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Stunning, beautiful, a true masterpiece. I love everything you've done with it. A significant improvement from the last game, (which was also well put together, having different game modes and strategy). The music is well suited, and I actually made a midi copy to listen to on my parkour runs. The gameplay is smooth, and i prefer the seamless transisition battlegrounds rather than the style at the first half of the original game. A couple notes, on the second boss, as you air walk up the platforms (great usage of game-universe physics, btw), he constantly drops bombs. Now, this isn't as infuriating since there isn't a limited number of continues, but when the screen scrolls up I take fire damage. If you could give a few seconds of invincibility after entering the new area, (like the 3 second countdown in the forest tutorial stages), that would be super helpful in keeping my samurai cool under pressure. :) again, love the game, please make more! 92.5/100
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Love this game series, but when facing the mechanical boss at the west fort every rocket pack guy I hit goes in the opposite direction I knock him in before exploding.
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I can't help but hate the final boss. His attacks are almost impossible to dodge and I can't find how to damage him even though he is at 1/3 health. The rest of the game is perfect though.
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Uh.. level three boss glitch.. he hasn't shown up, this is my second play through.. is it because I hit him before hand when he was acquiring Data?
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samurai 2, huh, i don't see how it can much better but ill play it anywa- oh my god, time freeze, bosses and jetpacks!
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After a second playthrough, I might add that the end boss requires you to hang around too close to the edge if you want to catch the vulnerabilities. The window should be wider. Also, you can lose control of the samurai if you get knocked back when you are drawing a slash.
That robo-samurai boss was actually kind of fun when you got the hang of it.
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Boss1 dificult.
Boss2 easy.
Boss3 easy-normal.
Boss4 (hard-HARD). Hit the boss right at the left side top of the screen. HAVE FUN:)))
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I can imagine a sandbox rpg from this, training against a superior foe, challenging others, defending villages from bandits, overthrowing the government, preferably like the game Kenshi.
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I can play it with my tablet and this is GOD-LIKE.I feel I'm drawing the game.
You have no idea,man,how much money you could get from an arcade-like pen-sketching samuraï game like that.On DSi,on PC,on everything.....
And you want my suggestion?Make a Star Wars version!
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dear jormunqandr17 and anyone else who thinks it needs keyboard THE POINT OF THE GAME IS TO USE THE MOUSE so yea get off your laptop and onto a COMPUTER and plz in the next game we should be able to use bows and arrows again plz!
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I hate the second level where you are supposed to "jump" I keep falling al the time... I cant pass throw it, 1 level was great, but zone 2 sucks, cliff stuff boring.