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Needs a few features that are missing technically but that doesn't take away from the refreshing, excellent gameplay.
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but needs like combo attks or something like and up to down line would do a straight down cut or a swirly straight up line would do a tornado or some crap would be cool n nice
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I'd rate it higher with simple ASDF controls. I like the attack system but it interferes with screen position and suddenly I'm hit (almost every time) by people I had no chance of seeing before.
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Well done! Very nice game, done with only two buttons (shift and right mouse). Easy to learn but not that easy to play.
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most of the time i dont know where my character is... just out of sight. a little arrow to show whether hes left or right from the screen would be nice
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Needs somethign where drawign different lines do different attacks...offscreen hits are a drag, and i would like to move the screen with the arrows keys or something, rather than putting mouse on the side...other than that i love it 4/5 =)
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it's cool but (this might be asking for too much) if he did some action depending on where you attack cause if you attack straight up you just go *poof* [disappears for a second] then *poof* you're back.... even the slightest of movement would be more entertaining then the double poof. gave it 4/5 cause the scrolling is slow other then that it's good... last bit was a little like risk, just wish I could move my army of 10's in the back to the front :P
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And for the love of god, have the screen CENTER on Samuraiman after he finishes a strike. I constantly find myself offscreen, having to scroll and being beaten senseless by three enemies that appeared out of nowhere during the scrolling.
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Scrolling is too slow and needs to be tweaked to work better. The game relies on quick action and the scrolling really pulls it down. And the samurai walks like a grandmother. Total killjoy. Those two things really pull the game back and force you to get hit a few times. The game isn't difficult however, as you pick up a whole bunch of health pickups. Sort of an odd combination. Very cool idea nonetheless, and for only needing a few tweaks here and there: 4/5
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hated strategy mode,bosses sucked, especially the last one,too little items boxes,strategy mode battles have tons of lag,sucks that you cant see all enemies without scrolling,or move with arrow keys instead of clicking everyone-----2/5
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Wow, strategy mode sucks. I can't reinforce the front lines from the back? What's the point of having a hex with 6 armies in it if I can't move those forward?
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To hit the boss, you need to attack him in the air, while he's jumping down. It may take a few tries, but he only has like 4 or 5 health. Every time you land a hit, it'll say so in the top-right corner of the screen, so you can tell when you're damaging him.
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Moving the camera from left to right is kind of iffy. But its pretty cool otherwise. And it is pretty laggy even on higher end machines.