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this game was horrible compared to the last. what the hell is with the homing missles lasers and jet packs. honestly, this is a samurai game. the one decent thing you did in this game is the shundo mode. the levels are way too long and annoying to keep you interested and there arent enough of them. you had it fine in the first game. if it aint broke dont fix it. 0/5
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The turtle boss is absolute garbage. You spend 95% of your time trying to dodge missiles and whatnot, WAITING for the guy to pop out to hit him, and he just NEVER COMES OUT. Unless there's some pattern I'm missing, I can no longer hit the turtle to finally kill this stupid boss
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Wait this is the whole game? I mean, Straw Hat Samurai 1 was a big game and this is very small!
Also the jetpack thing is annoying...
3/5 because I like the Shunpo mode :D
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good game, but there are some problems. first of all, i don't like the burning patches thing, it is unfair if accidantly fall from a hard hit and land on one. secondly, the airwalking is very fun and a good idea (in some levels i never touched the ground) but sometimes he doesn't obey the command and goes to the ground before he continous. a good game and a good sequel but some things needs to be fixed
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The original was way better. I admire your creativity and desire to give something new, but this feels to clunky compared to the original.
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The game is still a great idea... But the jumping part in Level II is complete crap. I draw a line to next to the guy, he just runs into the opposite direction, falls to death, THEN suddenly reappears at the end of the slash line (killing the enemy). Either you scrap that part or RADICALLY improve the pathfinding for midair... otherwise i cant rate it more then 2/5 (btw, the bossfight L1 is quite ok / too easy... )
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The reason people are complaining is because they can'tm handle the dificuly, if it's too hard for you admit it and walk away dont blame it on "glitches" and "poor gameplay"
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This is far better than the first. The reason it may "not feel as fluid" to some people is most likely that the greatly increased difficulty is too much for them. I thouht the difficulty level was perfect, however.
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This game has a good idea, the click and drag to slash, but I have problems with it. Every time I tried to stab the boss, it wouldn't work...and oh my...the first boss has way too much hp, I've spent at least 5 minutes and I am still not done...
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First boss is probably the most boring fight I've played in one of these games. Invulnerable enemies aren't fun. Also, that he can turn around mid swing and hit you is stupid. Makes me not want to continue.
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way to glitchy..i would get hit all of a sudden when no one was there...i would tell the character to attack and it wouldn't work. all in all orginal was way better 6/10
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Wow this game is horrible the first boss was a little annoying with his jetpack i did not no they had those back then.
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first game was better.... this game didn't feel as fluid as the first. No point bonus for cool kills was also a minus. almost felt like i should have had left and right controls for the samurai, whereas in the first it felt okay to not have them.
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at first I thought this was really great and was excited about a sequel... then I got to the second level and didn't know what the whole complaint with platforms was. then the ground ended and I knew. bad call, Lutgames.
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I got really annoyed in the second area with the jetpacks and plunging to my death. One step too far. Now it reminds me of Muramasa.
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I don't think everyone's being fair. I really don't think it's as good as the original, but it's not as bad as people are saying. I think the worst thing about the original was the final (well, only) boss. I'm on the 2nd one now and they're more irritating than that one. I don't think the final boss will be fun at all.