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lvl 10 half-orc knight
infinite gold
W : +96 masterwork flail
A : +61 holy chain shirt
M : Undefinedmagical gold dragon
3768HP
I'm fighting monsters above 700hp, and gain 400xp for each.
Something went wrong... i guess...
but i'm ridiculously strong for my lvl, that's just somehow... great :)
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Hmm necro's fireball at 20 is 840? Try high elf wizard. At 29 his fireball is 20k+, 31k health and regen at 130k. Dont usually like these idle things but this one is kinda fun. 5/5
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*cough*
fireball DCCCXL (as in, 840)
it's weak.. but its the strongest attack my necro has at lvl 20.. and it still barely uses it -.-
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TaSManiaC wrote "eventho he can easily 1 hit everything with his fireball VII, but he keeps using the damn weak ice arrow II instead " about his Necro
My level 8 Half-Elf Priest got Fireball XX now, which totally OBLITERATES any enemy on the path... for the 0.1% of the times she uses it. The AI is still rather meh it seems.
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LMAO you might wanna fix something on the game i was watching the game and i went into a place called Undefined and fought a undefined monster i was level 42 at the time andi killed it well my level is now 482....and all my stats or Undefined now...
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My level 26 High Elf Necromancer is getting exp twice as fast as my level 10 Dwarf Rogue..maybe slightly more than twice
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everything is undefined, loot, location, enemies, i kill one monster and level up 60 times and am able to one hit everything for 5 minutes then i get owned 4 times and then it takes 15 minutes to kill something which starts the cycle all over again
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it seems like my necromancer has nothing to do with necromancery at all & he seems to be masochistic in the way that he keeps getting killed, eventho he can easily 1 hit everything with his fireball VII, but he keeps using the damn weak ice arrow II instead -.-
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Guess what? I began 2nd character not magic when my 1st wizzard was 8lvl and when my wizzard become only 9 lvl my nonmagic character become 9 lvl too and outstrip him by the amount of experience///
That is all cuz magicians Dont use their magic properly
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oh, 2 other things. 1- a guide as to what the "abilities"(hypnosis, teleportation, foreseeing, fireball, sixth sense, and every other one) do would be pretty useful, and Im also wondering why enemy "mages" never seem to use mp, ever. You forgot to make them use spells, or is it a glitch/something you forgot?
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Update 4:
Your hero will now take into consideration his hit chance when choosing whether or not to cast spells.
unlikely...сuz my wizard use spells only in the beginning of the battle
I dunno mb it's depend on race that i choose initially ...
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haha i love this idea, it's so true.
Typo i noticed; ghuol
I'm only level 6, but ive been playing since update 2(made a new char to see the difference), and pretty much decided that i just do something else and randomly come back to see the little guy's progress. Maybe SOME pictures of backgrounds, or at least enemies would be nice, but it's not like you need to do everything. Like, for example; i have no idea what a drougr looks like, or if thats even a typo.
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Hey man...the game is awesome...
But u should add some visual appearance ..cuz it's not cool to look into white blank background
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I like it well enough, I guess. The fact that I have more mana that hp kinda sucks though, especially since I've never seen my character cast one spell, but have seen them die numerous times when *maybe* heal or regenerate might've come in handy =P
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Dwarf Rogue .. great just great .. hit's a lot.. like 6/10 of the time and dodges like a third of the time ... only took 5 trys to find that combnation
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Also if it isn't too much to ask, could you make the mages and necromances actually have some chance to cast spells(such as fireball) regardless of how much meele attack power they have? (The reason I say this is because my necromancer only casts slow and poision then always attacks but can't hit anything) :P
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Great work on the third update!! :) Everything is working well! Haha the spells have numbers now! The only other glitch i've found is some of the creatures i'm facing are undefineds. lol 1 of my quests was to kill 72 undefineds. I'm facing a Pair of Naughty Enchanted undefineds. : at the Active Volcano. Thanks alot for the update!