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MESSAGGIO PER CHI GIOCA: Questo gioco verso la fine crea dei rumori fastidiosi che possono danneggiare il pc! Giocate a vostro rischio & pericolo! MESSAGGIO PER LO SVILUPPATORE DEL GIOCO: Questo gioco é difettoso: aggiustatelo o toglietelo.. per cortesia!
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Pretty good game, though there are some problems. 1. It crashes quite a bit. Kinda annoying. 2. It's difficult to organize characters. I have to individually pick out heroes out of large groups and it becomes tiresome.
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Valthir, the ultimate holy sword for a level 30, can only be used by a knight class, not the paladin class that maxes out this tree. Is this intentional?
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This game actually feels and controls worse than the first one... shame since there was also effort in changing up gameplay.
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I was thinking I remembered liking the first game, but even though this appears to be "streamlined", I tire of the RPG maker standard fare, MIDI music, inconsistent volume, constant load times, and even had to restart my game because, apparently, I broke it by buying a few armour before the fifth quest. Game needs some major work before I'm willing to play any further. And enough of the damn comment spamming already: delete and compile with tact, or gtfo.
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is there a way to turn down the aggro range? I get killed more times because of the characters being overly aggressive. Plus how in the world do you buy weapons and armor? Is it automatically given when you become the level to use them? There's certainly no buy button for them.
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Great game but too old outdated,game freeze,needs many fixed improves but nothing will change since they already forget about this flash versions
Had an orange and the game bugged
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This is so bad. Horrendously written (English as a third language) dialog, of which there is way too much. Fights that go on FOREVER. Characters that refuse to stay out of battle, even though you tell them to stay away. No training, simply battling. ZERO strategy. Wow. 2/5
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I could swear to lord those final bosses are broken man. Like literally one-shotting even the latest hard quest and bam, they give you these god-like enemies that f your whole team up in seconds.
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I find it so funny I can rename the students.
"Hello, I'm the new student Eddard"
"Your Eli now."
"Wha-"
"DID I F*CKING STUTTER"
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I'm not in love with the way the fighting quests work. It pretty much just tosses you in a very closed space and you do battle with creatures before you have time to react. There's no ability to make your party disengage or run away to regroup or create a plan. It's essentially just a mosh pit. Why even make the graphics and force the player to leave the main screen?
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Uh... I got an errand quest, and put my team together. Then when it asked me to dispatch I clicked on yes... and nothing happened. "No" works, but not yes. Game is unplayable.