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finished one wave with an arrow headshot... The silouette of the enemy with an arrow through his throat was kinda cool.
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It's a nice game, But I honestly think you should add a bit of animation to his slashes. Maybe him moving along the line with slow motion trails following. Other than that, good game. 3/5
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The control for scroll needs to be separate from combat, it makes for interesting gameplay to try and hit somebody off the screen waiting for it to move 10 feet.
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Not bad at all. Interesting concept, would have liked to see a bit more work done on the strategy portion of the game play, but all in all, a good game.
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Would love to see a full RPG style game like this. More in depth in combat area, etc. Was still able to defeat the boss regardless of mouse problems.
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Having FPS problems on laptop as more enemies appear.
Causes the mouse not to respond, etc.
5/5
I belive it's due to CPU speed of comp. But would of liked a quality button.
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this game makes no sense. The guys are easy, the boss is impossible to beat, and it takes absolutely NO skill to play. 0/9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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Oh, and Shields are *supposed* to block hits. To hit them you can either do a curve-around slash so you hit them after they turn, or do a near-vertical slash so you hit their legs/head area, that's not covered by the shield even while they're facing you.
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Ah. I see. The boss is easy if you figure out how to exploit his jumping. If you draw a vertical or almost vertical line, and keep up with him so he keeps jumping, he's easy to hit. Also, to avoid arrows, do a slash from where you are to wherever on the screen, while slashing you're invincible.
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Some issues with my slices not killing the enemies, but all in all, decent game. The catapult took me a bit to beat because of the wording of the instructions, but I enjoyed the game regardless. 4/5