of before). Also, only three of the deaductions were linked to the conclusion, even if in the end I got 100%.
That's true, and that's because those deductions are there to lead you to the wrong solutions! There are two, by the way, even if you could only find the right one ;)
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I love this series and I'm really excited to play this game. Sadly, my cursor is lagging really bad when I hover over the game making it pretty much unplayable. The game itself doesn't seem to lag at all, just the cursor.
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Great game, spellcheck needed on reknown/renowkn though... Renowned would be correct in both cases.
Tx for the fun series!
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This is the first time the ending dissapoints me. Maybe I'm petty because this is the first time I lose, but [SPOILER] this just doesn't seem like the Cat's style.
Stealing the heart of someone who doesn't need it anymore is just like her, though. If you think that she *killed* Kashl, don't worry: he's a zombie, he can "live" without a heart just fine! :D
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I'm not putting 'Spoiler' warnings. If people choose to read the comments before finishing the game, it's their own fault if they see one which spoils something.
It's just a form of courtesy. Even if you're right and that'd be their fault, there's no harm in being nice to other users and avoid all spoilers when possible ;)
Well, that's true (though maybe you should have started your comment with a SPOILER warning :D) but you get a little satisfaction if you're able to solve the thief's riddle, right? Besides, you'll have other chances in the future to capture the thief, for sure :D
Thanks!! It is indeed somewhat regular... I'm trying to release one episode per month!
I'll probably stop around October (so I can work on the desktop game for Steam) but I'll be back as soon as after the launch with some new free cases :)
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For those of you stuck, just use the dates of previous robberies(in suitcase) on the bookcase in the office. Rate + so other people can see!
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When you click on the magnifying glass at Slobber's Studio, why is the red pulsating circle emanating from Slobber's breasts?